Player Matchup

Nut
Nut
Mitsi8518
Nut
Level 26
God Stats
30W - 66L
1,393 SR
Queue Stats
130W - 319L
1,338 Elo+
Party 2
Vamana
Vamana
NotXJohn
Vamana
Level 75
God Stats
11W - 27L
1,382 SR
Queue Stats
55W - 183L
1,296 Elo+
Party 2
Ravana
Ravana
Scheetzy
Ravana
Level 92
God Stats
9W - 21L
1,442 SR
Queue Stats
182W - 391L
1,343 Elo+
Party 2
Hera
Hera
SummitxKing
Hera
Level 106
God Stats
1W - 3L
1,539 SR
Queue Stats
129W - 294L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
bloomingcin
Baron Samedi
Level 95
God Stats
1W - 7L
1,207 SR
Queue Stats
176W - 412L
1,355 Elo+
Party 2
Team Averages
Level 79
1,392 SR
1,330 Elo+

VS

Team Averages
Level 87
1,691 SR
1,552 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FUCMEDADDY
Tiamat
Level 18
God Stats
14W - 10L
1,627 SR
Queue Stats
37W - 31L
1,452 Elo+
Party 1
Neith
Neith
GENERAL PETERS
Neith
Level 80
God Stats
36W - 26L
1,592 SR
Queue Stats
103W - 94L
1,494 Elo+
Party 1
Sobek
Sobek
Incurxio
Sobek
Level 143
God Stats
1W - 0L
1,780 SR
Queue Stats
10W - 3L
1,759 Elo+
Solo
Surtr
Surtr
TheJosh0
Surtr
Level 87
God Stats
9W - 3L
1,958 SR
Queue Stats
111W - 94L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,910
491
3,357
8,237
3,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
NotXJohn
Vamana
10
0 / 2 / 0
5,663
566
2,689
8,212
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Scheetzy
Ravana
9
1 / 2 / 0
5,064
506
3,576
5,970
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 4 / 0
5,038
504
1,919
6,169
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
bloomingcin
Baron Samedi
8
1 / 2 / 1
5,196
520
3,674
9,953
5,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 0 / 3
6,762
676
5,545
8,970
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
FUCMEDADDY
Tiamat
11
3 / 0 / 3
6,847
685
3,919
5,591
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 1 / 1
6,030
603
5,936
5,147
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
Incurxio
Sobek
9
0 / 1 / 4
5,728
573
5,340
9,074
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
TheJosh0
Surtr
12
2 / 0 / 0
6,969
697
4,498
6,518
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
3
6.5
W
Tiamat
FUCMEDADDY
Tiamat
3
0
3
4.5
W
3
1
1
3.5
W
Sobek
Incurxio
Sobek
0
1
4
2
L
0
3
1
0.17
L
Vamana
NotXJohn
Vamana
0
2
0
0
L
Ravana
Scheetzy
Ravana
1
2
0
0.5
L
0
4
0
0
W
Surtr
TheJosh0
Surtr
2
0
0
2
L
Baron Samedi
bloomingcin
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,215
Damage
25,238
38,541
Taken
35,300
19,473
Mitigated
18,897
12,195
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,545
3,328
0
4,495
8,970
3,299
0
846
8,079
0
38,090
W
Tiamat
FUCMEDADDY
Tiamat
3,919
220
0
2,130
5,591
2,865
0
1,330
4,261
39,502
2,880
W
5,936
2,702
186
1,559
5,147
1,676
703
616
4,531
0
38,673
W
Sobek
Incurxio
Sobek
5,340
370
0
3,193
9,074
7,493
0
2,801
6,273
19,163
3,937
L
3,357
2,303
0
1,964
8,237
3,029
0
1,930
6,307
0
30,227
L
Vamana
NotXJohn
Vamana
2,689
838
0
2,440
8,212
6,052
0
192
7,393
0
43,687
L
Ravana
Scheetzy
Ravana
3,576
734
0
2,889
5,970
2,337
0
900
5,070
0
31,828
L
1,919
735
0
560
6,169
2,062
0
2,086
4,083
32,735
0
W
Surtr
TheJosh0
Surtr
4,498
1,781
0
2,463
6,518
3,564
938
0
6,067
1,598
48,614
L
Baron Samedi
bloomingcin
Baron Samedi
3,674
589
807
3,535
9,953
5,993
0
3,502
6,451
22,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
32,336
273
Minions Killed
329
0
Camps Cleared
0
975,818
Distance Traveled
1,046,437
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,762
676
71
7
0
257,422
0
W
Tiamat
6,847
685
73
7
0
191,436
2
W
Neith
6,030
603
64
6
0
178,359
0
W
Sobek
5,728
573
34
3
0
213,230
0
L
Nut
4,910
491
51
5
0
189,821
5
L
Vamana
5,663
566
82
8
0
205,036
0
L
Ravana
5,064
506
53
5
0
226,533
1
L
Hera
5,038
504
61
6
0
152,347
0
W
Surtr
6,969
697
87
9
0
205,990
4
L
Baron Samedi
5,196
520
26
3
0
202,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role