Player Matchup

Ares
Ares
HeadlinePsycho
Ares
Level 114
God Stats
2W - 2L
1,625 SR
Queue Stats
57W - 62L
1,498 Elo+
Party 2
Agni
Agni
Sboosh
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 2
Hou Yi
Hou Yi
Xplosivo32
Hou Yi
Level 60
God Stats
22W - 14L
1,472 SR
Queue Stats
110W - 95L
1,524 Elo+
Party 2
Team Averages
Level 80
1,532 SR
1,454 Elo+

VS

Team Averages
Level 45
1,686 SR
1,535 Elo+
Mercury
Mercury
S0meWhiteGuy
Mercury
Level 39
God Stats
4W - 0L
1,782 SR
Queue Stats
18W - 17L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Wickedklown
Baron Samedi
Level 49
God Stats
2W - 0L
1,776 SR
Queue Stats
18W - 17L
1,539 Elo+
Party 1
Apollo
Apollo
lBLacklBLade
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,045
619
5,017
15,706
18,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Sboosh
Agni
14
1 / 5 / 3
8,690
668
7,948
9,670
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Xplosivo32
Hou Yi
15
5 / 3 / 1
9,652
742
12,082
11,138
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
S0meWhiteGuy
Mercury
16
4 / 4 / 8
10,019
771
7,026
9,578
3,608
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Wickedklown
Baron Samedi
16
4 / 1 / 9
9,992
769
12,733
10,091
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
5 / 1 / 8
10,109
778
12,833
10,908
5,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
13
13
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Mercury
S0meWhiteGuy
Mercury
4
4
8
2
L
Agni
Sboosh
Agni
1
5
3
0.5
W
Baron Samedi
Wickedklown
Baron Samedi
4
1
9
8.5
L
Hou Yi
Xplosivo32
Hou Yi
5
3
1
1.83
W
Apollo
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
32,592
36,514
Taken
30,577
28,486
Mitigated
15,054
5,961
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,017
175
0
2,691
15,706
18,701
0
6,553
9,013
22,067
707
W
Mercury
S0meWhiteGuy
Mercury
7,026
4,010
0
928
9,578
3,608
1,075
2,862
6,293
0
24,899
L
Agni
Sboosh
Agni
7,948
654
0
1,557
9,670
4,400
0
2,353
7,288
28,374
843
W
Baron Samedi
Wickedklown
Baron Samedi
12,733
612
920
4,317
10,091
6,315
477
3,635
6,029
32,937
191
L
Hou Yi
Xplosivo32
Hou Yi
12,082
4,138
0
1,713
11,138
5,385
76
3,457
7,594
0
43,106
W
Apollo
12,833
6,312
0
2,408
10,908
5,131
1,605
4,440
5,916
0
52,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
30,120
151
Minions Killed
165
0
Camps Cleared
0
684,884
Distance Traveled
741,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,045
619
34
3
0
215,445
0
W
Mercury
10,019
771
33
3
0
264,711
0
L
Agni
8,690
668
61
5
0
228,675
0
W
Baron Samedi
9,992
769
63
5
0
247,014
0
L
Hou Yi
9,652
742
56
4
0
240,764
0
W
Apollo
10,109
778
69
5
0
229,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role