Player Matchup

Khepri
Khepri
 
Khepri
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AmngusArena
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Benjaminmox
Da Ji
Level 158
God Stats
0W - 1L
1,731 SR
Queue Stats
15W - 18L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
R3inau3R
Ah Puch
Level 129
God Stats
0W - 2L
1,300 SR
Queue Stats
80W - 117L
1,478 Elo+
Solo
Agni
Agni
pablo1330xd
Agni
Level 47
God Stats
1W - 2L
1,194 SR
Queue Stats
48W - 60L
1,448 Elo+
Party 2
Team Averages
Level 124
1,445 SR
1,469 Elo+

VS

Team Averages
Level 140
1,523 SR
1,481 Elo+
Eset
Eset
Existencialista
Eset
Level 211
God Stats
7W - 2L
1,483 SR
Queue Stats
888W - 280L
1,764 Elo+
Solo
Zhong Kui
Zhong Kui
MaestroPiero
Zhong Kui
Level 154
God Stats
7W - 5L
1,833 SR
Queue Stats
318W - 354L
1,524 Elo+
Solo
Fenrir
Fenrir
NotThrones
Fenrir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,301 Elo+
Party 1
Ah Puch
Ah Puch
Sephi07
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,402 Elo+
Party 1
Ganesha
Ganesha
VickingThor
Ganesha
Level 69
God Stats
1W - 2L
1,297 SR
Queue Stats
103W - 113L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 5 / 7
7,257
726
2,405
12,652
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 5
7,131
713
6,266
9,731
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
8 / 6 / 2
8,732
873
8,960
12,503
6,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
R3inau3R
Ah Puch
15
2 / 4 / 10
8,223
822
12,370
9,273
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 7
7,147
715
6,744
10,091
4,084
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
8,904
890
8,029
8,728
8,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
MaestroPiero
Zhong Kui
16
8 / 4 / 10
9,960
996
14,311
12,645
10,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
NotThrones
Fenrir
14
8 / 3 / 6
8,727
873
6,942
8,792
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Sephi07
Ah Puch
16
4 / 2 / 17
9,133
913
12,517
5,962
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
VickingThor
Ganesha
15
0 / 1 / 24
8,349
835
8,953
15,689
13,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
12
Kills
26
26
Deaths
12
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
7
0.9
L
1
5
5
0.7
L
8
6
2
1.5
W
6
2
13
6.25
W
Zhong Kui
MaestroPiero
Zhong Kui
8
4
10
3.25
W
Fenrir
NotThrones
Fenrir
8
3
6
3.67
L
Ah Puch
R3inau3R
Ah Puch
2
4
10
1.75
W
Ah Puch
Sephi07
Ah Puch
4
2
17
6.25
W
Ganesha
VickingThor
Ganesha
0
1
24
12
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
50,752
54,250
Taken
51,816
33,195
Mitigated
42,995
8,879
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,405
87
1,328
1,425
12,652
14,349
0
8,353
3,777
4,486
0
L
6,266
787
273
947
9,731
4,110
0
7,781
1,534
16,099
169
L
8,960
2,016
333
1,078
12,503
6,685
0
10,083
1,931
0
12,814
W
8,029
683
1,424
1,515
8,728
8,027
957
4,050
4,551
14,359
0
W
Zhong Kui
MaestroPiero
Zhong Kui
14,311
302
300
2,639
12,645
10,142
1,023
5,074
7,441
25,343
1,679
W
Fenrir
NotThrones
Fenrir
6,942
1,030
887
1,920
8,792
7,890
990
3,768
4,800
0
10,763
L
Ah Puch
R3inau3R
Ah Puch
12,370
349
148
1,722
9,273
3,967
0
7,013
1,845
24,213
0
W
Ah Puch
Sephi07
Ah Puch
12,517
301
445
680
5,962
3,155
141
3,111
2,660
24,717
780
W
Ganesha
VickingThor
Ganesha
8,953
612
1,045
7,478
15,689
13,781
0
10,740
4,690
13,637
1,721
L
6,744
151
487
1,138
10,091
4,084
0
7,146
2,475
13,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
45,073
102
Minions Killed
121
0
Camps Cleared
0
866,343
Distance Traveled
961,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,257
726
0
0
0
162,542
0
L
Eset
7,131
713
33
3
0
175,217
0
L
Da Ji
8,732
873
12
1
0
185,665
0
W
Eset
8,904
890
23
2
0
180,193
0
W
Zhong Kui
9,960
996
37
4
0
171,087
0
W
Fenrir
8,727
873
10
1
0
195,841
0
L
Ah Puch
8,223
822
38
4
0
157,057
0
W
Ah Puch
9,133
913
47
5
0
201,766
0
W
Ganesha
8,349
835
4
0
0
212,442
0
L
Agni
7,147
715
19
2
0
185,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role