Player Matchup

Medusa
Medusa
GleeZee
Medusa
Level 108
God Stats
12W - 13L
1,678 SR
Queue Stats
152W - 124L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
PapaCIvtch
Cu Chulainn
Level 124
God Stats
0W - 1L
1,488 SR
Queue Stats
14W - 14L
1,406 Elo+
Solo
Hera
Hera
Seatown
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,549 Elo+
Solo
Bake Kujira
Bake Kujira
Zenianzo
Bake Kujira
Level 127
God Stats
7W - 5L
1,797 SR
Queue Stats
312W - 313L
1,442 Elo+
Solo
Thor
Thor
kromarroth
Thor
Level 159
God Stats
2W - 4L
1,291 SR
Queue Stats
210W - 184L
1,465 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,456 Elo+

VS

Team Averages
Level 130
1,599 SR
1,498 Elo+
Medusa
Medusa
Aginor177
Medusa
Level 126
God Stats
7W - 9L
1,145 SR
Queue Stats
530W - 529L
1,489 Elo+
Solo
Fenrir
Fenrir
GrrStorm
Fenrir
Level 151
God Stats
78W - 83L
1,536 SR
Queue Stats
1,331W - 1,274L
1,512 Elo+
Solo
Ix Chel
Ix Chel
Loftyyyy
Ix Chel
Level 148
God Stats
4W - 0L
1,954 SR
Queue Stats
42W - 34L
1,588 Elo+
Solo
Thor
Thor
OPGSkaterLife
Thor
Level 129
God Stats
9W - 2L
1,844 SR
Queue Stats
181W - 186L
1,475 Elo+
Solo
Aphrodite
Aphrodite
SgoDen12
Aphrodite
Level 98
God Stats
356W - 331L
1,516 SR
Queue Stats
630W - 627L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GleeZee
Medusa
14
3 / 3 / 1
8,250
485
7,299
9,311
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
PapaCIvtch
Cu Chulainn
16
1 / 1 / 1
9,632
567
14,850
17,249
16,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Seatown
Hera
12
2 / 7 / 0
7,464
439
5,954
12,215
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Zenianzo
Bake Kujira
12
0 / 5 / 5
8,077
475
7,440
14,706
13,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 2
9,429
555
8,944
12,002
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aginor177
Medusa
14
2 / 3 / 4
8,312
489
10,225
11,630
4,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GrrStorm
Fenrir
16
1 / 2 / 0
9,694
570
11,664
22,220
18,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Loftyyyy
Ix Chel
16
6 / 2 / 4
9,890
582
9,682
10,144
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
7 / 2 / 3
8,974
528
5,848
15,380
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
SgoDen12
Aphrodite
12
0 / 1 / 6
8,156
480
3,441
8,983
8,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
16
16
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aginor177
Medusa
2
3
4
1.33
L
Medusa
GleeZee
Medusa
3
3
1
1.17
W
Fenrir
GrrStorm
Fenrir
1
2
0
0.5
W
Ix Chel
Loftyyyy
Ix Chel
6
2
4
4
W
7
2
3
4.25
L
Cu Chulainn
PapaCIvtch
Cu Chulainn
1
1
1
1.5
L
Hera
Seatown
Hera
2
7
0
0.29
W
Aphrodite
SgoDen12
Aphrodite
0
1
6
3
L
Bake Kujira
Zenianzo
Bake Kujira
0
5
5
0.5
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,487
Damage
40,860
65,483
Taken
68,357
44,016
Mitigated
43,848
11,061
Healing
35,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aginor177
Medusa
10,225
4,701
0
2,335
11,630
4,956
1,086
3,237
8,393
0
63,780
L
Medusa
GleeZee
Medusa
7,299
2,884
0
3,342
9,311
4,288
549
3,088
6,121
0
64,571
W
Fenrir
GrrStorm
Fenrir
11,664
3,800
0
10,491
22,220
18,927
0
609
21,611
0
81,494
W
Ix Chel
Loftyyyy
Ix Chel
9,682
1,255
1,046
3,016
10,144
4,857
197
4,520
5,624
64,900
1,609
W
5,848
1,051
0
7,157
15,380
7,088
0
3,184
12,196
0
76,818
L
Cu Chulainn
PapaCIvtch
Cu Chulainn
14,850
3,757
0
1,351
17,249
16,229
0
0
17,249
2,802
81,603
L
Hera
Seatown
Hera
5,954
2,146
0
1,245
12,215
4,059
0
4,785
6,984
41,799
0
W
Aphrodite
SgoDen12
Aphrodite
3,441
149
4,538
6,430
8,983
8,020
44
2,056
6,927
15,854
0
L
Bake Kujira
Zenianzo
Bake Kujira
7,440
3,201
0
2,364
14,706
13,066
241
3,306
11,285
30,954
1,025
L
8,944
1,594
0
2,759
12,002
6,374
0
1,167
10,787
0
91,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
45,026
475
Minions Killed
497
0
Camps Cleared
0
1,606,942
Distance Traveled
1,645,839
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,312
489
106
6
0
317,976
0
L
Medusa
8,250
485
101
6
0
329,461
7
W
Fenrir
9,694
570
145
9
0
309,047
0
W
Ix Chel
9,890
582
117
7
0
311,901
0
W
Thor
8,974
528
111
7
0
353,675
2
L
Cu Chulainn
9,632
567
136
8
0
330,316
0
L
Hera
7,464
439
63
4
0
234,728
0
W
Aphrodite
8,156
480
18
1
0
353,240
7
L
Bake Kujira
8,077
475
39
2
0
332,917
8
L
Thor
9,429
555
136
8
0
379,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role