Player Matchup

Sylvanus
Sylvanus
Daniel_Ipock
Sylvanus
Level 67
God Stats
28W - 19L
1,630 SR
Queue Stats
70W - 65L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
LiLxChIcKeN
Ah Puch
Level 61
God Stats
21W - 25L
1,444 SR
Queue Stats
106W - 131L
1,342 Elo+
Party 3
Thanatos
Thanatos
Phoenix320
Thanatos
Level 104
God Stats
3W - 7L
1,439 SR
Queue Stats
69W - 71L
1,400 Elo+
Solo
Chiron
Chiron
ProsaicFGC
Chiron
Level 101
God Stats
3W - 0L
1,828 SR
Queue Stats
40W - 42L
1,458 Elo+
Party 1
Cerberus
Cerberus
Sesefrx
Cerberus
Level 123
God Stats
2W - 5L
1,321 SR
Queue Stats
248W - 267L
1,413 Elo+
Party 3
Team Averages
Level 91
1,532 SR
1,422 Elo+

VS

Team Averages
Level 109
1,663 SR
1,437 Elo+
Danzaburou
Danzaburou
Avick25
Danzaburou
Level 79
God Stats
5W - 5L
1,650 SR
Queue Stats
27W - 23L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Haku-maruwu
Nu Wa
Level 122
God Stats
16W - 11L
1,671 SR
Queue Stats
203W - 188L
1,495 Elo+
Solo
Bastet
Bastet
JOSIE378
Bastet
Level 126
God Stats
8W - 7L
1,723 SR
Queue Stats
93W - 105L
1,444 Elo+
Solo
Tiamat
Tiamat
Seutekh
Tiamat
Level 109
God Stats
46W - 43L
1,499 SR
Queue Stats
162W - 166L
1,433 Elo+
Solo
Bake Kujira
Bake Kujira
Shipnx
Bake Kujira
Level 109
God Stats
21W - 11L
1,775 SR
Queue Stats
34W - 34L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daniel_Ipock
Sylvanus
12
0 / 0 / 5
7,347
490
5,927
11,268
7,551
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
LiLxChIcKeN
Ah Puch
12
0 / 4 / 4
7,531
502
4,341
11,618
3,866
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Phoenix320
Thanatos
17
6 / 0 / 2
9,031
602
6,424
12,820
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
ProsaicFGC
Chiron
13
6 / 1 / 0
7,780
519
13,415
12,459
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Sesefrx
Cerberus
14
2 / 1 / 1
8,624
575
5,415
12,660
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avick25
Danzaburou
11
0 / 3 / 1
6,459
431
7,800
11,939
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
7,930
529
9,552
5,838
1,830
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
JOSIE378
Bastet
13
4 / 3 / 1
7,632
509
8,848
12,656
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Seutekh
Tiamat
12
2 / 5 / 1
7,163
478
5,476
9,629
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Shipnx
Bake Kujira
9
0 / 2 / 1
5,558
371
5,752
13,524
13,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Avick25
Danzaburou
0
3
1
0.17
W
Sylvanus
Daniel_Ipock
Sylvanus
0
0
5
2.5
L
0
1
1
0.5
L
Bastet
JOSIE378
Bastet
4
3
1
1.5
W
Ah Puch
LiLxChIcKeN
Ah Puch
0
4
4
0.5
W
Thanatos
Phoenix320
Thanatos
6
0
2
7
W
Chiron
ProsaicFGC
Chiron
6
1
0
6
W
Cerberus
Sesefrx
Cerberus
2
1
1
2.5
L
Tiamat
Seutekh
Tiamat
2
5
1
0.5
L
Bake Kujira
Shipnx
Bake Kujira
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
37,428
60,825
Taken
53,586
28,838
Mitigated
29,212
33,179
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Avick25
Danzaburou
7,800
2,013
0
5,449
11,939
4,550
0
1,813
10,126
0
50,316
W
Sylvanus
Daniel_Ipock
Sylvanus
5,927
1,789
4,484
4,602
11,268
7,551
0
4,301
6,967
25,260
282
L
9,552
2,634
0
2,261
5,838
1,830
118
3,840
1,998
70,975
0
L
Bastet
JOSIE378
Bastet
8,848
3,009
0
2,615
12,656
4,922
0
2,809
9,847
0
60,998
W
Ah Puch
LiLxChIcKeN
Ah Puch
4,341
284
0
2,514
11,618
3,866
0
5,718
5,224
42,663
1,335
W
Thanatos
Phoenix320
Thanatos
6,424
1,740
0
11,012
12,820
6,257
0
1,174
11,606
0
94,192
W
Chiron
ProsaicFGC
Chiron
13,415
4,701
951
2,614
12,459
5,406
140
2,871
9,588
0
67,066
W
Cerberus
Sesefrx
Cerberus
5,415
320
0
7,002
12,660
5,758
0
5,806
6,854
64,227
12,694
L
Tiamat
Seutekh
Tiamat
5,476
343
0
1,651
9,629
4,531
220
3,502
6,127
33,418
895
L
Bake Kujira
Shipnx
Bake Kujira
5,752
3,087
156
1,627
13,524
13,379
74
3,436
10,088
24,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
34,742
509
Minions Killed
383
0
Camps Cleared
0
1,438,223
Distance Traveled
1,346,347
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,459
431
78
5
0
247,222
0
W
Sylvanus
7,347
490
39
3
0
274,432
2
L
Nu Wa
7,930
529
114
8
0
273,648
9
L
Bastet
7,632
509
79
5
0
328,826
1
W
Ah Puch
7,531
502
69
5
0
269,657
9
W
Thanatos
9,031
602
136
9
0
346,821
0
W
Chiron
7,780
519
103
7
0
267,784
0
W
Cerberus
8,624
575
162
11
0
279,529
4
L
Tiamat
7,163
478
73
5
0
190,662
0
L
Bake Kujira
5,558
371
39
3
0
305,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role