Player Matchup

Bacchus
Bacchus
Gold V
ISpI Robbed
Bacchus
Gold V
Level 128
God Stats
6W - 3L
1,527 SR
Queue Stats
109W - 118L
1,421 MMR
Solo
Artio
Artio
Gold V
Vonz777
Artio
Gold V
Level 201
God Stats
3W - 6L
1,387 SR
Queue Stats
207W - 230L
1,416 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ZedIsCarried
Hou Yi
Gold IV
Level 126
God Stats
2W - 2L
1,861 SR
Queue Stats
48W - 47L
1,415 MMR
Solo
Thor
Thor
Gold IV
iHrta
Thor
Gold IV
Level 158
God Stats
2W - 8L
1,394 SR
Queue Stats
164W - 157L
1,424 MMR
Party 2
Tiamat
Tiamat
Gold IV
themmshake
Tiamat
Gold IV
Level 156
God Stats
15W - 9L
1,629 SR
Queue Stats
165W - 157L
1,424 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,560 SR
1,420 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,546 SR
1,430 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold I
BagelG0D
Anubis
Gold I
Level 157
God Stats
2W - 0L
1,818 SR
Queue Stats
107W - 108L
1,521 MMR
Party 3
Tyr
Tyr
Gold V
Choke da Smurf
Tyr
Gold V
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 28L
1,402 MMR
Solo
Ares
Ares
Gold III
OooSCYLLAooO
Ares
Gold III
Level 129
God Stats
8W - 12L
1,411 SR
Queue Stats
126W - 130L
1,401 MMR
Party 1
Chiron
Chiron
Gold V
marvelousjed
Chiron
Gold V
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 83L
1,327 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ISpI Robbed
Bacchus
11
1 / 4 / 5
6,379
491
7,219
11,489
9,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Vonz777
Artio
12
0 / 3 / 0
6,756
520
3,371
10,488
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
13
0 / 4 / 0
6,698
515
5,306
10,174
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
iHrta
Thor
15
4 / 1 / 2
7,576
583
5,826
9,884
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
themmshake
Tiamat
11
1 / 3 / 2
6,240
480
4,700
8,037
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosAgniKukulkanAo Kuang

VS

Bans
CthulhuThothAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 3 / 3
7,878
606
7,690
11,600
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
BagelG0D
Anubis
13
2 / 3 / 3
8,026
617
7,290
8,043
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 2
8,783
676
2,624
9,288
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 7
6,940
534
6,763
11,559
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
15
4 / 0 / 1
8,420
648
6,031
7,517
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
15
15
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
3
2.83
W
Anubis
BagelG0D
Anubis
2
3
3
1.17
W
1
0
2
2
L
Bacchus
ISpI Robbed
Bacchus
1
4
5
0.88
W
1
1
7
4.5
L
Artio
Vonz777
Artio
0
3
0
0
L
Hou Yi
0
4
0
0
L
Thor
iHrta
Thor
4
1
2
5
W
Chiron
4
0
1
4.5
L
Tiamat
themmshake
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
30,398
50,072
Taken
48,007
31,644
Mitigated
29,434
9,305
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,690
2,516
0
1,981
11,600
5,512
0
2,128
9,150
0
55,495
W
Anubis
BagelG0D
Anubis
7,290
545
0
2,012
8,043
4,049
0
3,484
3,907
64,307
2,806
W
2,624
320
0
4,331
9,288
7,295
697
2,642
6,037
0
69,380
L
Bacchus
ISpI Robbed
Bacchus
7,219
278
0
1,152
11,489
9,019
0
5,452
6,037
17,901
1,370
W
6,763
130
0
1,945
11,559
9,197
0
4,487
6,395
21,914
0
L
Artio
Vonz777
Artio
3,371
69
0
3,453
10,488
10,539
0
0
10,488
47,867
0
L
Hou Yi
5,306
1,617
0
2,806
10,174
3,976
0
1,074
9,100
0
58,172
L
Thor
iHrta
Thor
5,826
1,954
0
350
9,884
4,275
0
1,977
7,907
0
66,780
W
Chiron
6,031
2,714
329
3,614
7,517
3,381
221
228
7,165
0
71,261
L
Tiamat
themmshake
Tiamat
4,700
459
0
1,544
8,037
3,835
0
5,308
2,729
27,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
40,047
412
Minions Killed
466
0
Camps Cleared
0
1,279,844
Distance Traveled
1,336,568
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,878
606
72
6
0
321,256
0
W
Anubis
8,026
617
123
9
0
226,286
0
W
Tyr
8,783
676
125
10
0
243,407
0
L
Bacchus
6,379
491
33
3
0
266,619
1
W
Ares
6,940
534
20
2
0
302,671
3
L
Artio
6,756
520
89
7
0
226,763
0
L
Hou Yi
6,698
515
106
8
0
246,228
0
L
Thor
7,576
583
103
8
0
296,676
3
W
Chiron
8,420
648
126
10
0
242,948
0
L
Tiamat
6,240
480
81
6
0
243,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role