Player Matchup

Ah Puch
Ah Puch
ASAP Rune
Ah Puch
Level 112
God Stats
12W - 4L
1,661 SR
Queue Stats
176W - 166L
1,549 Elo+
Party 1
Ares
Ares
All1nYourMind
Ares
Level 66
God Stats
16W - 15L
1,711 SR
Queue Stats
218W - 188L
1,641 Elo+
Solo
Surtr
Surtr
ItsJustCoId
Surtr
Level 127
God Stats
14W - 9L
1,529 SR
Queue Stats
176W - 158L
1,555 Elo+
Party 1
Arachne
Arachne
Mutexzero
Arachne
Level 99
God Stats
14W - 8L
1,671 SR
Queue Stats
20W - 15L
1,578 Elo+
Party 2
Apollo
Apollo
lssaRose
Apollo
Level 73
God Stats
6W - 3L
1,554 SR
Queue Stats
116W - 95L
1,548 Elo+
Party 2
Team Averages
Level 95
1,625 SR
1,574 Elo+

VS

Team Averages
Level 111
1,646 SR
1,606 Elo+
Cupid
Cupid
CheshireCactuar
Cupid
Level 89
God Stats
5W - 1L
1,874 SR
Queue Stats
34W - 29L
1,509 Elo+
Party 3
Ganesha
Ganesha
GoldGuardian666
Ganesha
Level 104
God Stats
8W - 4L
1,790 SR
Queue Stats
134W - 118L
1,683 Elo+
Solo
Scylla
Scylla
Iname57
Scylla
Level 125
God Stats
9W - 9L
1,659 SR
Queue Stats
87W - 75L
1,615 Elo+
Party 3
Shiva
Shiva
ZoidBleepBloops
Shiva
Level 147
God Stats
41W - 37L
1,622 SR
Queue Stats
81W - 76L
1,587 Elo+
Party 3
Nemesis
Nemesis
kiritosinazuna
Nemesis
Level 89
God Stats
1W - 1L
1,288 SR
Queue Stats
118W - 91L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ASAP Rune
Ah Puch
12
1 / 0 / 0
6,770
564
2,196
2,191
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 4
6,308
526
8,023
8,742
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 1
6,766
564
9,498
12,469
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Mutexzero
Arachne
12
2 / 0 / 1
6,174
515
3,307
9,758
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Apollo
lssaRose
Apollo
12
2 / 0 / 3
6,724
560
5,652
6,306
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,355
446
1,997
6,704
1,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,590
466
3,461
11,253
7,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Iname57
Scylla
12
0 / 0 / 0
6,192
516
3,872
3,418
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 0
6,706
559
7,700
12,992
11,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 0
6,057
505
5,292
10,310
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
2
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ASAP Rune
Ah Puch
1
0
0
1
W
1
0
4
3
L
0
3
0
0
L
0
1
0
0
L
Scylla
Iname57
Scylla
0
0
0
0
W
2
2
1
1.25
W
Arachne
Mutexzero
Arachne
2
0
1
2.5
L
1
3
0
0.33
L
1
2
0
0.5
W
Apollo
lssaRose
Apollo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
22,322
39,466
Taken
44,677
21,608
Mitigated
27,322
18,967
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ASAP Rune
Ah Puch
2,196
92
0
508
2,191
761
0
1,625
523
60,776
962
W
8,023
1,213
0
3,094
8,742
6,557
0
3,861
4,622
21,995
0
L
1,997
870
334
1,480
6,704
1,993
0
1,353
5,351
0
29,512
L
3,461
538
1,490
2,127
11,253
7,678
0
5,814
5,439
18,678
0
L
Scylla
Iname57
Scylla
3,872
181
0
500
3,418
1,487
0
2,302
1,116
47,324
0
W
9,498
3,862
0
4,469
12,469
8,209
0
694
11,775
1,958
53,275
W
Arachne
Mutexzero
Arachne
3,307
2,593
0
7,103
9,758
3,744
77
813
8,905
0
44,302
L
7,700
1,428
0
3,472
12,992
11,529
0
642
11,439
2,214
59,262
L
5,292
2,361
0
483
10,310
4,635
0
804
9,418
0
52,441
W
Apollo
lssaRose
Apollo
5,652
3,487
0
3,793
6,306
2,337
0
829
5,477
0
58,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
29,900
418
Minions Killed
403
0
Camps Cleared
0
1,264,109
Distance Traveled
1,206,209
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,770
564
121
10
0
251,192
0
W
Ares
6,308
526
16
1
0
266,318
2
L
Cupid
5,355
446
62
5
0
215,224
2
L
Ganesha
5,590
466
5
0
0
244,663
2
L
Scylla
6,192
516
128
11
0
244,811
1
W
Surtr
6,766
564
95
8
0
213,340
0
W
Arachne
6,174
515
84
7
0
293,638
0
L
Shiva
6,706
559
113
9
0
222,264
4
L
Nemesis
6,057
505
95
8
0
279,247
0
W
Apollo
6,724
560
102
9
0
239,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role