Player Matchup

Nu Wa
Nu Wa
Ayee KILtit
Nu Wa
Level 149
God Stats
38W - 19L
1,742 SR
Queue Stats
363W - 337L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BeanIsMean
Cthulhu
Level 129
God Stats
10W - 12L
1,595 SR
Queue Stats
161W - 159L
1,496 Elo+
Party 2
Bastet
Bastet
Dynasty-Thrillz
Bastet
Level 144
God Stats
1W - 0L
1,285 SR
Queue Stats
148W - 155L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
Mutexzero
Kuzenbo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,596 Elo+
Party 1
Apollo
Apollo
lssaRose
Apollo
Level 73
God Stats
6W - 3L
1,668 SR
Queue Stats
116W - 95L
1,561 Elo+
Party 1
Team Averages
Level 119
1,558 SR
1,530 Elo+

VS

Team Averages
Level 107
1,388 SR
1,551 Elo+
Cupid
Cupid
BadJanusPortal
Cupid
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 187L
1,554 Elo+
Party 3
Ymir
Ymir
PandaCastro
Ymir
Level 111
God Stats
0W - 5L
1,200 SR
Queue Stats
106W - 105L
1,572 Elo+
Party 3
Camazotz
Camazotz
PandaGuevara
Camazotz
Level 60
God Stats
1W - 2L
1,287 SR
Queue Stats
297W - 256L
1,581 Elo+
Party 3
Cthulhu
Cthulhu
SansOMGkiller45
Cthulhu
Level 100
God Stats
5W - 3L
1,605 SR
Queue Stats
327W - 325L
1,460 Elo+
Solo
Merlin
Merlin
killerofbeast
Merlin
Level 107
God Stats
0W - 2L
1,348 SR
Queue Stats
16W - 12L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,884
526
10,585
8,133
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BeanIsMean
Cthulhu
13
1 / 3 / 0
7,669
511
8,981
12,439
10,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 1
7,378
492
6,039
12,381
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Mutexzero
Kuzenbo
11
2 / 1 / 3
7,055
470
4,880
11,864
12,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
lssaRose
Apollo
15
4 / 2 / 5
8,452
563
11,876
13,912
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,627
575
5,957
14,227
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 0
8,364
558
7,400
12,507
9,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
PandaGuevara
Camazotz
15
1 / 1 / 3
8,000
533
5,522
12,594
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 4 / 5
7,862
524
10,499
13,630
12,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 5 / 1
7,194
480
8,103
10,174
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
11
11
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
5
0
3
6.5
W
Cthulhu
BeanIsMean
Cthulhu
1
3
0
0.33
W
3
2
1
1.75
W
Kuzenbo
Mutexzero
Kuzenbo
2
1
3
3.5
L
2
1
0
2
L
Camazotz
PandaGuevara
Camazotz
1
1
3
2.5
L
1
4
5
0.88
L
2
5
1
0.5
W
Apollo
lssaRose
Apollo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
37,481
58,729
Taken
63,132
36,834
Mitigated
36,844
19,063
Healing
20,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,585
3,420
0
448
8,133
3,064
228
1,151
6,982
56,525
1,515
L
5,957
2,892
1,782
9,567
14,227
5,546
0
3,492
10,364
0
68,766
W
Cthulhu
BeanIsMean
Cthulhu
8,981
947
0
3,300
12,439
10,536
0
6,506
5,099
47,716
2,448
W
6,039
2,196
0
6,885
12,381
5,180
11
2,588
9,793
0
61,132
W
Kuzenbo
Mutexzero
Kuzenbo
4,880
1,932
0
1,849
11,864
12,482
416
5,889
5,975
20,879
764
L
7,400
1,568
0
2,711
12,507
9,741
0
6,816
4,431
53,670
1,589
L
Camazotz
PandaGuevara
Camazotz
5,522
1,694
0
3,469
12,594
4,831
474
5,005
7,167
0
76,743
L
10,499
711
515
1,589
13,630
12,862
0
3,321
10,061
45,654
0
L
8,103
665
0
1,250
10,174
3,864
0
2,287
7,705
56,849
0
W
Apollo
lssaRose
Apollo
11,876
6,349
0
6,581
13,912
5,572
400
8,974
4,938
0
75,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
40,047
453
Minions Killed
492
0
Camps Cleared
0
1,488,828
Distance Traveled
1,480,132
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,884
526
97
6
0
267,275
1
L
Cupid
8,627
575
117
8
0
325,980
0
W
Cthulhu
7,669
511
101
7
0
257,455
2
W
Bastet
7,378
492
93
6
0
350,237
3
W
Kuzenbo
7,055
470
28
2
0
319,702
0
L
Ymir
8,364
558
103
7
0
275,495
5
L
Camazotz
8,000
533
111
7
0
311,026
2
L
Cthulhu
7,862
524
66
4
0
303,959
2
L
Merlin
7,194
480
95
6
0
263,672
0
W
Apollo
8,452
563
134
9
0
294,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role