Player Matchup

Bacchus
Bacchus
DVdragon
Bacchus
Level 129
God Stats
4W - 3L
1,528 SR
Queue Stats
64W - 57L
1,519 Elo+
Solo
Achilles
Achilles
Dansig
Achilles
Level 219
God Stats
5W - 6L
1,382 SR
Queue Stats
222W - 184L
1,588 Elo+
Solo
Arachne
Arachne
DoctorCheese
Arachne
Level 194
God Stats
3W - 1L
1,894 SR
Queue Stats
58W - 29L
1,721 Elo+
Party 1
Ishtar
Ishtar
NoxTimore
Ishtar
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,474 Elo+
Party 1
Chang'e
Chang'e
VomitingBrains
Chang'e
Level 193
God Stats
4W - 1L
1,596 SR
Queue Stats
16W - 13L
1,407 Elo+
Party 1
Team Averages
Level 178
1,580 SR
1,542 Elo+

VS

Team Averages
Level 137
1,543 SR
1,546 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Arkham Nol
Charybdis
Level 158
God Stats
1W - 4L
1,332 SR
Queue Stats
58W - 59L
1,498 Elo+
Party 2
Terra
Terra
Fajitarius
Terra
Level 105
God Stats
1W - 2L
1,792 SR
Queue Stats
71W - 52L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Merengon
Gilgamesh
Level 98
God Stats
1W - 1L
1,577 SR
Queue Stats
28W - 30L
1,535 Elo+
Solo
Hercules
Hercules
Sweptwheel168
Hercules
Level 176
God Stats
0W - 1L
1,511 SR
Queue Stats
65W - 46L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DVdragon
Bacchus
13
5 / 4 / 2
7,575
505
11,777
15,539
10,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Dansig
Achilles
14
5 / 3 / 0
8,432
562
11,226
17,757
16,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
DoctorCheese
Arachne
16
6 / 2 / 3
9,059
604
10,326
13,709
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
NoxTimore
Ishtar
15
3 / 2 / 4
9,023
602
6,879
9,752
4,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 2
7,618
508
6,896
11,792
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 2 / 2
8,252
550
9,864
6,640
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
Arkham Nol
Charybdis
13
3 / 4 / 1
7,740
516
4,523
12,282
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
12
1 / 4 / 4
7,035
469
6,153
14,546
6,467
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Merengon
Gilgamesh
14
5 / 4 / 3
7,942
529
8,707
19,573
12,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Sweptwheel168
Hercules
13
2 / 7 / 2
7,662
511
11,895
20,396
12,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
21
Kills
15
16
Deaths
21
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
2
2
2.5
L
Charybdis
Arkham Nol
Charybdis
3
4
1
0.88
W
Bacchus
DVdragon
Bacchus
5
4
2
1.5
W
Achilles
Dansig
Achilles
5
3
0
1.67
W
Arachne
DoctorCheese
Arachne
6
2
3
3.75
L
Terra
1
4
4
0.75
L
Gilgamesh
Merengon
Gilgamesh
5
4
3
1.63
W
Ishtar
NoxTimore
Ishtar
3
2
4
2.5
L
Hercules
Sweptwheel168
Hercules
2
7
2
0.43
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
41,142
68,549
Taken
73,437
41,094
Mitigated
38,394
20,744
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,864
1,665
0
766
6,640
2,261
0
2,782
3,688
58,944
826
L
Charybdis
Arkham Nol
Charybdis
4,523
2,141
0
3,468
12,282
4,358
0
2,588
9,694
0
57,335
W
Bacchus
DVdragon
Bacchus
11,777
1,892
0
2,341
15,539
10,205
0
3,705
11,699
37,045
2,056
W
Achilles
Dansig
Achilles
11,226
3,218
0
4,253
17,757
16,622
0
1,184
16,551
0
62,113
W
Arachne
DoctorCheese
Arachne
10,326
7,130
0
7,866
13,709
6,022
0
2,221
11,412
0
79,077
L
Terra
6,153
590
1,471
2,504
14,546
6,467
0
5,452
8,759
26,447
0
L
Gilgamesh
Merengon
Gilgamesh
8,707
2,540
0
4,992
19,573
12,657
0
2,677
16,644
0
68,476
W
Ishtar
NoxTimore
Ishtar
6,879
4,210
0
3,362
9,752
4,287
521
750
9,002
0
62,572
L
Hercules
Sweptwheel168
Hercules
11,895
7,501
0
7,602
20,396
12,651
168
3,905
16,491
0
57,995
W
6,896
128
442
2,480
11,792
3,958
0
7,252
3,918
41,909
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
38,631
438
Minions Killed
451
0
Camps Cleared
0
1,592,666
Distance Traveled
1,433,483
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,252
550
124
8
0
299,336
2
L
Charybdis
7,740
516
97
6
0
234,230
3
W
Bacchus
7,575
505
31
2
0
337,044
6
W
Achilles
8,432
562
89
6
0
290,221
3
W
Arachne
9,059
604
110
7
0
374,169
3
L
Terra
7,035
469
39
3
0
324,157
0
L
Gilgamesh
7,942
529
107
7
0
330,574
1
W
Ishtar
9,023
602
114
8
0
292,709
0
L
Hercules
7,662
511
84
6
0
245,186
0
W
Chang'e
7,618
508
94
6
0
298,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role