Player Matchup

Sylvanus
Sylvanus
Its_Jek
Sylvanus
Level 149
God Stats
1W - 2L
1,265 SR
Queue Stats
38W - 44L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
MickyRay2
Kukulkan
Level 28
God Stats
3W - 1L
1,414 SR
Queue Stats
33W - 39L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
Weasel061
Sun Wukong
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
jmoneyswag420
Lancelot
Level 54
God Stats
1W - 0L
1,294 SR
Queue Stats
46W - 48L
1,520 Elo+
Party 1
Anhur
Anhur
xDecoding
Anhur
Level 114
God Stats
15W - 12L
1,845 SR
Queue Stats
304W - 255L
1,652 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,493 Elo+

VS

Team Averages
Level 129
1,588 SR
1,495 Elo+
Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bagwet
Neith
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,377 Elo+
Solo
Terra
Terra
NihiIister
Terra
Level 144
God Stats
2W - 3L
1,646 SR
Queue Stats
104W - 86L
1,607 Elo+
Solo
Lancelot
Lancelot
RunningRIOT116
Lancelot
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
435W - 431L
1,458 Elo+
Solo
Poseidon
Poseidon
scourgies
Poseidon
Level 86
God Stats
11W - 6L
1,796 SR
Queue Stats
174W - 161L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Its_Jek
Sylvanus
13
1 / 1 / 4
8,891
523
4,645
13,740
12,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
MickyRay2
Kukulkan
16
0 / 2 / 3
9,564
563
2,398
6,864
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Weasel061
Sun Wukong
16
2 / 3 / 1
10,070
592
6,246
14,787
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Lancelot
jmoneyswag420
Lancelot
15
1 / 1 / 4
8,849
521
6,579
14,493
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
xDecoding
Anhur
15
3 / 0 / 2
9,622
566
8,435
13,326
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 2 / 2
9,389
552
10,282
15,630
11,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Bagwet
Neith
6
0 / 1 / 0
5,580
328
1,964
1,663
362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
14
0 / 1 / 1
8,400
494
4,576
10,344
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
16
2 / 3 / 2
8,256
486
9,749
17,118
7,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
scourgies
Poseidon
11
2 / 0 / 0
7,526
443
3,742
2,121
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
7
Kills
7
7
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
2
2
L
Neith
Bagwet
Neith
0
1
0
0
W
Sylvanus
Its_Jek
Sylvanus
1
1
4
3
W
Kukulkan
MickyRay2
Kukulkan
0
2
3
0.75
L
Terra
0
1
1
0.5
L
Lancelot
2
3
2
1
W
Sun Wukong
Weasel061
Sun Wukong
2
3
1
0.83
W
Lancelot
jmoneyswag420
Lancelot
1
1
4
3
L
Poseidon
scourgies
Poseidon
2
0
0
2
W
Anhur
xDecoding
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
30,313
63,210
Taken
46,876
43,612
Mitigated
29,101
22,478
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,282
1,978
0
5,341
15,630
11,519
0
1,261
13,564
0
70,512
L
Neith
Bagwet
Neith
1,964
614
0
92
1,663
362
0
451
1,173
0
17,163
W
Sylvanus
Its_Jek
Sylvanus
4,645
432
4,298
4,715
13,740
12,241
1,028
2,759
10,903
19,814
930
W
Kukulkan
MickyRay2
Kukulkan
2,398
436
0
762
6,864
3,333
534
1,198
5,470
88,116
412
L
Terra
4,576
320
368
4,448
10,344
8,927
368
1,002
9,342
56,541
3,007
L
Lancelot
9,749
1,504
0
6,566
17,118
7,635
0
3,639
13,383
0
70,033
W
Sun Wukong
Weasel061
Sun Wukong
6,246
957
0
3,245
14,787
14,819
0
1,072
13,703
278
77,187
W
Lancelot
jmoneyswag420
Lancelot
6,579
1,879
0
4,702
14,493
7,882
207
575
13,846
0
69,976
L
Poseidon
scourgies
Poseidon
3,742
311
0
584
2,121
658
0
430
1,691
37,688
1,849
W
Anhur
xDecoding
Anhur
8,435
4,214
0
4,756
13,326
5,337
5,175
3,646
9,598
0
80,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,996
Gold Earned
39,151
514
Minions Killed
437
0
Camps Cleared
0
1,706,736
Distance Traveled
1,338,108
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,389
552
116
7
0
257,994
2
L
Neith
5,580
328
42
2
0
102,695
0
W
Sylvanus
8,891
523
26
2
0
336,524
8
W
Kukulkan
9,564
563
140
8
0
309,085
6
L
Terra
8,400
494
87
5
0
391,354
0
L
Lancelot
8,256
486
116
7
0
375,390
0
W
Sun Wukong
10,070
592
117
7
0
331,020
0
W
Lancelot
8,849
521
95
6
0
432,792
0
L
Poseidon
7,526
443
76
4
0
210,675
0
W
Anhur
9,622
566
136
8
0
297,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role