Player Matchup

Chaac
Chaac
Cesar092002
Chaac
Level 109
God Stats
13W - 5L
1,738 SR
Queue Stats
282W - 275L
1,487 Elo+
Solo
Cliodhna
Cliodhna
H8ME_504
Cliodhna
Level 68
God Stats
13W - 5L
1,593 SR
Queue Stats
231W - 212L
1,446 Elo+
Solo
Jormungandr
Jormungandr
IINobleII
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,430 Elo+
Party 1
Anhur
Anhur
Thecooldankcat
Anhur
Level 29
God Stats
4W - 0L
1,836 SR
Queue Stats
33W - 17L
1,486 Elo+
Party 1
Janus
Janus
zZRestinpieceZz
Janus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,456 Elo+
Party 1
Team Averages
Level 77
1,633 SR
1,461 Elo+

VS

Team Averages
Level 66
1,541 SR
1,416 Elo+
Bacchus
Bacchus
Ambedos
Bacchus
Level 59
God Stats
5W - 6L
1,405 SR
Queue Stats
6W - 11L
1,277 Elo+
Solo
Charon
Charon
GilbertMontgomry
Charon
Level 56
God Stats
2W - 3L
1,619 SR
Queue Stats
293W - 326L
1,420 Elo+
Solo
Ne Zha
Ne Zha
PlayerGameSK959
Ne Zha
Level 56
God Stats
3W - 4L
1,313 SR
Queue Stats
300W - 291L
1,412 Elo+
Solo
Apollo
Apollo
ThaRichestPotna
Apollo
Level 73
God Stats
2W - 2L
1,746 SR
Queue Stats
186W - 162L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Thegan-
Nu Wa
Level 84
God Stats
37W - 22L
1,625 SR
Queue Stats
104W - 120L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,065
607
4,508
8,205
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
H8ME_504
Cliodhna
10
4 / 0 / 2
5,838
584
4,023
8,477
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
IINobleII
Jormungandr
9
0 / 0 / 5
5,438
544
3,312
7,340
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 0 / 2
5,391
539
4,870
4,172
1,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
5,682
568
2,348
3,216
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ambedos
Bacchus
5
0 / 2 / 0
4,155
416
2,441
7,031
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
5,866
587
5,740
6,708
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 1
4,532
453
3,511
9,297
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,093
509
2,725
6,385
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Thegan-
Nu Wa
11
0 / 1 / 0
5,378
538
2,226
2,756
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
3
3
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ambedos
Bacchus
0
2
0
0
W
2
2
2
1.5
L
2
1
0
2
W
Cliodhna
H8ME_504
Cliodhna
4
0
2
5
W
Jormungandr
IINobleII
Jormungandr
0
0
5
2.5
L
0
4
1
0.13
L
1
2
0
0.5
W
3
0
2
4
L
Nu Wa
Thegan-
Nu Wa
0
1
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
16,643
31,410
Taken
32,177
14,349
Mitigated
15,768
12,826
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ambedos
Bacchus
2,441
66
0
389
7,031
3,961
0
2,284
4,702
9,629
0
W
4,508
1,733
0
3,280
8,205
4,389
0
3,709
3,709
0
37,620
L
5,740
690
0
1,224
6,708
6,225
0
0
6,164
30,090
1,599
W
Cliodhna
H8ME_504
Cliodhna
4,023
1,070
0
4,201
8,477
2,946
0
1,278
7,068
0
33,405
W
Jormungandr
IINobleII
Jormungandr
3,312
865
168
2,342
7,340
4,424
126
2,492
4,567
23,339
1,924
L
3,511
1,489
0
4,109
9,297
2,780
0
479
8,674
0
22,964
L
2,725
1,275
37
780
6,385
1,869
0
1,256
5,087
0
25,987
W
4,870
3,116
0
2,287
4,172
1,364
423
873
3,299
0
28,892
L
Nu Wa
Thegan-
Nu Wa
2,226
1,226
0
0
2,756
933
0
1,215
1,447
43,545
0
W
2,348
43
0
548
3,216
1,226
0
649
2,567
40,476
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
25,024
292
Minions Killed
244
0
Camps Cleared
0
984,776
Distance Traveled
958,137
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,155
416
8
1
0
212,269
0
W
Chaac
6,065
607
75
8
0
195,213
0
L
Charon
5,866
587
66
7
0
178,518
0
W
Cliodhna
5,838
584
54
5
0
228,714
2
W
Jormungandr
5,438
544
39
4
0
174,686
0
L
Ne Zha
4,532
453
37
4
0
214,849
0
L
Apollo
5,093
509
46
5
0
188,750
3
W
Anhur
5,391
539
39
4
0
189,912
0
L
Nu Wa
5,378
538
87
9
0
163,751
4
W
Janus
5,682
568
85
9
0
196,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role