Player Matchup

Bacchus
Bacchus
Izziany
Bacchus
Level 131
God Stats
3W - 2L
1,833 SR
Queue Stats
143W - 130L
1,468 Elo+
Solo
Surtr
Surtr
Jihou
Surtr
Level 129
God Stats
17W - 31L
1,429 SR
Queue Stats
276W - 271L
1,458 Elo+
Solo
Osiris
Osiris
RR lIl
Osiris
Level 126
God Stats
1W - 4L
1,462 SR
Queue Stats
25W - 36L
1,354 Elo+
Solo
Persephone
Persephone
botorbttm
Persephone
Level 121
God Stats
13W - 9L
1,614 SR
Queue Stats
425W - 402L
1,530 Elo+
Solo
Medusa
Medusa
chewdog95
Medusa
Level 159
God Stats
5W - 8L
1,628 SR
Queue Stats
227W - 211L
1,456 Elo+
Solo
Team Averages
Level 133
1,593 SR
1,453 Elo+

VS

Team Averages
Level 126
1,523 SR
1,497 Elo+
Ao Kuang
Ao Kuang
Autofilled
Ao Kuang
Level 126
God Stats
9W - 5L
1,507 SR
Queue Stats
146W - 149L
1,420 Elo+
Party 1
Ymir
Ymir
Erickson115
Ymir
Level 142
God Stats
16W - 12L
1,695 SR
Queue Stats
210W - 203L
1,572 Elo+
Party 2
Osiris
Osiris
Im1up
Osiris
Level 119
God Stats
153W - 123L
1,559 SR
Queue Stats
777W - 745L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RTFxJefe
Morgan Le Fay
Level 118
God Stats
10W - 5L
1,290 SR
Queue Stats
237W - 229L
1,420 Elo+
Party 1
Artemis
Artemis
desert_punk98
Artemis
Level 124
God Stats
19W - 15L
1,566 SR
Queue Stats
225W - 202L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Izziany
Bacchus
11
0 / 0 / 2
6,515
501
4,724
6,878
6,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Jihou
Surtr
12
2 / 1 / 1
6,450
496
5,959
10,335
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
RR lIl
Osiris
9
3 / 4 / 0
6,170
475
4,890
11,428
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Persephone
botorbttm
Persephone
12
0 / 0 / 1
7,561
582
7,591
3,091
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Medusa
chewdog95
Medusa
12
0 / 2 / 1
6,747
519
6,245
8,431
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Autofilled
Ao Kuang
13
4 / 0 / 2
7,205
554
5,021
11,486
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 2
6,270
482
2,753
12,295
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Im1up
Osiris
12
3 / 3 / 0
7,597
584
7,694
11,379
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
RTFxJefe
Morgan Le Fay
11
0 / 1 / 0
6,211
478
3,106
7,443
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
12
0 / 0 / 2
6,183
476
4,785
7,803
2,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
7
7
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Autofilled
Ao Kuang
4
0
2
5
W
0
1
2
1
W
Osiris
Im1up
Osiris
3
3
0
1
L
Bacchus
Izziany
Bacchus
0
0
2
1
L
Surtr
Jihou
Surtr
2
1
1
2.5
L
Osiris
RR lIl
Osiris
3
4
0
0.75
W
Morgan Le Fay
RTFxJefe
Morgan Le Fay
0
1
0
0
L
Persephone
botorbttm
Persephone
0
0
1
0.5
L
Medusa
chewdog95
Medusa
0
2
1
0.25
W
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
23,359
40,163
Taken
50,406
26,255
Mitigated
28,720
10,266
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Autofilled
Ao Kuang
5,021
1,078
0
7,015
11,486
4,247
0
1,568
9,818
42,426
2,098
W
2,753
651
0
2,357
12,295
10,357
0
4,018
8,051
23,566
0
W
Osiris
Im1up
Osiris
7,694
2,796
0
3,751
11,379
7,934
607
438
10,941
0
54,551
L
Bacchus
Izziany
Bacchus
4,724
94
0
1,803
6,878
6,657
0
2,265
4,486
21,225
1,794
L
Surtr
Jihou
Surtr
5,959
2,246
0
1,971
10,335
5,739
0
2,032
8,303
894
51,578
L
Osiris
RR lIl
Osiris
4,890
2,120
0
3,069
11,428
9,090
0
3,038
8,390
0
29,203
W
Morgan Le Fay
RTFxJefe
Morgan Le Fay
3,106
83
0
2,999
7,443
3,227
0
5,033
2,064
35,414
0
L
Persephone
botorbttm
Persephone
7,591
76
0
881
3,091
1,121
0
2,104
733
47,164
3,348
L
Medusa
chewdog95
Medusa
6,245
1,651
0
2,542
8,431
3,648
114
843
7,588
0
67,634
W
Artemis
4,785
1,661
0
3,267
7,803
2,955
0
790
7,013
0
47,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,443
Gold Earned
33,466
343
Minions Killed
345
0
Camps Cleared
0
1,209,146
Distance Traveled
1,283,889
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,205
554
69
5
0
294,590
5
W
Ymir
6,270
482
39
3
0
253,363
2
W
Osiris
7,597
584
76
6
0
242,867
1
L
Bacchus
6,515
501
41
3
0
280,470
0
L
Surtr
6,450
496
78
6
0
277,620
0
L
Osiris
6,170
475
36
3
0
159,799
0
W
Morgan Le Fay
6,211
478
78
6
0
252,594
1
L
Persephone
7,561
582
93
7
0
265,251
6
L
Medusa
6,747
519
95
7
0
226,006
3
W
Artemis
6,183
476
83
6
0
240,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role