Player Matchup

Kukulkan
Kukulkan
GaelicMarauder
Kukulkan
Level 156
God Stats
1W - 2L
1,213 SR
Queue Stats
113W - 92L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Rocketman420774
Ao Kuang
Level 107
God Stats
4W - 1L
1,771 SR
Queue Stats
56W - 50L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Snoko-_-
Cthulhu
Level 132
God Stats
4W - 4L
1,345 SR
Queue Stats
93W - 75L
1,549 Elo+
Party 2
Anhur
Anhur
fartballs34
Anhur
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 113L
1,591 Elo+
Party 2
Bacchus
Bacchus
skkymarine
Bacchus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 137L
1,549 Elo+
Party 2
Team Averages
Level 125
1,466 SR
1,548 Elo+

VS

Team Averages
Level 124
1,611 SR
1,570 Elo+
Nemesis
Nemesis
GoldGuardian666
Nemesis
Level 104
God Stats
4W - 7L
1,500 SR
Queue Stats
134W - 118L
1,736 Elo+
Solo
Tiamat
Tiamat
Kaedeso
Tiamat
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
Lucinα
Cliodhna
Level 159
God Stats
4W - 2L
1,592 SR
Queue Stats
38W - 30L
1,538 Elo+
Party 1
Khepri
Khepri
NytePanda
Khepri
Level 68
God Stats
3W - 1L
1,827 SR
Queue Stats
69W - 68L
1,550 Elo+
Party 3
Chiron
Chiron
TheNyte-Wolf
Chiron
Level 149
God Stats
2W - 2L
1,634 SR
Queue Stats
101W - 92L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 2 / 2
10,208
638
6,596
7,520
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
16
5 / 2 / 3
9,349
584
9,568
20,805
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Snoko-_-
Cthulhu
16
9 / 1 / 6
11,054
691
15,084
16,137
19,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 1 / 1
8,851
553
7,442
11,777
4,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
skkymarine
Bacchus
13
2 / 1 / 9
8,782
549
8,412
15,043
17,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
7,991
499
4,864
15,374
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Kaedeso
Tiamat
14
2 / 3 / 1
8,257
516
5,889
8,330
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
Lucinα
Cliodhna
15
5 / 5 / 1
8,491
531
11,259
18,626
8,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
NytePanda
Khepri
10
0 / 4 / 0
6,867
429
4,018
13,870
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
13
0 / 2 / 0
7,390
462
8,902
11,068
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
7
7
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
2
2
3
L
0
8
1
0.06
L
Tiamat
Kaedeso
Tiamat
2
3
1
0.83
L
Cliodhna
Lucinα
Cliodhna
5
5
1
1.1
L
Khepri
NytePanda
Khepri
0
4
0
0
W
Ao Kuang
5
2
3
3.25
W
Cthulhu
Snoko-_-
Cthulhu
9
1
6
12
L
Chiron
0
2
0
0
W
1
1
1
1.5
W
Bacchus
skkymarine
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
34,932
71,282
Taken
67,268
52,989
Mitigated
35,235
22,986
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,596
1,112
0
853
7,520
3,263
221
1,376
6,044
96,127
1,104
L
4,864
2,168
0
2,283
15,374
6,691
96
7,504
7,051
0
54,220
L
Tiamat
Kaedeso
Tiamat
5,889
1,128
0
2,273
8,330
5,660
0
6,011
2,231
59,156
958
L
Cliodhna
Lucinα
Cliodhna
11,259
2,733
0
6,500
18,626
8,081
0
11,112
7,310
0
75,401
L
Khepri
NytePanda
Khepri
4,018
381
0
1,792
13,870
10,493
0
7,218
6,530
18,295
170
W
Ao Kuang
9,568
3,322
0
10,899
20,805
8,436
0
3,542
16,961
64,935
1,811
W
Cthulhu
Snoko-_-
Cthulhu
15,084
2,071
144
3,215
16,137
19,498
55
760
15,328
65,063
5,101
L
Chiron
8,902
2,850
645
2,980
11,068
4,310
0
3,954
7,013
0
71,625
W
7,442
4,459
0
5,169
11,777
4,737
0
1,635
10,142
0
83,460
W
Bacchus
skkymarine
Bacchus
8,412
1,601
0
2,706
15,043
17,055
9
2,218
12,652
26,962
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
38,996
567
Minions Killed
486
0
Camps Cleared
0
1,692,133
Distance Traveled
1,529,516
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,208
638
174
11
0
346,219
4
L
Nemesis
7,991
499
93
6
0
304,513
2
L
Tiamat
8,257
516
129
8
0
290,248
0
L
Cliodhna
8,491
531
119
7
0
316,230
0
L
Khepri
6,867
429
27
2
0
323,943
2
W
Ao Kuang
9,349
584
106
7
0
358,151
0
W
Cthulhu
11,054
691
121
8
0
328,824
0
L
Chiron
7,390
462
118
7
0
294,582
3
W
Anhur
8,851
553
132
8
0
302,765
2
W
Bacchus
8,782
549
34
2
0
356,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role