Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
FlyTettas200IQ
Ganesha
Level 128
God Stats
2W - 3L
1,323 SR
Queue Stats
29W - 42L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
TheNmesis29
Ne Zha
Level 147
God Stats
1W - 1L
1,190 SR
Queue Stats
105W - 113L
1,521 Elo+
Solo
Xbalanque
Xbalanque
diiWRLD
Xbalanque
Level 112
God Stats
1W - 2L
1,318 SR
Queue Stats
82W - 95L
1,462 Elo+
Party 1
Agni
Agni
mikimbito
Agni
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,475 Elo+
Party 1
Team Averages
Level 116
1,366 SR
1,461 Elo+

VS

Team Averages
Level 121
1,642 SR
1,505 Elo+
Sun Wukong
Sun Wukong
BananaCravin
Sun Wukong
Level 129
God Stats
2W - 2L
1,734 SR
Queue Stats
81W - 78L
1,489 Elo+
Solo
Ne Zha
Ne Zha
ForceMyselfAnhur
Ne Zha
Level 139
God Stats
10W - 10L
1,705 SR
Queue Stats
120W - 117L
1,584 Elo+
Solo
Yu Huang
Yu Huang
VortexCoil
Yu Huang
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 33L
1,555 Elo+
Solo
Hou Yi
Hou Yi
VulcanCDI
Hou Yi
Level 130
God Stats
9W - 10L
1,649 SR
Queue Stats
526W - 523L
1,451 Elo+
Party 2
Bake Kujira
Bake Kujira
iReVamPz
Bake Kujira
Level 116
God Stats
10W - 8L
1,622 SR
Queue Stats
192W - 198L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 4
6,085
609
4,804
9,294
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 4
5,789
579
3,424
9,456
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
12
0 / 0 / 0
6,677
668
4,790
8,172
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
diiWRLD
Xbalanque
10
4 / 1 / 1
5,869
587
7,352
5,997
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
11
4 / 2 / 2
6,335
634
6,052
5,627
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BananaCravin
Sun Wukong
10
0 / 0 / 0
5,815
582
3,336
7,248
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 2
5,842
584
3,186
10,024
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
VortexCoil
Yu Huang
10
0 / 4 / 0
5,437
544
2,985
7,135
2,282
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
VulcanCDI
Hou Yi
6
0 / 1 / 1
4,251
425
1,966
3,008
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
iReVamPz
Bake Kujira
8
0 / 3 / 2
5,193
519
6,848
12,615
9,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
3
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
4
5
L
Sun Wukong
BananaCravin
Sun Wukong
0
0
0
0
W
0
1
4
2
L
3
3
2
1.33
W
Ne Zha
0
0
0
0
L
Yu Huang
VortexCoil
Yu Huang
0
4
0
0
L
Hou Yi
VulcanCDI
Hou Yi
0
1
1
0.5
W
Xbalanque
diiWRLD
Xbalanque
4
1
1
4.5
L
Bake Kujira
iReVamPz
Bake Kujira
0
3
2
0.33
W
Agni
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
18,321
38,546
Taken
40,030
19,072
Mitigated
21,265
10,493
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,804
1,335
0
2,012
9,294
4,008
0
1,650
7,518
0
33,189
L
Sun Wukong
BananaCravin
Sun Wukong
3,336
463
0
3,246
7,248
4,589
0
0
7,248
0
42,806
W
3,424
851
0
2,708
9,456
6,321
0
2,913
6,543
17,212
427
L
3,186
983
0
1,455
10,024
4,146
0
2,577
7,447
0
39,176
W
Ne Zha
4,790
1,429
0
2,506
8,172
4,836
0
0
7,631
0
57,873
L
Yu Huang
VortexCoil
Yu Huang
2,985
62
0
720
7,135
2,282
0
3,266
3,869
32,203
0
L
Hou Yi
VulcanCDI
Hou Yi
1,966
1,168
0
689
3,008
1,064
0
441
2,567
0
16,904
W
Xbalanque
diiWRLD
Xbalanque
7,352
4,223
0
2,729
5,997
2,221
622
2,286
3,711
0
41,559
L
Bake Kujira
iReVamPz
Bake Kujira
6,848
2,626
684
1,699
12,615
9,184
0
2,965
9,650
27,520
1,190
W
Agni
6,052
703
0
538
5,627
1,686
0
2,271
2,988
40,773
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
26,538
322
Minions Killed
280
0
Camps Cleared
0
1,044,519
Distance Traveled
982,766
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,085
609
51
5
0
241,231
4
L
Sun Wukong
5,815
582
91
9
0
218,933
2
W
Ganesha
5,789
579
1
0
0
201,095
0
L
Ne Zha
5,842
584
57
6
0
245,704
0
W
Ne Zha
6,677
668
100
10
0
218,792
2
L
Yu Huang
5,437
544
69
7
0
186,432
0
L
Hou Yi
4,251
425
27
3
0
107,638
0
W
Xbalanque
5,869
587
96
10
0
187,657
2
L
Bake Kujira
5,193
519
36
4
0
224,059
6
W
Agni
6,335
634
74
7
0
195,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role