Player Matchup

Da Ji
Da Ji
ItsJMED
Da Ji
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 106L
1,543 Elo+
Party 1
Ra
Ra
MartialMonkey68
Ra
Level 162
God Stats
1W - 1L
1,707 SR
Queue Stats
76W - 81L
1,554 Elo+
Party 1
Nut
Nut
Princevahn
Nut
Level 157
God Stats
7W - 10L
1,597 SR
Queue Stats
18W - 25L
1,497 Elo+
Party 1
Horus
Horus
RogueFive5
Horus
Level 186
God Stats
3W - 1L
1,873 SR
Queue Stats
121W - 115L
1,560 Elo+
Solo
Fafnir
Fafnir
oBraxi
Fafnir
Level 119
God Stats
1W - 0L
1,863 SR
Queue Stats
27W - 32L
1,510 Elo+
Party 1
Team Averages
Level 157
1,708 SR
1,533 Elo+

VS

Team Averages
Level 142
1,661 SR
1,561 Elo+
Hercules
Hercules
Asuryan
Hercules
Level 146
God Stats
2W - 1L
1,879 SR
Queue Stats
112W - 107L
1,573 Elo+
Party 2
Hel
Hel
AxiMundi
Hel
Level 153
God Stats
4W - 3L
1,668 SR
Queue Stats
437W - 443L
1,555 Elo+
Solo
Geb
Geb
beaginator
Geb
Level 146
God Stats
0W - 2L
1,794 SR
Queue Stats
115W - 116L
1,573 Elo+
Party 2
Nemesis
Nemesis
xPattyIce
Nemesis
Level 128
God Stats
2W - 4L
1,464 SR
Queue Stats
85W - 81L
1,568 Elo+
Party 3
Cupid
Cupid
xTexasOutlawx
Cupid
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ItsJMED
Da Ji
7
1 / 0 / 1
3,853
771
411
3,034
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
3,760
752
2,190
2,569
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,131
626
2,453
2,011
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
5
0 / 1 / 0
3,293
659
2,424
3,896
2,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
oBraxi
Fafnir
7
0 / 0 / 1
4,028
806
2,215
3,249
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asuryan
Hercules
5
0 / 0 / 1
3,362
672
743
5,290
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,413
683
1,638
3,813
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,488
698
1,871
3,947
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
xPattyIce
Nemesis
1
0 / 0 / 0
2,427
485
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
1 / 0 / 0
3,148
630
1,307
2,662
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asuryan
Hercules
0
0
1
0.5
L
0
1
0
0
W
Da Ji
ItsJMED
Da Ji
1
0
1
1.5
W
1
0
0
1
W
0
0
0
0
W
Horus
0
1
0
0
L
0
1
0
0
W
Fafnir
oBraxi
Fafnir
0
0
1
0.5
L
Nemesis
xPattyIce
Nemesis
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,693
Damage
5,559
14,759
Taken
15,712
6,799
Mitigated
6,143
8,218
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asuryan
Hercules
743
128
0
2,713
5,290
2,302
0
0
5,290
0
6,730
L
1,638
0
0
1,454
3,813
1,079
0
1,944
1,623
20,713
0
W
Da Ji
ItsJMED
Da Ji
411
150
0
2,290
3,034
961
0
156
2,854
0
19,503
W
2,190
696
216
1,245
2,569
925
0
1,638
931
22,091
0
W
2,453
1,604
0
1,075
2,011
613
0
0
2,011
0
18,098
W
Horus
2,424
927
40
2,028
3,896
2,263
0
0
3,896
0
8,145
L
1,871
311
0
770
3,947
2,156
0
1,694
1,929
14,716
0
W
Fafnir
oBraxi
Fafnir
2,215
627
0
1,324
3,249
2,037
0
1,395
1,558
15,537
3,081
L
Nemesis
xPattyIce
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
1,307
764
512
2,040
2,662
606
0
0
2,662
0
15,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,065
Gold Earned
15,838
163
Minions Killed
125
0
Camps Cleared
0
526,714
Distance Traveled
388,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,362
672
11
2
0
104,819
0
L
Hel
3,413
683
44
9
0
93,980
0
W
Da Ji
3,853
771
50
10
0
140,510
0
W
Ra
3,760
752
34
7
0
107,958
0
W
Nut
3,131
626
33
7
0
93,312
0
W
Horus
3,293
659
4
1
0
95,601
0
L
Geb
3,488
698
42
8
0
101,770
0
W
Fafnir
4,028
806
42
8
0
89,333
0
L
Nemesis
2,427
485
0
0
0
0
0
L
Cupid
3,148
630
28
6
0
87,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role