Player Matchup

Lancelot
Lancelot
Duh Martian
Lancelot
Level 155
God Stats
1W - 0L
1,316 SR
Queue Stats
30W - 27L
1,489 Elo+
Party 1
Eset
Eset
Missclick69
Eset
Level 121
God Stats
1W - 0L
1,675 SR
Queue Stats
48W - 42L
1,531 Elo+
Party 1
Ares
Ares
slumped8524
Ares
Level 33
God Stats
19W - 8L
1,712 SR
Queue Stats
55W - 46L
1,518 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,513 Elo+

VS

Team Averages
Level 73
1,446 SR
1,411 Elo+
Hachiman
Hachiman
Kualm
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,250 Elo+
Solo
Cthulhu
Cthulhu
TheeFiddleKid
Cthulhu
Level 76
God Stats
48W - 36L
1,562 SR
Queue Stats
316W - 274L
1,500 Elo+
Party 2
Agni
Agni
winter_656
Agni
Level 54
God Stats
7W - 4L
1,275 SR
Queue Stats
233W - 203L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Duh Martian
Lancelot
13
4 / 1 / 1
7,857
786
6,772
7,374
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 1 / 1
6,694
669
2,453
5,308
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 3
6,333
633
2,428
8,967
6,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kualm
Hachiman
9
0 / 3 / 1
6,231
623
4,202
5,221
1,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
0 / 0 / 2
6,948
695
7,025
6,081
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,412
741
4,787
3,820
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
2
2
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Duh Martian
Lancelot
4
1
1
4.5
L
Hachiman
Kualm
Hachiman
0
3
1
0.17
W
1
1
1
1.5
L
Cthulhu
0
0
2
1
W
0
0
3
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,653
Damage
16,014
21,649
Taken
15,122
12,227
Mitigated
7,518
3,590
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Duh Martian
Lancelot
6,772
1,070
0
1,965
7,374
3,323
0
3,434
3,486
0
35,234
L
Hachiman
Kualm
Hachiman
4,202
2,510
0
781
5,221
1,742
315
1,835
3,296
0
15,708
W
2,453
92
0
325
5,308
2,014
68
3,268
1,726
22,494
0
L
Cthulhu
7,025
252
133
500
6,081
4,463
0
2,291
3,737
20,662
100
W
2,428
38
0
1,300
8,967
6,890
0
3,838
4,678
9,085
0
L
4,787
118
0
92
3,820
1,313
0
632
3,183
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,884
Gold Earned
20,591
123
Minions Killed
118
0
Camps Cleared
0
571,495
Distance Traveled
543,992
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,857
786
66
7
0
200,331
0
L
Hachiman
6,231
623
22
2
0
162,728
0
W
Eset
6,694
669
48
5
0
190,984
1
L
Cthulhu
6,948
695
39
4
0
204,784
0
W
Ares
6,333
633
9
1
0
180,180
0
L
Agni
7,412
741
57
6
0
176,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role