Player Matchup

Khepri
Khepri
CptnBibbles
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 68L
1,573 Elo+
Party 2
Tyr
Tyr
DershBag
Tyr
Level 150
God Stats
1W - 1L
1,342 SR
Queue Stats
130W - 136L
1,556 Elo+
Solo
Medusa
Medusa
WalrusSw3G
Medusa
Level 239
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 179L
1,618 Elo+
Solo
Ne Zha
Ne Zha
bIondedRadio
Ne Zha
Level 127
God Stats
2W - 0L
1,605 SR
Queue Stats
42W - 43L
1,494 Elo+
Solo
Ah Puch
Ah Puch
bewbie_miles
Ah Puch
Level 149
God Stats
8W - 6L
1,489 SR
Queue Stats
56W - 54L
1,503 Elo+
Party 2
Team Averages
Level 163
1,487 SR
1,549 Elo+

VS

Team Averages
Level 130
1,531 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Chef Jeison
He Bo
Level 148
God Stats
7W - 4L
1,697 SR
Queue Stats
80W - 96L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
Crodiiee
Cernunnos
Level 48
God Stats
3W - 5L
1,394 SR
Queue Stats
75W - 79L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Quisxvi
Xing Tian
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 92L
1,597 Elo+
Party 1
Merlin
Merlin
RwandaVision
Merlin
Level 177
God Stats
3W - 2L
1,565 SR
Queue Stats
166W - 183L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 0 / 3
5,952
595
2,425
7,310
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 0
6,547
655
4,116
6,547
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Medusa
WalrusSw3G
Medusa
11
4 / 2 / 1
6,010
601
6,483
5,718
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
9
0 / 1 / 1
4,899
490
3,391
6,216
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
bewbie_miles
Ah Puch
10
1 / 1 / 0
5,355
536
7,723
3,248
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 0
5,124
512
4,316
9,494
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
5,248
525
5,145
6,898
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Crodiiee
Cernunnos
9
0 / 4 / 0
4,791
479
2,534
7,560
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
Quisxvi
Xing Tian
9
2 / 0 / 0
5,479
548
2,847
9,056
6,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
1 / 1 / 1
5,195
520
2,656
5,586
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
L
1
0
2
2
W
Khepri
0
0
3
1.5
L
Cernunnos
Crodiiee
Cernunnos
0
4
0
0
W
2
1
0
2
L
Xing Tian
Quisxvi
Xing Tian
2
0
0
2
L
Merlin
1
1
1
1.5
W
Medusa
WalrusSw3G
Medusa
4
2
1
2.25
W
Ne Zha
0
1
1
0.5
W
Ah Puch
bewbie_miles
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
17,498
29,039
Taken
38,594
17,467
Mitigated
17,612
9,360
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,316
736
0
5,575
9,494
3,255
0
1,141
8,353
0
31,812
L
5,145
151
0
3,506
6,898
2,280
0
2,392
4,506
38,067
0
W
Khepri
2,425
209
77
2,703
7,310
6,572
0
3,266
3,931
14,011
2,585
L
Cernunnos
Crodiiee
Cernunnos
2,534
1,395
0
1,437
7,560
3,004
0
1,258
6,302
0
30,481
W
4,116
881
0
3,296
6,547
4,527
0
617
5,930
7,858
39,980
L
Xing Tian
Quisxvi
Xing Tian
2,847
454
0
1,891
9,056
6,944
0
3,155
5,901
16,118
0
L
Merlin
2,656
129
0
1,522
5,586
2,129
0
2,415
3,171
31,980
0
W
Medusa
WalrusSw3G
Medusa
6,483
2,737
0
720
5,718
2,690
0
2,205
3,453
0
52,533
W
Ne Zha
3,391
631
0
1,338
6,216
2,575
0
2,266
3,786
0
31,682
W
Ah Puch
bewbie_miles
Ah Puch
7,723
120
0
1,226
3,248
1,103
0
1,839
1,291
47,632
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
25,837
328
Minions Killed
278
0
Camps Cleared
0
994,164
Distance Traveled
1,000,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,124
512
54
5
0
195,851
0
L
He Bo
5,248
525
65
7
0
231,609
1
W
Khepri
5,952
595
33
3
0
203,341
0
L
Cernunnos
4,791
479
56
6
0
164,435
0
W
Tyr
6,547
655
80
8
0
195,818
1
L
Xing Tian
5,479
548
24
2
0
213,488
1
L
Merlin
5,195
520
79
8
0
194,727
1
W
Medusa
6,010
601
85
9
0
162,882
1
W
Ne Zha
4,899
490
44
4
0
232,751
0
W
Ah Puch
5,355
536
86
9
0
199,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role