Player Matchup

Baron Samedi
Baron Samedi
InfreakCG
Baron Samedi
Level 126
God Stats
5W - 0L
1,770 SR
Queue Stats
34W - 29L
1,526 Elo+
Party 3
Achilles
Achilles
Mitsukannai
Achilles
Level 45
God Stats
4W - 0L
1,635 SR
Queue Stats
80W - 57L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
MomisDistroyer
Kuzenbo
Level 128
God Stats
2W - 0L
1,485 SR
Queue Stats
34W - 28L
1,546 Elo+
Party 3
Ymir
Ymir
RockyHydra
Ymir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,547 Elo+
Party 3
Erlang Shen
Erlang Shen
gunnwillow
Erlang Shen
Level 130
God Stats
2W - 0L
1,664 SR
Queue Stats
69W - 62L
1,561 Elo+
Party 1
Team Averages
Level 105
1,611 SR
1,551 Elo+

VS

Team Averages
Level 72
1,484 SR
1,651 Elo+
Ares
Ares
Bardinho09
Ares
Level 24
God Stats
0W - 1L
1,484 SR
Queue Stats
3W - 3L
1,545 Elo+
Party 2
Nike
Nike
ThePeaceKeeperXX
Nike
Level 148
God Stats
0W - 1L
1,229 SR
Queue Stats
8W - 2L
1,997 Elo+
Party 2
The Morrigan
The Morrigan
Uncle_Trylittle
The Morrigan
Level 57
God Stats
1W - 1L
1,708 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 2
Ganesha
Ganesha
jaanuuss
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,573 Elo+
Party 2
Artio
Artio
kawkdawkin
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfreakCG
Baron Samedi
16
3 / 2 / 14
9,343
934
14,405
7,243
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Achilles
Mitsukannai
Achilles
17
11 / 2 / 6
9,971
997
9,782
10,863
14,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 1 / 13
8,280
828
8,289
9,024
12,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 12
7,609
761
3,233
9,057
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
gunnwillow
Erlang Shen
14
2 / 1 / 12
8,317
832
7,614
9,049
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,669
767
4,476
11,502
9,501
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 4 / 3
7,413
741
9,601
11,061
9,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Uncle_Trylittle
The Morrigan
16
5 / 2 / 4
9,183
918
8,174
6,813
3,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
jaanuuss
Ganesha
12
2 / 4 / 6
7,297
730
8,921
9,118
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
13
0 / 4 / 6
7,476
748
3,461
11,609
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
18
Kills
9
9
Deaths
18
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Baron Samedi
InfreakCG
Baron Samedi
3
2
14
5
W
Achilles
Mitsukannai
Achilles
11
2
6
7
W
1
1
13
7.5
W
1
3
12
2.33
L
0
4
3
0.38
L
The Morrigan
Uncle_Trylittle
The Morrigan
5
2
4
3.5
W
Erlang Shen
gunnwillow
Erlang Shen
2
1
12
8
L
Ganesha
jaanuuss
Ganesha
2
4
6
1.25
L
Artio
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,323
Damage
34,633
45,236
Taken
50,103
46,506
Mitigated
38,985
19,007
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,476
203
0
691
11,502
9,501
407
5,035
5,397
8,054
0
W
Baron Samedi
InfreakCG
Baron Samedi
14,405
625
6,752
3,108
7,243
4,245
954
4,492
2,572
34,866
0
W
Achilles
Mitsukannai
Achilles
9,782
1,642
0
2,561
10,863
14,517
568
5,619
5,060
0
17,847
W
8,289
2,203
437
612
9,024
12,018
728
6,326
2,412
13,084
2,674
W
3,233
83
383
1,101
9,057
5,646
527
5,653
3,246
5,765
0
L
9,601
169
549
544
11,061
9,412
117
3,473
6,467
5,093
16,802
L
The Morrigan
Uncle_Trylittle
The Morrigan
8,174
918
471
1,112
6,813
3,002
854
2,961
3,452
21,308
0
W
Erlang Shen
gunnwillow
Erlang Shen
7,614
2,419
539
3,514
9,049
10,080
1,057
4,481
4,337
0
16,827
L
Ganesha
jaanuuss
Ganesha
8,921
31
1,032
657
9,118
5,184
0
4,852
3,611
12,547
0
L
Artio
3,461
207
1,550
2,017
11,609
11,886
135
6,044
4,402
7,674
231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
39,038
122
Minions Killed
92
0
Camps Cleared
0
974,856
Distance Traveled
817,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,669
767
13
1
0
156,818
0
W
Baron Samedi
9,343
934
49
5
0
207,213
0
W
Achilles
9,971
997
18
2
0
187,758
0
W
Kuzenbo
8,280
828
29
3
0
212,491
0
W
Ymir
7,609
761
9
1
0
139,176
0
L
Nike
7,413
741
38
4
0
168,260
0
L
The Morrigan
9,183
918
29
3
0
156,811
0
W
Erlang Shen
8,317
832
17
2
0
228,218
0
L
Ganesha
7,297
730
0
0
0
168,625
0
L
Artio
7,476
748
12
1
0
167,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role