Player Matchup

Tsukuyomi
Tsukuyomi
Figguh
Tsukuyomi
Level 33
God Stats
3W - 0L
1,749 SR
Queue Stats
83W - 70L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
LordLopi
Ne Zha
Level 145
God Stats
2W - 1L
1,534 SR
Queue Stats
99W - 93L
1,468 Elo+
Party 1
Chronos
Chronos
MascaliJulian21
Chronos
Level 80
God Stats
5W - 1L
1,514 SR
Queue Stats
41W - 30L
1,475 Elo+
Solo
Chaac
Chaac
fuhz671
Chaac
Level 63
God Stats
1W - 4L
1,240 SR
Queue Stats
78W - 84L
1,428 Elo+
Party 1
Eset
Eset
mil_nacht
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,458 Elo+
Solo
Team Averages
Level 77
1,507 SR
1,459 Elo+

VS

Team Averages
Level 99
1,515 SR
1,412 Elo+
Bacchus
Bacchus
AustiXnx
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,448 Elo+
Solo
Sol
Sol
Frankdup14
Sol
Level 123
God Stats
39W - 32L
1,398 SR
Queue Stats
244W - 237L
1,464 Elo+
Solo
Nut
Nut
Heybigmont
Nut
Level 97
God Stats
1W - 2L
1,676 SR
Queue Stats
84W - 95L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
Spankalicious17
Gilgamesh
Level 126
God Stats
19W - 25L
1,500 SR
Queue Stats
646W - 635L
1,484 Elo+
Solo
Pele
Pele
lakiesha26
Pele
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 64L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Figguh
Tsukuyomi
9
1 / 1 / 4
5,282
587
3,133
5,791
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
LordLopi
Ne Zha
8
0 / 1 / 4
5,079
564
3,828
6,761
4,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
4,889
543
5,475
5,148
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
fuhz671
Chaac
11
2 / 2 / 0
6,196
688
3,690
7,442
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eset
10
4 / 2 / 1
6,126
681
4,181
5,817
2,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AustiXnx
Bacchus
9
0 / 1 / 0
5,205
578
3,042
7,336
6,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 1
4,999
555
1,989
2,166
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
0 / 2 / 0
4,702
522
2,876
6,645
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Spankalicious17
Gilgamesh
9
2 / 2 / 0
5,356
595
6,007
10,332
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,100
567
3,809
8,357
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
5
6
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AustiXnx
Bacchus
0
1
0
0
W
Tsukuyomi
Figguh
Tsukuyomi
1
1
4
3
L
2
0
1
2.5
L
0
2
0
0
W
Ne Zha
LordLopi
Ne Zha
0
1
4
2
W
1
0
2
2
L
Gilgamesh
Spankalicious17
Gilgamesh
2
2
0
1
W
Chaac
fuhz671
Chaac
2
2
0
1
L
1
3
1
0.5
W
Eset
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
17,723
30,959
Taken
34,836
16,350
Mitigated
20,716
9,517
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AustiXnx
Bacchus
3,042
486
0
2,120
7,336
6,702
0
3,049
4,287
17,836
0
W
Tsukuyomi
Figguh
Tsukuyomi
3,133
952
0
2,967
5,791
2,016
168
432
5,315
0
28,122
L
1,989
1,029
0
1,079
2,166
461
0
460
1,666
22,541
0
L
2,876
1,905
0
1,430
6,645
2,419
0
2,160
4,445
0
35,183
W
Ne Zha
LordLopi
Ne Zha
3,828
392
0
2,006
6,761
4,432
0
2,137
4,624
0
19,752
W
5,475
2,925
0
1,087
5,148
1,742
0
905
4,155
30,698
0
L
Gilgamesh
Spankalicious17
Gilgamesh
6,007
1,923
0
2,042
10,332
8,101
0
1,653
8,023
0
27,621
W
Chaac
fuhz671
Chaac
3,690
1,003
0
2,988
7,442
6,000
0
0
6,942
0
33,763
L
3,809
897
0
1,072
8,357
3,033
0
1,868
6,311
0
35,667
W
Eset
4,181
280
0
469
5,817
2,160
240
1,557
4,260
31,976
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
25,362
247
Minions Killed
219
0
Camps Cleared
0
945,106
Distance Traveled
818,868
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,205
578
20
2
0
204,209
0
W
Tsukuyomi
5,282
587
45
5
0
212,734
0
L
Sol
4,999
555
32
4
0
77,003
0
L
Nut
4,702
522
62
7
0
166,568
2
W
Ne Zha
5,079
564
23
3
0
221,086
4
W
Chronos
4,889
543
51
6
0
174,674
0
L
Gilgamesh
5,356
595
47
5
0
178,138
0
W
Chaac
6,196
688
71
8
0
158,983
0
L
Pele
5,100
567
58
6
0
192,950
1
W
Eset
6,126
681
57
6
0
177,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role