Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FatRaccoooon
Danzaburou
Level 75
God Stats
58W - 37L
1,643 SR
Queue Stats
176W - 149L
1,542 Elo+
Party 1
Horus
Horus
Jollin
Horus
Level 57
God Stats
3W - 1L
1,669 SR
Queue Stats
66W - 67L
1,492 Elo+
Party 1
Loki
Loki
NoXMercyX61
Loki
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,384 Elo+
Solo
Merlin
Merlin
ghtyhsdakljn
Merlin
Level 27
God Stats
4W - 2L
1,785 SR
Queue Stats
41W - 33L
1,529 Elo+
Party 1
Team Averages
Level 59
1,619 SR
1,489 Elo+

VS

Team Averages
Level 72
1,605 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
DaltonimoBay
Morgan Le Fay
Level 124
God Stats
2W - 2L
1,523 SR
Queue Stats
129W - 120L
1,548 Elo+
Party 2
Bacchus
Bacchus
Dankh8thisgame
Bacchus
Level 27
God Stats
13W - 13L
1,830 SR
Queue Stats
55W - 78L
1,442 Elo+
Party 2
Medusa
Medusa
HTLSimp
Medusa
Level 106
God Stats
3W - 4L
1,394 SR
Queue Stats
31W - 32L
1,524 Elo+
Solo
Surtr
Surtr
WetPaintEnjoyer
Surtr
Level 39
God Stats
50W - 46L
1,580 SR
Queue Stats
108W - 115L
1,464 Elo+
Party 2
Fenrir
Fenrir
hotpotenthusiast
Fenrir
Level 62
God Stats
12W - 6L
1,698 SR
Queue Stats
429W - 401L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 2 / 0
4,453
495
4,330
6,549
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
FatRaccoooon
Danzaburou
9
2 / 2 / 0
5,050
561
4,328
6,062
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Jollin
Horus
9
0 / 1 / 2
5,207
579
2,223
5,048
2,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 1
4,380
487
2,987
8,667
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
8
1 / 6 / 0
4,898
544
2,590
7,584
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaltonimoBay
Morgan Le Fay
11
3 / 1 / 4
6,062
674
5,769
4,309
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 2
5,349
594
2,609
5,409
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
HTLSimp
Medusa
8
2 / 2 / 1
5,029
559
4,255
5,087
1,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 1
6,170
686
4,501
6,829
2,847
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
6 / 0 / 2
6,029
670
3,976
7,613
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
W
Morgan Le Fay
DaltonimoBay
Morgan Le Fay
3
1
4
5
W
1
0
2
2
L
Danzaburou
FatRaccoooon
Danzaburou
2
2
0
1
W
Medusa
HTLSimp
Medusa
2
2
1
1.25
L
Horus
Jollin
Horus
0
1
2
1
L
0
4
1
0.13
W
3
0
1
3.5
L
Merlin
1
6
0
0.17
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
21,110
33,910
Taken
29,247
13,546
Mitigated
14,026
11,687
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,330
353
0
3,044
6,549
2,921
0
436
6,113
0
30,485
W
Morgan Le Fay
DaltonimoBay
Morgan Le Fay
5,769
178
0
860
4,309
1,603
0
1,658
2,325
36,218
44
W
2,609
395
300
2,639
5,409
4,382
0
0
5,409
16,589
0
L
Danzaburou
FatRaccoooon
Danzaburou
4,328
2,129
0
1,568
6,062
2,489
0
1,594
4,468
0
39,885
W
Medusa
HTLSimp
Medusa
4,255
1,744
0
1,174
5,087
1,726
0
0
5,087
0
30,941
L
Horus
Jollin
Horus
2,223
1,133
1,227
2,145
5,048
2,967
0
1,015
4,033
0
10,603
L
2,987
724
0
2,933
8,667
2,736
0
1,073
7,518
0
28,157
W
4,501
1,285
0
3,293
6,829
2,847
455
0
6,306
1,960
38,377
L
Merlin
2,590
497
0
770
7,584
2,433
0
4,145
2,911
23,694
290
W
3,976
1,966
0
1,768
7,613
3,468
78
509
6,923
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
28,639
240
Minions Killed
281
0
Camps Cleared
0
843,359
Distance Traveled
952,465
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,453
495
40
4
0
151,456
0
W
Morgan Le Fay
6,062
674
61
7
0
180,808
3
W
Bacchus
5,349
594
23
3
0
187,745
4
L
Danzaburou
5,050
561
75
8
0
159,898
0
W
Medusa
5,029
559
53
6
0
195,992
1
L
Horus
5,207
579
22
2
0
186,684
0
L
Loki
4,380
487
50
6
0
182,202
0
W
Surtr
6,170
686
76
8
0
177,389
0
L
Merlin
4,898
544
53
6
0
163,119
0
W
Fenrir
6,029
670
68
8
0
210,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role