Player Matchup

Thor
Thor
 
Thor
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DeadCrazyy
Zhong Kui
Level 152
God Stats
1W - 1L
1,768 SR
Queue Stats
66W - 72L
1,603 Elo+
Party 2
Loki
Loki
Ralundr
Loki
Level 212
God Stats
0W - 2L
1,254 SR
Queue Stats
74W - 70L
1,620 Elo+
Party 2
Chaac
Chaac
patotron
Chaac
Level 127
God Stats
4W - 4L
1,456 SR
Queue Stats
200W - 163L
1,590 Elo+
Solo
Geb
Geb
skullface889
Geb
Level 168
God Stats
4W - 4L
1,643 SR
Queue Stats
60W - 57L
1,614 Elo+
Party 2
Team Averages
Level 174
1,524 SR
1,585 Elo+

VS

Team Averages
Level 124
1,471 SR
1,645 Elo+
Sylvanus
Sylvanus
ElCombate
Sylvanus
Level 68
God Stats
3W - 5L
1,554 SR
Queue Stats
73W - 56L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
EthanM125
Ne Zha
Level 86
God Stats
1W - 0L
1,235 SR
Queue Stats
8W - 2L
1,800 Elo+
Party 1
Ra
Ra
FirexFalcon
Ra
Level 191
God Stats
10W - 3L
1,346 SR
Queue Stats
221W - 236L
1,641 Elo+
Party 1
Bellona
Bellona
KemestN7
Bellona
Level 128
God Stats
64W - 34L
1,721 SR
Queue Stats
388W - 348L
1,563 Elo+
Solo
Ravana
Ravana
Yomag
Ravana
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 35L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 3
5,245
477
3,092
8,473
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
DeadCrazyy
Zhong Kui
11
3 / 3 / 1
6,155
560
5,493
8,271
5,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Ralundr
Loki
12
1 / 3 / 1
6,023
548
2,788
9,149
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
patotron
Chaac
11
0 / 1 / 0
5,690
517
4,117
7,965
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 3
4,690
426
3,253
9,603
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElCombate
Sylvanus
10
2 / 1 / 4
6,199
564
4,518
6,671
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
EthanM125
Ne Zha
13
4 / 1 / 3
7,302
664
9,602
7,801
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 2
6,354
578
5,362
6,291
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
KemestN7
Bellona
13
1 / 0 / 0
7,562
687
5,447
8,662
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Yomag
Ravana
13
2 / 0 / 0
6,496
591
2,224
3,834
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
11
11
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
3
1.5
L
Zhong Kui
DeadCrazyy
Zhong Kui
3
3
1
1.17
W
Sylvanus
ElCombate
Sylvanus
2
1
4
4
W
Ne Zha
EthanM125
Ne Zha
4
1
3
5.5
W
2
2
2
1.5
W
Bellona
KemestN7
Bellona
1
0
0
1
L
Loki
Ralundr
Loki
1
3
1
0.5
W
Ravana
Yomag
Ravana
2
0
0
2
L
Chaac
patotron
Chaac
0
1
0
0
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,743
Damage
27,153
43,461
Taken
33,259
20,599
Mitigated
22,292
14,643
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,092
215
0
3,842
8,473
2,987
0
2,230
6,155
0
39,104
L
Zhong Kui
DeadCrazyy
Zhong Kui
5,493
336
0
3,855
8,271
5,863
0
2,726
5,328
38,343
2,038
W
Sylvanus
ElCombate
Sylvanus
4,518
1,254
740
1,142
6,671
4,806
0
3,499
2,836
18,530
8,472
W
Ne Zha
EthanM125
Ne Zha
9,602
3,383
0
2,447
7,801
3,738
177
1,511
6,126
0
59,339
W
5,362
455
588
1,919
6,291
2,721
0
2,995
3,186
50,768
0
W
Bellona
KemestN7
Bellona
5,447
1,088
0
3,560
8,662
9,096
0
0
7,800
0
56,138
L
Loki
Ralundr
Loki
2,788
438
0
2,196
9,149
2,567
0
578
8,571
0
43,283
W
Ravana
Yomag
Ravana
2,224
505
0
2,745
3,834
1,931
0
771
3,023
0
50,726
L
Chaac
patotron
Chaac
4,117
617
0
3,990
7,965
5,425
0
0
6,981
0
39,175
L
3,253
326
0
760
9,603
3,757
0
3,452
6,016
13,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
33,913
304
Minions Killed
421
0
Camps Cleared
0
1,127,779
Distance Traveled
1,181,118
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,245
477
65
6
0
252,925
0
L
Zhong Kui
6,155
560
79
7
0
202,162
3
W
Sylvanus
6,199
564
42
4
0
226,819
4
W
Ne Zha
7,302
664
92
8
0
229,264
0
W
Ra
6,354
578
94
9
0
242,229
2
W
Bellona
7,562
687
111
10
0
191,187
2
L
Loki
6,023
548
67
6
0
221,969
2
W
Ravana
6,496
591
82
7
0
291,619
3
L
Chaac
5,690
517
76
7
0
229,452
3
L
Geb
4,690
426
17
2
0
221,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role