Player Matchup

Hachiman
Hachiman
IIZ_NEMESIS_ZII
Hachiman
Level 109
God Stats
5W - 4L
1,822 SR
Queue Stats
215W - 213L
1,500 Elo+
Party 1
Thoth
Thoth
MTSP33D
Thoth
Level 98
God Stats
2W - 2L
1,840 SR
Queue Stats
267W - 242L
1,541 Elo+
Party 3
Surtr
Surtr
kittycatcareasy
Surtr
Level 141
God Stats
3W - 2L
1,454 SR
Queue Stats
106W - 94L
1,574 Elo+
Party 3
Kuzenbo
Kuzenbo
xJay-96
Kuzenbo
Level 108
God Stats
3W - 1L
1,616 SR
Queue Stats
197W - 192L
1,504 Elo+
Party 1
Mercury
Mercury
xKallo-
Mercury
Level 109
God Stats
3W - 6L
1,223 SR
Queue Stats
199W - 200L
1,511 Elo+
Party 1
Team Averages
Level 113
1,591 SR
1,526 Elo+

VS

Team Averages
Level 92
1,508 SR
1,489 Elo+
Pele
Pele
A Boul Luke
Pele
Level 127
God Stats
1W - 4L
1,273 SR
Queue Stats
101W - 129L
1,457 Elo+
Party 2
Chernobog
Chernobog
Blazing Star226
Chernobog
Level 130
God Stats
0W - 2L
1,264 SR
Queue Stats
148W - 142L
1,538 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SgoDen12
Cu Chulainn
Level 98
God Stats
19W - 11L
1,747 SR
Queue Stats
630W - 627L
1,435 Elo+
Solo
Hades
Hades
SlinkySaucer596
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
sneakytaco816
Ix Chel
Level 86
God Stats
4W - 2L
1,757 SR
Queue Stats
66W - 74L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 0 / 1
7,274
520
4,022
7,762
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
MTSP33D
Thoth
13
3 / 4 / 5
8,011
572
7,567
8,407
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 2
9,836
703
9,591
8,818
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
xJay-96
Kuzenbo
11
0 / 1 / 3
6,775
484
4,085
13,559
13,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
xKallo-
Mercury
15
3 / 2 / 3
7,845
560
3,121
10,325
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
7,496
535
5,500
11,979
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Blazing Star226
Chernobog
13
1 / 2 / 0
7,292
521
6,327
8,873
4,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SgoDen12
Cu Chulainn
11
1 / 0 / 1
6,986
499
6,595
10,917
8,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

10
0 / 5 / 1
5,442
389
877
8,008
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
12
0 / 4 / 3
7,351
525
4,509
9,137
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Chernobog
Blazing Star226
Chernobog
1
2
0
0.5
W
Hachiman
0
0
1
0.5
W
Thoth
MTSP33D
Thoth
3
4
5
1.38
L
Cu Chulainn
SgoDen12
Cu Chulainn
1
0
1
1.5
L
0
5
1
0.1
W
8
0
2
9
L
Ix Chel
0
4
3
0.38
W
Kuzenbo
xJay-96
Kuzenbo
0
1
3
1.5
W
Mercury
xKallo-
Mercury
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
23,808
48,871
Taken
48,914
30,709
Mitigated
27,032
11,524
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,500
1,188
0
5,067
11,979
4,605
0
2,401
9,478
0
61,810
L
Chernobog
Blazing Star226
Chernobog
6,327
3,548
0
2,878
8,873
4,014
72
2,290
6,486
0
74,707
W
Hachiman
4,022
1,528
0
2,446
7,762
2,739
624
35
7,727
0
61,299
W
Thoth
MTSP33D
Thoth
7,567
425
0
1,690
8,407
2,755
37
2,980
5,427
57,965
0
L
Cu Chulainn
SgoDen12
Cu Chulainn
6,595
410
0
3,684
10,917
8,976
0
2,628
8,237
44
31,290
L
877
286
0
1,333
8,008
5,810
0
444
6,968
14,267
0
W
9,591
2,745
0
2,809
8,818
6,865
55
855
7,835
2,439
71,682
L
Ix Chel
4,509
521
579
1,782
9,137
3,627
57
4,907
4,182
50,246
3,594
W
Kuzenbo
xJay-96
Kuzenbo
4,085
1,931
0
3,334
13,559
13,665
0
683
12,876
30,996
0
W
Mercury
xKallo-
Mercury
3,121
1,197
0
1,245
10,325
4,685
0
554
9,731
0
60,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
34,567
461
Minions Killed
405
0
Camps Cleared
0
1,468,080
Distance Traveled
1,339,062
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,496
535
101
7
0
307,253
1
L
Chernobog
7,292
521
139
10
0
274,909
3
W
Hachiman
7,274
520
121
9
0
250,698
3
W
Thoth
8,011
572
100
7
0
257,085
0
L
Cu Chulainn
6,986
499
37
3
0
292,027
4
L
Hades
5,442
389
23
2
0
219,083
0
W
Surtr
9,836
703
115
8
0
316,537
2
L
Ix Chel
7,351
525
105
8
0
245,790
0
W
Kuzenbo
6,775
484
34
2
0
293,066
2
W
Mercury
7,845
560
91
7
0
350,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role