Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dragonblaki
Rama
Level 107
God Stats
0W - 2L
1,278 SR
Queue Stats
60W - 62L
1,490 Elo+
Solo
Ishtar
Ishtar
Gildegar
Ishtar
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 125L
1,379 Elo+
Solo
Neith
Neith
LiinaGeek
Neith
Level 44
God Stats
0W - 4L
1,211 SR
Queue Stats
10W - 21L
1,377 Elo+
Party 1
Team Averages
Level 100
1,398 SR
1,449 Elo+

VS

Team Averages
Level 130
1,345 SR
1,493 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Hayler
Ah Puch
Level 147
God Stats
2W - 2L
1,179 SR
Queue Stats
57W - 56L
1,376 Elo+
Party 3
Surtr
Surtr
Lord_Nixx6
Surtr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,621 Elo+
Solo
Bastet
Bastet
Suzaku153
Bastet
Level 227
God Stats
1W - 0L
1,079 SR
Queue Stats
24W - 20L
1,522 Elo+
Party 2
Cerberus
Cerberus
eEscobarx
Cerberus
Level 39
God Stats
7W - 3L
1,468 SR
Queue Stats
212W - 222L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 4
7,665
767
6,577
7,858
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
10
0 / 7 / 3
6,262
626
5,648
11,198
4,305
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 3 / 2
7,569
757
10,125
9,653
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Gildegar
Ishtar
12
1 / 5 / 2
6,704
670
5,987
13,718
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
LiinaGeek
Neith
11
0 / 4 / 2
6,594
659
4,700
10,560
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 0 / 14
9,029
903
4,267
7,419
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Hayler
Ah Puch
16
7 / 1 / 8
9,232
923
17,011
7,337
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
14
3 / 2 / 11
8,691
869
8,830
10,636
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bastet
Suzaku153
Bastet
13
1 / 2 / 13
7,948
795
10,158
9,623
5,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
eEscobarx
Cerberus
17
7 / 1 / 14
10,250
1,025
10,632
15,272
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
5
Kills
21
21
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
4
1.5
L
Ne Zha
 
Ne Zha
0
7
3
0.21
W
Aphrodite
 
Aphrodite
3
0
14
10
L
3
3
2
1.33
L
Ishtar
Gildegar
Ishtar
1
5
2
0.4
W
Ah Puch
Hayler
Ah Puch
7
1
8
11
L
Neith
LiinaGeek
Neith
0
4
2
0.25
W
Surtr
3
2
11
4.25
W
Bastet
Suzaku153
Bastet
1
2
13
3.75
W
Cerberus
eEscobarx
Cerberus
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,037
Damage
50,898
52,987
Taken
50,287
23,502
Mitigated
40,331
17,783
Healing
28,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,577
277
6,374
3,735
7,858
4,499
0
5,341
2,390
21,270
0
L
Ne Zha
 
Ne Zha
5,648
725
386
647
11,198
4,305
0
5,945
5,039
0
9,149
W
Aphrodite
 
Aphrodite
4,267
385
8,007
5,893
7,419
4,270
983
1,084
6,335
15,033
731
L
10,125
5,207
268
1,677
9,653
4,202
0
5,532
4,026
0
22,092
L
Ishtar
Gildegar
Ishtar
5,987
2,685
1,110
2,202
13,718
6,108
0
6,933
6,608
0
13,554
W
Ah Puch
Hayler
Ah Puch
17,011
279
1,064
1,812
7,337
3,264
231
717
6,620
30,769
0
L
Neith
LiinaGeek
Neith
4,700
431
0
1,384
10,560
4,388
0
6,944
3,478
0
11,462
W
Surtr
8,830
1,519
552
2,095
10,636
8,981
540
1,401
9,235
389
14,818
W
Bastet
Suzaku153
Bastet
10,158
1,615
677
2,850
9,623
5,284
694
602
9,021
0
13,454
W
Cerberus
eEscobarx
Cerberus
10,632
32
394
5,502
15,272
18,532
564
2,773
12,499
24,516
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
45,150
148
Minions Killed
141
0
Camps Cleared
0
841,784
Distance Traveled
989,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,665
767
43
4
0
182,333
0
L
Ne Zha
6,262
626
9
1
0
174,374
0
W
Aphrodite
9,029
903
37
4
0
213,349
0
L
Rama
7,569
757
47
5
0
145,043
0
L
Ishtar
6,704
670
24
2
0
179,645
0
W
Ah Puch
9,232
923
34
3
0
177,880
0
L
Neith
6,594
659
25
3
0
160,389
0
W
Surtr
8,691
869
25
3
0
165,225
0
W
Bastet
7,948
795
14
1
0
234,726
0
W
Cerberus
10,250
1,025
31
3
0
198,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role