Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CelestialCRL
Cthulhu
Level 118
God Stats
15W - 14L
1,816 SR
Queue Stats
530W - 618L
1,497 Elo+
Party 2
Nut
Nut
RedBuffBandit
Nut
Level 243
God Stats
10W - 11L
1,457 SR
Queue Stats
190W - 202L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
slippingonwater
Zhong Kui
Level 58
God Stats
4W - 4L
1,414 SR
Queue Stats
45W - 62L
1,451 Elo+
Party 2
Team Averages
Level 149
1,537 SR
1,486 Elo+

VS

Team Averages
Level 148
1,489 SR
1,515 Elo+
Athena
Athena
MyPetDoge
Athena
Level 125
God Stats
0W - 2L
1,185 SR
Queue Stats
153W - 167L
1,534 Elo+
Party 1
Fenrir
Fenrir
Racsopena00
Fenrir
Level 155
God Stats
1W - 2L
1,636 SR
Queue Stats
18W - 24L
1,495 Elo+
Solo
Vulcan
Vulcan
Soulesspawn
Vulcan
Level 156
God Stats
1W - 1L
1,797 SR
Queue Stats
142W - 150L
1,483 Elo+
Party 1
Ishtar
Ishtar
TheDarkboss22
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ravana
Ravana
XTARN1SHEDX
Ravana
Level 200
God Stats
1W - 3L
1,329 SR
Queue Stats
253W - 294L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 2
6,803
567
6,218
11,726
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
 
Bastet
11
0 / 0 / 4
6,640
553
2,943
7,731
5,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Cthulhu
CelestialCRL
Cthulhu
11
1 / 1 / 0
6,019
502
2,331
6,291
6,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 1 / 3
7,951
663
10,073
10,690
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
slippingonwater
Zhong Kui
11
1 / 2 / 1
6,311
526
7,174
6,428
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MyPetDoge
Athena
10
0 / 1 / 2
5,899
492
1,997
9,249
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
13
2 / 1 / 0
7,378
615
3,251
9,164
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
10
0 / 6 / 1
5,669
472
5,524
8,074
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,470
456
3,141
7,057
2,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
2 / 2 / 0
6,520
543
8,728
8,831
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
2
6
W
Bastet
 
Bastet
0
0
4
2
W
Cthulhu
CelestialCRL
Cthulhu
1
1
0
1
L
Athena
MyPetDoge
Athena
0
1
2
1
L
Fenrir
2
1
0
2
W
6
1
3
7.5
L
Vulcan
0
6
1
0.08
L
0
3
1
0.17
L
Ravana
2
2
0
1
W
Zhong Kui
slippingonwater
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
22,641
42,866
Taken
42,375
26,035
Mitigated
22,817
19,384
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,218
1,553
0
7,841
11,726
5,166
0
1,203
10,523
0
46,680
W
Bastet
 
Bastet
2,943
582
84
2,858
7,731
5,382
0
1,775
5,956
0
26,599
W
Cthulhu
CelestialCRL
Cthulhu
2,331
0
97
69
6,291
6,489
48
0
6,291
36,689
0
L
Athena
MyPetDoge
Athena
1,997
457
0
2,664
9,249
7,547
0
1,939
7,310
15,798
0
L
Fenrir
3,251
489
0
1,361
9,164
6,002
0
2,881
6,283
0
43,822
W
10,073
5,866
0
6,286
10,690
4,059
0
3,446
7,244
0
62,938
L
Vulcan
5,524
1,700
0
489
8,074
3,085
0
0
8,074
38,029
1,039
L
3,141
2,026
0
1,777
7,057
2,647
0
3,856
3,201
0
35,971
L
Ravana
8,728
2,618
0
3,839
8,831
3,536
0
0
8,831
0
54,251
W
Zhong Kui
slippingonwater
Zhong Kui
7,174
2,799
0
2,149
6,428
4,939
1,165
869
5,559
47,199
9,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
30,936
390
Minions Killed
332
0
Camps Cleared
0
1,265,942
Distance Traveled
1,200,062
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,803
567
75
6
0
299,314
0
W
Bastet
6,640
553
33
3
0
269,450
5
W
Cthulhu
6,019
502
70
6
0
227,292
4
L
Athena
5,899
492
23
2
0
259,306
2
L
Fenrir
7,378
615
83
7
0
239,206
2
W
Nut
7,951
663
106
9
0
254,537
3
L
Vulcan
5,669
472
68
6
0
219,466
2
L
Ishtar
5,470
456
66
6
0
203,689
0
L
Ravana
6,520
543
92
8
0
278,395
4
W
Zhong Kui
6,311
526
106
9
0
215,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role