Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
LordMalkavian
Baron Samedi
Bronze V
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,080 MMR
Solo
Discordia
Discordia
Bronze IV
lordbartez
Discordia
Bronze IV
Level 106
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 11L
978 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,446 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,337 SR
1,104 MMR
Vulcan
Vulcan
Gold IV
Hellsraptor2132
Vulcan
Gold IV
Level 147
God Stats
15W - 25L
1,505 SR
Queue Stats
106W - 124L
1,181 MMR
Solo
Osiris
Osiris
Silver III
ItzChuKiiee
Osiris
Silver III
Level 87
God Stats
1W - 2L
1,037 SR
Queue Stats
50W - 66L
932 MMR
Party 1
Cthulhu
Cthulhu
Silver II
xActionTrollx
Cthulhu
Silver II
Level 89
God Stats
5W - 5L
1,469 SR
Queue Stats
63W - 73L
1,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 0
6,614
601
3,071
11,325
8,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
LordMalkavian
Baron Samedi
11
0 / 6 / 1
6,874
625
4,785
11,400
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
lordbartez
Discordia
11
1 / 5 / 0
6,889
626
1,825
10,697
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetCerberusBacchusKuzenboMulan

VS

Bans
Ix ChelGuan YuHou YiNeithChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,725
884
12,252
3,973
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
13
3 / 1 / 6
9,030
821
5,292
9,968
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
4 / 1 / 8
9,029
821
11,541
10,683
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
13
13
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
6
0
6
9
W
Osiris
3
1
6
6
L
Baron Samedi
LordMalkavian
Baron Samedi
0
6
1
0.08
L
Discordia
lordbartez
Discordia
1
5
0
0.2
W
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,681
Damage
29,085
33,422
Taken
24,624
17,772
Mitigated
16,584
3,780
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,071
366
0
1,470
11,325
8,669
0
7,530
3,168
0
16,369
W
12,252
5,532
0
710
3,973
1,680
903
1,574
2,399
43,972
325
W
Osiris
5,292
1,701
0
2,958
9,968
6,386
497
2,170
7,798
0
40,441
L
Baron Samedi
LordMalkavian
Baron Samedi
4,785
906
452
1,249
11,400
5,130
0
6,630
4,327
23,744
0
L
Discordia
lordbartez
Discordia
1,825
132
0
609
10,697
3,973
0
7,769
2,370
16,273
0
W
Cthulhu
11,541
681
205
2,610
10,683
8,518
487
2,954
7,729
29,073
1,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
27,784
85
Minions Killed
163
0
Camps Cleared
0
548,536
Distance Traveled
694,782
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,614
601
16
1
0
205,627
1
W
Vulcan
9,725
884
76
7
0
255,622
4
W
Osiris
9,030
821
49
4
0
209,483
3
L
Baron Samedi
6,874
625
42
4
0
166,099
0
L
Discordia
6,889
626
27
2
0
176,810
2
W
Cthulhu
9,029
821
38
3
0
229,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role