Player Matchup

Artio
Artio
Beircheart
Artio
Level 159
God Stats
3W - 3L
1,497 SR
Queue Stats
52W - 61L
1,511 Elo+
Party 1
Agni
Agni
DeadringerGG
Agni
Level 185
God Stats
11W - 11L
1,725 SR
Queue Stats
118W - 116L
1,621 Elo+
Party 1
Martichoras
Martichoras
Megaman2364
Martichoras
Level 159
God Stats
4W - 2L
1,951 SR
Queue Stats
29W - 30L
1,538 Elo+
Party 1
Lancelot
Lancelot
TiersDontFall
Lancelot
Level 164
God Stats
10W - 11L
1,512 SR
Queue Stats
133W - 136L
1,581 Elo+
Party 1
Bellona
Bellona
kidchumchum
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 35L
1,551 Elo+
Solo
Team Averages
Level 141
1,637 SR
1,561 Elo+

VS

Team Averages
Level 144
1,552 SR
1,548 Elo+
Maui
Maui
 
Maui
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DKDonnor
Raijin
Level 130
God Stats
1W - 2L
1,478 SR
Queue Stats
37W - 37L
1,552 Elo+
Party 2
Artemis
Artemis
Exceluis13
Artemis
Level 112
God Stats
6W - 7L
1,476 SR
Queue Stats
36W - 51L
1,493 Elo+
Party 2
Arachne
Arachne
TheDemiGodKratos
Arachne
Level 144
God Stats
0W - 1L
1,588 SR
Queue Stats
26W - 23L
1,578 Elo+
Party 2
Surtr
Surtr
YourConscience6
Surtr
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
91W - 74L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 0 / 3
5,307
531
3,131
5,356
3,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 3
6,286
629
4,877
2,842
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Megaman2364
Martichoras
11
1 / 0 / 1
5,689
569
4,005
6,027
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
TiersDontFall
Lancelot
10
4 / 1 / 1
5,790
579
5,693
5,593
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
kidchumchum
Bellona
11
0 / 0 / 0
5,935
594
1,971
5,971
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 1
4,916
492
1,599
7,888
4,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
DKDonnor
Raijin
10
1 / 2 / 0
5,423
542
1,445
5,031
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Exceluis13
Artemis
10
0 / 2 / 0
5,033
503
4,649
6,084
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 2 / 0
4,538
454
1,794
8,516
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,309
531
3,104
6,404
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
1
0.5
W
Artio
0
0
3
1.5
L
Raijin
DKDonnor
Raijin
1
2
0
0.5
W
1
0
3
2.5
L
Artemis
Exceluis13
Artemis
0
2
0
0
W
Martichoras
Megaman2364
Martichoras
1
0
1
1.5
L
0
2
0
0
W
Lancelot
TiersDontFall
Lancelot
4
1
1
4.5
L
0
0
0
0
W
Bellona
kidchumchum
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
12,591
25,789
Taken
33,923
14,234
Mitigated
14,163
9,869
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,599
699
0
1,692
7,888
4,355
0
2,470
5,352
13,666
0
W
Artio
3,131
377
397
2,930
5,356
3,272
0
1,125
4,185
9,090
795
L
Raijin
DKDonnor
Raijin
1,445
187
0
761
5,031
1,513
0
2,131
2,670
29,572
607
W
4,877
357
0
514
2,842
945
0
526
2,155
59,992
0
L
Artemis
Exceluis13
Artemis
4,649
2,338
0
2,542
6,084
2,190
0
626
5,458
0
39,504
W
Martichoras
Megaman2364
Martichoras
4,005
1,124
0
1,737
6,027
2,633
0
327
5,700
0
51,859
L
1,794
985
0
3,782
8,516
2,669
0
1,183
7,287
0
31,004
W
Lancelot
TiersDontFall
Lancelot
5,693
1,766
0
694
5,593
2,753
0
866
4,627
0
32,911
L
3,104
1,085
0
2,150
6,404
3,436
0
975
5,345
510
36,107
W
Bellona
kidchumchum
Bellona
1,971
1,024
0
3,597
5,971
4,631
0
128
5,471
0
44,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
25,219
364
Minions Killed
314
0
Camps Cleared
0
1,021,452
Distance Traveled
959,959
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,916
492
18
2
0
209,952
2
W
Artio
5,307
531
18
2
0
221,486
6
L
Raijin
5,423
542
88
9
0
191,028
0
W
Agni
6,286
629
108
11
0
208,113
3
L
Artemis
5,033
503
71
7
0
172,223
0
W
Martichoras
5,689
569
89
9
0
165,431
0
L
Arachne
4,538
454
55
6
0
214,810
0
W
Lancelot
5,790
579
55
6
0
244,810
3
L
Surtr
5,309
531
82
8
0
171,946
0
W
Bellona
5,935
594
94
9
0
181,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role