Player Matchup

Cernunnos
Cernunnos
JMossx
Cernunnos
Level 18
God Stats
6W - 6L
1,480 SR
Queue Stats
40W - 36L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
MadManMarcos
Cthulhu
Level 80
God Stats
16W - 16L
1,449 SR
Queue Stats
67W - 80L
1,371 Elo+
Solo
Lancelot
Lancelot
Napeinthecut
Lancelot
Level 69
God Stats
1W - 2L
1,764 SR
Queue Stats
85W - 78L
1,529 Elo+
Party 1
Team Averages
Level 56
1,564 SR
1,471 Elo+

VS

Team Averages
Level 54
1,606 SR
1,428 Elo+
Charybdis
Charybdis
Dr--bot-
Charybdis
Level 68
God Stats
1W - 1L
1,227 SR
Queue Stats
8W - 6L
1,450 Elo+
Solo
Sol
Sol
ToXiC_4_SkY
Sol
Level 61
God Stats
2W - 0L
1,680 SR
Queue Stats
49W - 46L
1,417 Elo+
Party 2
Cerberus
Cerberus
ToXiC_4_Trio
Cerberus
Level 34
God Stats
9W - 3L
1,911 SR
Queue Stats
49W - 46L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JMossx
Cernunnos
14
0 / 6 / 5
10,079
593
10,062
15,806
5,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MadManMarcos
Cthulhu
14
2 / 2 / 2
10,748
632
11,582
10,015
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
Napeinthecut
Lancelot
17
4 / 5 / 2
11,692
688
10,488
16,331
7,926
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr--bot-
Charybdis
18
5 / 2 / 6
11,800
694
11,069
14,009
5,866
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 7
12,335
726
14,898
16,636
6,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
ToXiC_4_Trio
Cerberus
17
3 / 3 / 7
11,509
677
6,859
14,063
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
13
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dr--bot-
Charybdis
5
2
6
4
L
Cernunnos
JMossx
Cernunnos
0
6
5
0.42
L
Cthulhu
MadManMarcos
Cthulhu
2
2
2
1.5
L
Lancelot
Napeinthecut
Lancelot
4
5
2
1
W
5
1
7
8.5
W
Cerberus
ToXiC_4_Trio
Cerberus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
32,826
42,152
Taken
44,708
23,237
Mitigated
26,404
4,627
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dr--bot-
Charybdis
11,069
4,686
0
4,099
14,009
5,866
1,043
4,731
8,728
0
45,068
L
Cernunnos
JMossx
Cernunnos
10,062
4,565
0
1,566
15,806
5,935
93
8,324
6,937
0
35,281
L
Cthulhu
MadManMarcos
Cthulhu
11,582
0
227
1,128
10,015
9,376
460
4,630
5,090
44,966
0
L
Lancelot
Napeinthecut
Lancelot
10,488
830
0
1,706
16,331
7,926
0
7,020
8,735
0
51,549
W
14,898
3,496
0
11,407
16,636
6,983
1,880
3,199
13,079
78,658
2,500
W
Cerberus
ToXiC_4_Trio
Cerberus
6,859
181
0
4,121
14,063
13,555
246
3,068
10,653
25,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
35,644
191
Minions Killed
217
0
Camps Cleared
0
914,262
Distance Traveled
936,767
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,800
694
63
4
0
284,518
0
L
Cernunnos
10,079
593
35
2
0
280,220
0
L
Cthulhu
10,748
632
82
5
0
268,973
1
L
Lancelot
11,692
688
74
4
0
365,069
0
W
Sol
12,335
726
97
6
0
329,077
1
W
Cerberus
11,509
677
57
3
0
323,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role