Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Amapachito
Rama
Level 127
God Stats
2W - 3L
1,375 SR
Queue Stats
134W - 163L
1,399 Elo+
Party 2
Vulcan
Vulcan
DyneWulf
Vulcan
Level 153
God Stats
5W - 5L
1,491 SR
Queue Stats
178W - 236L
1,525 Elo+
Solo
Athena
Athena
LLENN BELL
Athena
Level 103
God Stats
13W - 28L
1,493 SR
Queue Stats
316W - 309L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Paris8829
Cthulhu
Level 87
God Stats
47W - 47L
1,571 SR
Queue Stats
117W - 138L
1,470 Elo+
Party 2
Team Averages
Level 119
1,486 SR
1,480 Elo+

VS

Team Averages
Level 103
1,527 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CCA27
Scylla
Level 141
God Stats
16W - 13L
1,237 SR
Queue Stats
234W - 294L
1,450 Elo+
Party 1
Bacchus
Bacchus
JackJP
Bacchus
Level 104
God Stats
17W - 20L
1,766 SR
Queue Stats
138W - 159L
1,521 Elo+
Party 1
Horus
Horus
antoniorr
Horus
Level 66
God Stats
3W - 2L
1,672 SR
Queue Stats
54W - 76L
1,512 Elo+
Party 1
Neith
Neith
burlaitos
Neith
Level 55
God Stats
3W - 3L
1,458 SR
Queue Stats
63W - 94L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 1 / 0
2,806
468
0
1,170
282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,334
556
1,735
5,508
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
DyneWulf
Vulcan
8
0 / 1 / 0
3,989
665
1,930
2,747
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
LLENN BELL
Athena
6
0 / 1 / 0
3,496
583
964
5,035
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Paris8829
Cthulhu
6
0 / 3 / 0
3,472
579
2,416
6,503
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
2 / 0 / 1
4,296
716
1,428
3,961
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
CCA27
Scylla
8
0 / 0 / 2
4,331
722
1,096
2,351
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
JackJP
Bacchus
6
0 / 0 / 2
4,006
668
2,950
3,145
2,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
antoniorr
Horus
8
3 / 0 / 0
4,769
795
4,240
5,078
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
burlaitos
Neith
8
3 / 0 / 0
4,322
720
4,635
3,006
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
L
0
2
0
0
W
Scylla
CCA27
Scylla
0
0
2
1
L
Vulcan
DyneWulf
Vulcan
0
1
0
0
W
Bacchus
JackJP
Bacchus
0
0
2
1
L
Athena
LLENN BELL
Athena
0
1
0
0
L
Cthulhu
Paris8829
Cthulhu
0
3
0
0
W
Horus
antoniorr
Horus
3
0
0
3
W
Neith
burlaitos
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,045
Damage
14,349
20,963
Taken
17,541
10,951
Mitigated
7,503
4,773
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
318
1,170
282
0
393
777
0
3,157
W
Gilgamesh
 
Gilgamesh
1,428
493
0
2,263
3,961
1,510
0
323
3,624
0
18,979
L
1,735
1,569
0
1,706
5,508
1,675
0
1,692
3,816
0
17,303
W
Scylla
CCA27
Scylla
1,096
323
0
416
2,351
631
0
1,361
800
24,699
1,041
L
Vulcan
DyneWulf
Vulcan
1,930
513
0
540
2,747
898
0
697
2,050
21,311
408
W
Bacchus
JackJP
Bacchus
2,950
807
0
572
3,145
2,198
0
491
2,654
10,625
0
L
Athena
LLENN BELL
Athena
964
240
0
1,101
5,035
3,290
0
1,258
3,777
9,507
0
L
Cthulhu
Paris8829
Cthulhu
2,416
785
0
1,108
6,503
4,806
0
0
6,503
17,616
0
W
Horus
antoniorr
Horus
4,240
2,306
0
1,665
5,078
2,119
0
2,056
2,662
0
25,911
W
Neith
burlaitos
Neith
4,635
2,297
0
848
3,006
1,045
0
473
2,533
0
32,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,097
Gold Earned
21,724
119
Minions Killed
206
0
Camps Cleared
0
503,861
Distance Traveled
681,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,806
468
8
1
0
30,740
0
W
Gilgamesh
4,296
716
44
7
0
147,888
0
L
Rama
3,334
556
34
6
0
111,341
0
W
Scylla
4,331
722
41
7
0
133,527
0
L
Vulcan
3,989
665
43
7
0
125,201
0
W
Bacchus
4,006
668
18
3
0
150,175
4
L
Athena
3,496
583
12
2
0
134,788
0
L
Cthulhu
3,472
579
22
4
0
101,791
0
W
Horus
4,769
795
49
8
0
137,488
0
W
Neith
4,322
720
54
9
0
112,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role