Player Matchup

Bakasura
Bakasura
Adaptive139
Bakasura
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 78L
1,520 Elo+
Party 3
Achilles
Achilles
FlassPlayz
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,363 Elo+
Party 2
Apollo
Apollo
Kyattic
Apollo
Level 28
God Stats
2W - 2L
1,784 SR
Queue Stats
105W - 113L
1,524 Elo+
Party 3
Athena
Athena
Raffa__Daffa926
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
magicmarco66
Persephone
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 2
Team Averages
Level 45
1,557 SR
1,454 Elo+

VS

Team Averages
Level 42
1,454 SR
1,415 Elo+
Atlas
Atlas
Fasted9
Atlas
Level 61
God Stats
1W - 1L
1,277 SR
Queue Stats
114W - 96L
1,523 Elo+
Party 1
Hercules
Hercules
Kyyou
Hercules
Level 47
God Stats
4W - 3L
1,660 SR
Queue Stats
95W - 99L
1,483 Elo+
Solo
Izanami
Izanami
bacon8er3
Izanami
Level 47
God Stats
5W - 1L
1,690 SR
Queue Stats
100W - 83L
1,506 Elo+
Party 1
Serqet
Serqet
urdeafgf
Serqet
Level 16
God Stats
9W - 12L
1,367 SR
Queue Stats
16W - 30L
1,198 Elo+
Party 4
Scylla
Scylla
zellexlol
Scylla
Level 37
God Stats
3W - 3L
1,276 SR
Queue Stats
37W - 43L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adaptive139
Bakasura
16
3 / 7 / 3
9,029
531
16,039
21,657
11,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
FlassPlayz
Achilles
14
2 / 3 / 0
7,979
469
6,891
15,776
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Kyattic
Apollo
14
3 / 1 / 1
8,341
491
9,710
12,933
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 4
8,024
472
2,950
15,154
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
magicmarco66
Persephone
11
0 / 7 / 0
7,353
433
1,885
9,972
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fasted9
Atlas
14
1 / 3 / 5
8,873
522
6,993
15,886
14,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Kyyou
Hercules
16
3 / 2 / 2
10,302
606
10,786
16,493
14,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
bacon8er3
Izanami
15
2 / 3 / 2
8,797
517
15,394
10,933
4,602
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
urdeafgf
Serqet
15
5 / 1 / 3
8,850
521
4,833
12,066
6,639
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
zellexlol
Scylla
16
10 / 1 / 3
10,314
607
13,959
6,187
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
21
21
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Adaptive139
Bakasura
3
7
3
0.64
W
Atlas
Fasted9
Atlas
1
3
5
1.17
L
Achilles
FlassPlayz
Achilles
2
3
0
0.67
L
Apollo
Kyattic
Apollo
3
1
1
3.5
W
Hercules
Kyyou
Hercules
3
2
2
2
L
1
3
4
1
W
Izanami
bacon8er3
Izanami
2
3
2
1
L
Persephone
magicmarco66
Persephone
0
7
0
0
W
Serqet
urdeafgf
Serqet
5
1
3
6.5
W
Scylla
zellexlol
Scylla
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
51,965
75,492
Taken
61,565
45,624
Mitigated
42,215
18,704
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Adaptive139
Bakasura
16,039
10,422
0
5,740
21,657
11,954
0
4,246
16,210
0
84,154
W
Atlas
Fasted9
Atlas
6,993
3,244
0
2,696
15,886
14,682
48
2,053
12,942
29,736
1,072
L
Achilles
FlassPlayz
Achilles
6,891
1,914
0
5,060
15,776
10,801
0
2,119
12,950
0
41,727
L
Apollo
Kyattic
Apollo
9,710
6,911
0
4,257
12,933
4,815
0
2,949
9,840
0
83,305
W
Hercules
Kyyou
Hercules
10,786
4,271
0
9,214
16,493
14,158
0
193
14,560
0
78,095
L
2,950
1,036
0
2,305
15,154
14,425
0
2,463
12,522
19,272
0
W
Izanami
bacon8er3
Izanami
15,394
10,840
0
3,143
10,933
4,602
311
853
9,694
0
87,381
L
Persephone
magicmarco66
Persephone
1,885
156
0
1,342
9,972
3,629
0
7,829
1,311
35,557
0
W
Serqet
urdeafgf
Serqet
4,833
1,242
0
4,273
12,066
6,639
220
545
10,259
0
54,908
W
Scylla
zellexlol
Scylla
13,959
2,316
0
1,980
6,187
2,134
519
1,191
4,356
58,966
2,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,726
Gold Earned
47,136
436
Minions Killed
525
0
Camps Cleared
0
1,628,938
Distance Traveled
1,639,944
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,029
531
144
8
0
315,037
0
W
Atlas
8,873
522
42
2
0
315,329
4
L
Achilles
7,979
469
67
4
0
312,962
0
L
Apollo
8,341
491
128
8
0
335,062
0
W
Hercules
10,302
606
140
8
0
341,474
6
L
Athena
8,024
472
32
2
0
346,100
0
W
Izanami
8,797
517
140
8
0
305,369
0
L
Persephone
7,353
433
65
4
0
319,777
0
W
Serqet
8,850
521
86
5
0
370,565
0
W
Scylla
10,314
607
117
7
0
307,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role