Player Matchup

Arachne
Arachne
Arachnophobiaa
Arachne
Level 122
God Stats
46W - 42L
1,488 SR
Queue Stats
53W - 54L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HUNTR3X123
Cu Chulainn
Level 149
God Stats
5W - 11L
1,327 SR
Queue Stats
190W - 191L
1,499 Elo+
Solo
Neith
Neith
MamasaurusRex
Neith
Level 109
God Stats
10W - 5L
1,826 SR
Queue Stats
42W - 37L
1,514 Elo+
Party 1
Bake Kujira
Bake Kujira
Pesky Dingo01
Bake Kujira
Level 104
God Stats
13W - 11L
1,488 SR
Queue Stats
38W - 33L
1,519 Elo+
Party 1
Vulcan
Vulcan
TWOISH
Vulcan
Level 128
God Stats
22W - 16L
1,562 SR
Queue Stats
29W - 26L
1,474 Elo+
Party 1
Team Averages
Level 122
1,538 SR
1,496 Elo+

VS

Team Averages
Level 114
1,493 SR
1,537 Elo+
Hou Yi
Hou Yi
HamsterConsumer
Hou Yi
Level 123
God Stats
2W - 7L
1,279 SR
Queue Stats
223W - 211L
1,460 Elo+
Solo
Cliodhna
Cliodhna
IndefiniteAsp
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,456 Elo+
Party 2
Geb
Geb
Maco_Math
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,769 Elo+
Solo
Gilgamesh
Gilgamesh
My Kamui
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 163L
1,560 Elo+
Solo
Zeus
Zeus
xBlackxSoul_
Zeus
Level 109
God Stats
3W - 3L
1,687 SR
Queue Stats
51W - 45L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 3
12,382
590
13,794
23,135
13,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
HUNTR3X123
Cu Chulainn
20
4 / 0 / 2
12,659
603
17,887
17,309
19,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 3 / 4
10,223
487
6,369
13,232
5,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
Pesky Dingo01
Bake Kujira
15
4 / 0 / 4
10,353
493
7,434
15,777
20,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
TWOISH
Vulcan
17
0 / 2 / 4
10,895
519
7,576
5,620
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,324
444
9,317
13,488
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Cliodhna
IndefiniteAsp
Cliodhna
16
2 / 4 / 2
9,176
437
6,959
14,993
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 2
8,148
388
7,244
16,097
14,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
My Kamui
Gilgamesh
16
0 / 3 / 2
9,294
443
9,900
25,745
32,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 3 / 2
9,897
471
6,442
10,148
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
6
6
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Cu Chulainn
HUNTR3X123
Cu Chulainn
4
0
2
5
L
2
3
1
0.83
L
Cliodhna
IndefiniteAsp
Cliodhna
2
4
2
0.75
L
1
7
2
0.29
W
2
3
4
1.33
L
Gilgamesh
My Kamui
Gilgamesh
0
3
2
0.33
W
Bake Kujira
Pesky Dingo01
Bake Kujira
4
0
4
6
W
Vulcan
TWOISH
Vulcan
0
2
4
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,060
Damage
39,862
75,073
Taken
80,471
61,512
Mitigated
63,897
18,394
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,794
9,927
0
8,916
23,135
13,331
0
3,851
18,912
0
148,384
W
Cu Chulainn
HUNTR3X123
Cu Chulainn
17,887
2,832
0
3,797
17,309
19,258
390
912
15,663
0
123,025
L
9,317
3,877
0
3,606
13,488
5,684
1,834
2,872
10,616
0
72,881
L
Cliodhna
IndefiniteAsp
Cliodhna
6,959
494
0
5,628
14,993
6,791
0
1,491
13,502
0
75,221
L
7,244
592
486
1,462
16,097
14,285
345
3,668
12,429
34,103
0
W
6,369
2,727
0
4,881
13,232
5,981
276
3,058
10,128
0
75,903
L
Gilgamesh
My Kamui
Gilgamesh
9,900
3,007
0
3,329
25,745
32,721
0
1,862
23,883
0
74,214
W
Bake Kujira
Pesky Dingo01
Bake Kujira
7,434
4,511
0
800
15,777
20,333
1,668
3,678
11,795
47,226
1,972
W
Vulcan
TWOISH
Vulcan
7,576
2,051
0
0
5,620
2,609
807
1,563
3,875
84,932
278
L
6,442
591
0
1,460
10,148
4,416
0
4,889
5,259
69,931
1,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
45,839
669
Minions Killed
565
0
Camps Cleared
0
2,143,412
Distance Traveled
1,938,632
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,382
590
176
8
0
480,932
0
W
Cu Chulainn
12,659
603
169
8
0
388,441
0
L
Hou Yi
9,324
444
123
6
0
385,296
0
L
Cliodhna
9,176
437
124
6
0
400,847
0
L
Geb
8,148
388
36
2
0
414,854
0
W
Neith
10,223
487
119
6
0
391,057
2
L
Gilgamesh
9,294
443
125
6
0
389,139
1
W
Bake Kujira
10,353
493
56
3
0
449,584
0
W
Vulcan
10,895
519
149
7
0
433,398
0
L
Zeus
9,897
471
157
7
0
348,496
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role