Player Matchup

Erlang Shen
Erlang Shen
BilboTBaggins00
Erlang Shen
Level 120
God Stats
1W - 4L
1,280 SR
Queue Stats
53W - 45L
1,574 Elo+
Party 1
Bacchus
Bacchus
Boston8008
Bacchus
Level 124
God Stats
1W - 3L
1,250 SR
Queue Stats
40W - 48L
1,520 Elo+
Party 3
He Bo
He Bo
TELLEZxc
He Bo
Level 159
God Stats
1W - 2L
1,521 SR
Queue Stats
295W - 270L
1,459 Elo+
Solo
Thor
Thor
TedStriker2610
Thor
Level 55
God Stats
10W - 3L
1,498 SR
Queue Stats
256W - 272L
1,538 Elo+
Party 1
Medusa
Medusa
Thanks4Speed
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 67L
1,505 Elo+
Party 3
Team Averages
Level 117
1,410 SR
1,519 Elo+

VS

Team Averages
Level 130
1,574 SR
1,489 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Eptaceros
Geb
Level 106
God Stats
2W - 1L
1,444 SR
Queue Stats
64W - 54L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
SuperhotFemale
The Morrigan
Level 196
God Stats
28W - 31L
1,635 SR
Queue Stats
33W - 34L
1,540 Elo+
Solo
Chronos
Chronos
iCompleted
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,462 Elo+
Party 2
Anhur
Anhur
killer776711
Anhur
Level 126
God Stats
5W - 2L
1,790 SR
Queue Stats
69W - 69L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BilboTBaggins00
Erlang Shen
13
0 / 5 / 0
7,079
472
5,345
11,106
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Boston8008
Bacchus
10
0 / 1 / 2
6,256
417
3,670
9,469
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
TELLEZxc
He Bo
13
0 / 2 / 0
7,410
494
5,048
6,865
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 4 / 2
6,229
415
2,365
11,634
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
14
2 / 1 / 0
7,703
514
7,359
9,786
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
8 / 0 / 0
10,687
712
12,051
10,937
10,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 3
7,821
521
5,169
6,889
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SuperhotFemale
The Morrigan
12
2 / 1 / 1
7,376
492
5,260
9,979
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
iCompleted
Chronos
15
1 / 0 / 2
8,662
577
3,336
9,144
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 3
7,212
481
4,374
8,540
3,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
13
13
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
0
8
L
Erlang Shen
BilboTBaggins00
Erlang Shen
0
5
0
0
L
Bacchus
Boston8008
Bacchus
0
1
2
1
W
2
0
3
3.5
W
The Morrigan
SuperhotFemale
The Morrigan
2
1
1
2.5
L
He Bo
TELLEZxc
He Bo
0
2
0
0
L
0
4
2
0.25
L
Medusa
2
1
0
2
W
Chronos
iCompleted
Chronos
1
0
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
30,190
48,860
Taken
45,489
24,692
Mitigated
25,559
14,660
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,051
4,504
0
6,999
10,937
10,403
227
531
10,406
0
88,663
L
Erlang Shen
BilboTBaggins00
Erlang Shen
5,345
2,987
0
2,194
11,106
6,548
0
802
9,710
0
54,991
L
Bacchus
Boston8008
Bacchus
3,670
460
0
1,758
9,469
7,845
0
3,127
6,202
13,782
0
W
5,169
529
0
2,758
6,889
5,049
208
1,392
5,497
22,002
1,655
W
The Morrigan
SuperhotFemale
The Morrigan
5,260
1,477
0
6,584
9,979
3,575
0
1,214
8,765
53,722
3,438
L
He Bo
TELLEZxc
He Bo
5,048
239
0
991
6,865
2,330
194
3,837
2,974
63,273
981
L
2,365
569
0
4,043
11,634
4,116
0
3,438
8,100
0
39,899
L
Medusa
7,359
2,810
0
5,674
9,786
3,853
0
1,821
7,877
0
82,181
W
Chronos
iCompleted
Chronos
3,336
928
0
2,109
9,144
3,329
343
4,236
4,908
74,364
880
W
4,374
2,362
0
3,896
8,540
3,203
581
1,274
7,266
0
58,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
41,758
440
Minions Killed
500
0
Camps Cleared
0
1,459,263
Distance Traveled
1,450,606
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,687
712
143
10
0
290,178
1
L
Erlang Shen
7,079
472
100
7
0
328,299
0
L
Bacchus
6,256
417
24
2
0
338,387
1
W
Geb
7,821
521
34
2
0
331,696
0
W
The Morrigan
7,376
492
87
6
0
259,095
3
L
He Bo
7,410
494
115
8
0
289,214
9
L
Thor
6,229
415
75
5
0
238,812
2
L
Medusa
7,703
514
126
8
0
264,551
0
W
Chronos
8,662
577
130
9
0
291,104
0
W
Anhur
7,212
481
106
7
0
278,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role