Player Matchup

He Bo
He Bo
BoeJiden3526
He Bo
Level 106
God Stats
1W - 2L
1,328 SR
Queue Stats
68W - 65L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
Cyclops2514
Heimdallr
Level 151
God Stats
1W - 2L
1,508 SR
Queue Stats
68W - 59L
1,526 Elo+
Party 2
Yemoja
Yemoja
Dimaren21
Yemoja
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,464 Elo+
Solo
Lancelot
Lancelot
Voodoo3377
Lancelot
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 279L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
xXTheLabXx
Erlang Shen
Level 82
God Stats
7W - 5L
1,549 SR
Queue Stats
631W - 653L
1,468 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,468 Elo+

VS

Team Averages
Level 111
1,375 SR
1,476 Elo+
Poseidon
Poseidon
DragonSage259
Poseidon
Level 103
God Stats
2W - 0L
1,285 SR
Queue Stats
63W - 60L
1,489 Elo+
Party 1
Yemoja
Yemoja
MastaMuse
Yemoja
Level 122
God Stats
1W - 0L
1,279 SR
Queue Stats
47W - 44L
1,486 Elo+
Party 1
Lancelot
Lancelot
MrKingTay
Lancelot
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,521 Elo+
Party 1
Ymir
Ymir
jinxje
Ymir
Level 86
God Stats
10W - 6L
1,313 SR
Queue Stats
175W - 165L
1,403 Elo+
Solo
Surtr
Surtr
shadowsaint485
Surtr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 226L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,565
757
15,316
7,623
3,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Cyclops2514
Heimdallr
13
2 / 5 / 5
7,763
776
15,011
12,924
6,213
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Dimaren21
Yemoja
13
0 / 3 / 6
7,300
730
4,346
13,749
10,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Voodoo3377
Lancelot
13
1 / 6 / 2
7,315
732
7,401
11,481
7,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
xXTheLabXx
Erlang Shen
11
2 / 6 / 4
7,001
700
8,295
14,502
13,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DragonSage259
Poseidon
13
4 / 2 / 8
7,859
786
15,285
10,844
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
MastaMuse
Yemoja
15
3 / 1 / 12
8,321
832
2,300
5,552
5,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lancelot
MrKingTay
Lancelot
16
5 / 0 / 13
8,511
851
11,591
16,563
12,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
jinxje
Ymir
16
7 / 2 / 11
9,379
938
9,414
15,336
17,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 11
8,201
820
12,000
13,529
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
8
Kills
22
22
Deaths
8
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Heimdallr
Cyclops2514
Heimdallr
2
5
5
0.9
L
Yemoja
Dimaren21
Yemoja
0
3
6
1
W
Poseidon
DragonSage259
Poseidon
4
2
8
4
W
Yemoja
MastaMuse
Yemoja
3
1
12
9
W
Lancelot
MrKingTay
Lancelot
5
0
13
11.5
L
Lancelot
Voodoo3377
Lancelot
1
6
2
0.33
W
Ymir
jinxje
Ymir
7
2
11
6.25
W
3
3
11
2.83
L
Erlang Shen
xXTheLabXx
Erlang Shen
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,369
Damage
50,590
60,279
Taken
61,824
41,721
Mitigated
55,736
17,450
Healing
28,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,316
1,159
2,220
1,451
7,623
3,373
333
2,423
4,884
22,859
721
L
Heimdallr
Cyclops2514
Heimdallr
15,011
8,385
58
763
12,924
6,213
744
6,317
6,190
0
26,788
L
Yemoja
Dimaren21
Yemoja
4,346
2,176
6,321
3,196
13,749
10,757
0
6,839
6,078
11,541
0
W
Poseidon
DragonSage259
Poseidon
15,285
3,067
897
1,448
10,844
4,857
1,243
2,163
8,681
21,907
1,173
W
Yemoja
MastaMuse
Yemoja
2,300
969
10,147
1,283
5,552
5,465
270
1,876
3,676
5,604
269
W
Lancelot
MrKingTay
Lancelot
11,591
2,054
1,720
7,779
16,563
12,293
87
4,005
12,558
0
16,073
L
Lancelot
Voodoo3377
Lancelot
7,401
754
326
421
11,481
7,426
0
5,548
5,410
0
21,374
W
Ymir
jinxje
Ymir
9,414
1,220
803
1,928
15,336
17,462
60
6,610
8,726
14,917
2,001
W
12,000
3,340
561
1,583
13,529
15,659
247
4,429
9,100
8,289
15,839
L
Erlang Shen
xXTheLabXx
Erlang Shen
8,295
5,476
665
2,029
14,502
13,952
34
5,814
8,067
0
11,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
42,271
117
Minions Killed
88
0
Camps Cleared
0
840,608
Distance Traveled
1,053,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,565
757
33
3
0
200,650
0
L
Heimdallr
7,763
776
26
3
0
171,380
0
L
Yemoja
7,300
730
17
2
0
143,799
0
W
Poseidon
7,859
786
19
2
0
197,239
0
W
Yemoja
8,321
832
16
2
0
184,495
0
W
Lancelot
8,511
851
4
0
0
282,372
0
L
Lancelot
7,315
732
33
3
0
163,097
0
W
Ymir
9,379
938
16
2
0
226,430
0
W
Surtr
8,201
820
33
3
0
162,464
0
L
Erlang Shen
7,001
700
8
1
0
161,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role