Player Matchup

Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
AdminK
Hou Yi
Diamond II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 47L
2,259 MMR
Party 1
Charon
Charon
Diamond II
BiKeLiFeZaCh
Charon
Diamond II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
2,231 MMR
Party 1
Poseidon
Poseidon
Diamond III
Chillynn
Poseidon
Diamond III
Level 168
God Stats
7W - 5L
1,635 SR
Queue Stats
226W - 211L
2,284 MMR
Solo
Cabrakan
Cabrakan
Masters
NumeratorBaron
Cabrakan
Masters
Level 212
God Stats
3W - 0L
1,855 SR
Queue Stats
41W - 15L
2,484 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 172
1,598 SR
2,151 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,696 SR
2,021 MMR
Camazotz
Camazotz
Platinum III
 
Camazotz
Platinum III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Odin
Odin
Diamond V
KingNicholsx
Odin
Diamond V
Level 210
God Stats
2W - 1L
1,893 SR
Queue Stats
321W - 317L
2,236 MMR
Solo
Lancelot
Lancelot
Masters
Tarzvn
Lancelot
Masters
Level 163
God Stats
0W - 1L
1,709 SR
Queue Stats
65W - 34L
2,508 MMR
Party 3
Ganesha
Ganesha
Masters
YayitoGotPerks
Ganesha
Masters
Level 156
God Stats
4W - 2L
1,879 SR
Queue Stats
67W - 62L
2,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 1 / 7
6,078
608
6,119
8,275
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
AdminK
Hou Yi
13
1 / 0 / 3
6,690
669
5,707
6,596
2,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
10
2 / 0 / 7
6,428
643
4,612
5,538
4,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Chillynn
Poseidon
12
2 / 2 / 1
6,629
663
3,178
4,154
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
13
6 / 0 / 4
7,740
774
9,340
5,010
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
ThorSun WukongAthena

VS

Bans
ThanatosSobekKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
1 / 2 / 1
6,510
651
3,856
8,092
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
 
Heimdallr
11
0 / 2 / 1
5,779
578
3,977
6,951
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 4 / 0
4,807
481
1,716
10,901
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Tarzvn
Lancelot
10
2 / 3 / 0
5,659
566
4,265
8,575
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,138
514
2,858
9,132
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
7
6.5
L
Camazotz
 
Camazotz
1
2
1
0.75
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Hou Yi
AdminK
Hou Yi
1
0
3
2.5
W
Charon
2
0
7
5.5
W
Poseidon
Chillynn
Poseidon
2
2
1
1.25
L
0
4
0
0
W
Cabrakan
6
0
4
8
L
Lancelot
Tarzvn
Lancelot
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
16,672
29,573
Taken
43,651
16,165
Mitigated
21,009
10,909
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,119
1,097
0
1,728
8,275
3,627
0
631
7,644
0
43,288
L
Camazotz
 
Camazotz
3,856
1,334
0
2,180
8,092
2,888
0
2,861
4,907
0
60,962
L
Heimdallr
 
Heimdallr
3,977
1,931
0
2,461
6,951
2,956
0
880
6,071
0
52,624
W
Hou Yi
AdminK
Hou Yi
5,707
3,931
0
4,349
6,596
2,987
0
886
5,710
0
64,192
W
Charon
4,612
1,197
0
2,096
5,538
4,489
0
1,163
4,375
18,521
1,051
W
Poseidon
Chillynn
Poseidon
3,178
686
0
264
4,154
1,429
44
0
4,154
56,075
0
L
1,716
40
0
3,070
10,901
4,986
0
6,529
3,564
0
25,297
W
Cabrakan
9,340
1,605
0
2,472
5,010
3,633
60
178
4,832
47,535
1,470
L
Lancelot
Tarzvn
Lancelot
4,265
765
0
3,609
8,575
3,581
0
1,982
6,497
0
38,984
L
2,858
490
0
2,352
9,132
6,598
0
3,346
5,692
13,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
27,893
403
Minions Killed
350
0
Camps Cleared
0
1,126,036
Distance Traveled
1,135,380
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,078
608
67
7
0
259,584
2
L
Camazotz
6,510
651
111
11
0
219,533
0
L
Heimdallr
5,779
578
118
12
0
197,346
1
W
Hou Yi
6,690
669
121
12
0
196,951
1
W
Charon
6,428
643
13
1
0
220,715
4
W
Poseidon
6,629
663
116
12
0
238,740
1
L
Odin
4,807
481
48
5
0
185,824
0
W
Cabrakan
7,740
774
86
9
0
210,046
0
L
Lancelot
5,659
566
71
7
0
273,913
0
L
Ganesha
5,138
514
2
0
0
258,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role