Player Matchup

Khepri
Khepri
Silver I
Chivalric
Khepri
Silver I
Level 158
God Stats
1W - 1L
1,681 SR
Queue Stats
91W - 98L
1,107 MMR
Solo
Tiamat
Tiamat
Gold V
CyatMantis
Tiamat
Gold V
Level 158
God Stats
3W - 5L
1,624 SR
Queue Stats
179W - 186L
1,146 MMR
Solo
Hercules
Hercules
Silver III
LebiaronJmes
Hercules
Silver III
Level 142
God Stats
1W - 4L
1,529 SR
Queue Stats
165W - 195L
1,119 MMR
Solo
Anhur
Anhur
Silver I
Lete
Anhur
Silver I
Level 145
God Stats
7W - 10L
1,553 SR
Queue Stats
143W - 155L
1,141 MMR
Solo
Achilles
Achilles
Silver I
woollffprincess
Achilles
Silver I
Level 152
God Stats
11W - 13L
1,636 SR
Queue Stats
226W - 242L
1,108 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,605 SR
1,124 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,581 SR
1,124 MMR
Neith
Neith
Silver I
CantTouchLoki
Neith
Silver I
Level 77
God Stats
10W - 9L
1,650 SR
Queue Stats
233W - 273L
1,130 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
CrucialKenley
Tsukuyomi
Silver V
Level 69
God Stats
25W - 15L
1,493 SR
Queue Stats
35W - 45L
900 MMR
Party 1
Ares
Ares
Bronze III
ElJnugz
Ares
Bronze III
Level 108
God Stats
1W - 0L
1,402 SR
Queue Stats
4W - 6L
1,316 MMR
Party 1
Chiron
Chiron
Silver I
GGalaXis
Chiron
Silver I
Level 64
God Stats
10W - 4L
1,702 SR
Queue Stats
44W - 53L
1,124 MMR
Solo
Jormungandr
Jormungandr
Silver I
Punisher1418
Jormungandr
Silver I
Level 63
God Stats
46W - 36L
1,659 SR
Queue Stats
154W - 159L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chivalric
Khepri
12
0 / 4 / 2
7,840
392
5,354
19,003
18,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
CyatMantis
Tiamat
16
1 / 1 / 1
9,267
463
13,772
10,202
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LebiaronJmes
Hercules
14
1 / 6 / 0
8,204
410
7,225
24,534
18,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Lete
Anhur
12
0 / 9 / 1
7,854
393
7,348
18,782
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
1 / 2 / 1
8,508
425
5,475
21,451
20,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniKing ArthurBastetHachiman

VS

Bans
LokiVamanaCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
11,013
551
15,630
18,283
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
CrucialKenley
Tsukuyomi
18
2 / 0 / 10
10,295
515
10,558
12,111
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
ElJnugz
Ares
16
1 / 1 / 9
10,358
518
6,554
15,028
15,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
GGalaXis
Chiron
18
13 / 0 / 4
11,789
589
18,966
11,435
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
Punisher1418
Jormungandr
19
3 / 1 / 7
12,270
614
14,117
16,267
19,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
22
22
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Khepri
Chivalric
Khepri
0
4
2
0.25
W
Tsukuyomi
CrucialKenley
Tsukuyomi
2
0
10
7
L
Tiamat
CyatMantis
Tiamat
1
1
1
1.5
W
Ares
ElJnugz
Ares
1
1
9
5.5
W
Chiron
GGalaXis
Chiron
13
0
4
15
L
Hercules
LebiaronJmes
Hercules
1
6
0
0.17
L
Anhur
Lete
Anhur
0
9
1
0.06
W
Jormungandr
Punisher1418
Jormungandr
3
1
7
6.5
L
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
65,825
93,972
Taken
73,124
69,900
Mitigated
54,103
18,917
Healing
26,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,630
5,175
0
8,079
18,283
8,790
152
12,274
5,720
0
95,575
L
Khepri
Chivalric
Khepri
5,354
297
0
2,712
19,003
18,407
0
2,665
16,338
33,589
0
W
Tsukuyomi
CrucialKenley
Tsukuyomi
10,558
2,083
0
6,464
12,111
6,044
1,361
1,599
10,433
0
101,630
L
Tiamat
CyatMantis
Tiamat
13,772
725
0
2,722
10,202
7,034
0
506
9,696
78,004
0
W
Ares
ElJnugz
Ares
6,554
808
0
2,045
15,028
15,150
1,171
2,935
11,877
39,132
1,870
W
Chiron
GGalaXis
Chiron
18,966
8,836
1,861
7,034
11,435
4,787
765
1,944
9,462
0
103,484
L
Hercules
LebiaronJmes
Hercules
7,225
2,006
0
5,334
24,534
18,802
313
5,986
18,548
0
67,933
L
Anhur
Lete
Anhur
7,348
5,430
0
3,209
18,782
5,454
0
4,182
14,600
0
53,414
W
Jormungandr
Punisher1418
Jormungandr
14,117
4,735
0
1,307
16,267
19,332
70
561
15,654
112,766
4,395
L
Achilles
5,475
533
0
4,940
21,451
20,203
0
6,565
14,886
0
69,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,673
Gold Earned
55,725
457
Minions Killed
676
0
Camps Cleared
0
1,858,732
Distance Traveled
2,103,885
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,013
551
163
8
0
369,918
0
L
Khepri
7,840
392
43
2
0
381,247
7
W
Tsukuyomi
10,295
515
144
7
0
525,578
4
L
Tiamat
9,267
463
148
7
0
407,587
6
W
Ares
10,358
518
45
2
0
418,761
3
W
Chiron
11,789
589
155
8
0
390,503
0
L
Hercules
8,204
410
98
5
0
399,261
0
L
Anhur
7,854
393
88
4
0
245,711
0
W
Jormungandr
12,270
614
169
8
0
399,125
0
L
Achilles
8,508
425
80
4
0
424,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role