Player Matchup

Cthulhu
Cthulhu
Matthewverde
Cthulhu
Level 43
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Surtr
Surtr
OneFrostyWalrus
Surtr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
RezNova
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 31
1,430 SR
1,572 Elo+

VS

Team Averages
Level 30
1,605 SR
1,675 Elo+
Nut
Nut
GovernmentPlates
Nut
Level 18
God Stats
2W - 0L
1,667 SR
Queue Stats
7W - 2L
1,674 Elo+
Party 1
Tiamat
Tiamat
cornshanty
Tiamat
Level 18
God Stats
9W - 3L
1,647 SR
Queue Stats
10W - 3L
1,650 Elo+
Party 1
Cerberus
Cerberus
fritos69
Cerberus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Matthewverde
Cthulhu
11
2 / 3 / 1
6,829
683
8,002
12,005
9,224
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 2
6,230
623
5,967
12,515
9,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
RezNova
Ne Zha
11
1 / 3 / 1
6,517
652
5,941
11,677
8,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,503
850
16,711
10,380
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
cornshanty
Tiamat
12
0 / 2 / 5
6,884
688
5,251
4,977
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
fritos69
Cerberus
12
4 / 1 / 6
7,874
787
9,103
11,298
10,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Cthulhu
Matthewverde
Cthulhu
2
3
1
0.83
L
0
4
2
0.25
L
Ne Zha
RezNova
Ne Zha
1
3
1
0.5
W
Tiamat
cornshanty
Tiamat
0
2
5
1.25
W
Cerberus
fritos69
Cerberus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
31,065
36,197
Taken
26,655
27,329
Mitigated
19,289
2,764
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,711
11,468
0
5,323
10,380
4,723
819
2,419
7,961
0
42,682
L
Cthulhu
Matthewverde
Cthulhu
8,002
1,030
664
544
12,005
9,224
0
4,156
7,368
24,487
0
L
5,967
2,117
0
759
12,515
9,477
0
4,946
7,197
301
15,468
L
Ne Zha
RezNova
Ne Zha
5,941
1,592
0
797
11,677
8,628
0
2,914
8,342
0
20,790
W
Tiamat
cornshanty
Tiamat
5,251
595
0
493
4,977
3,658
324
1,972
3,005
18,552
0
W
Cerberus
fritos69
Cerberus
9,103
1,068
0
3,001
11,298
10,908
139
3,855
7,443
24,760
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,576
Gold Earned
23,261
91
Minions Killed
159
0
Camps Cleared
0
581,293
Distance Traveled
502,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,503
850
70
7
0
163,306
0
L
Cthulhu
6,829
683
36
4
0
200,383
0
L
Surtr
6,230
623
25
3
0
194,240
0
L
Ne Zha
6,517
652
30
3
0
186,670
0
W
Tiamat
6,884
688
42
4
0
181,869
0
W
Cerberus
7,874
787
47
5
0
157,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role