Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AceVandalz
Neith
Level 165
God Stats
7W - 4L
1,713 SR
Queue Stats
315W - 299L
1,513 Elo+
Party 3
Anubis
Anubis
Caneschs
Anubis
Level 155
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 18L
1,491 Elo+
Party 2
Serqet
Serqet
Mxlanie
Serqet
Level 149
God Stats
5W - 3L
1,315 SR
Queue Stats
337W - 315L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Scynn
Cthulhu
Level 157
God Stats
2W - 0L
1,782 SR
Queue Stats
19W - 12L
1,550 Elo+
Party 2
Team Averages
Level 156
1,609 SR
1,516 Elo+

VS

Team Averages
Level 138
1,530 SR
1,591 Elo+
Apollo
Apollo
Chef Chungus
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 195L
1,648 Elo+
Party 1
Ymir
Ymir
ILLUMAZOTTI
Ymir
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 126L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
MrSlapYoNuts
Aphrodite
Level 157
God Stats
5W - 3L
1,501 SR
Queue Stats
126W - 120L
1,643 Elo+
Party 1
Anubis
Anubis
Smurf_4_2_0
Anubis
Level 123
God Stats
6W - 6L
1,527 SR
Queue Stats
357W - 321L
1,610 Elo+
Solo
Thanatos
Thanatos
WitchBoyJay
Thanatos
Level 105
God Stats
6W - 4L
1,620 SR
Queue Stats
66W - 73L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 0 / 5
8,387
559
11,164
11,062
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
13
3 / 0 / 6
8,239
549
7,181
13,056
9,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Caneschs
Anubis
15
4 / 5 / 4
8,719
581
6,759
11,960
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Mxlanie
Serqet
14
6 / 1 / 6
8,373
558
11,317
13,332
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Scynn
Cthulhu
15
2 / 0 / 2
9,241
616
8,174
10,313
9,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 4 / 0
6,555
437
8,018
12,789
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,622
441
4,520
14,460
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
MrSlapYoNuts
Aphrodite
15
1 / 3 / 0
7,954
530
6,903
13,688
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
3 / 5 / 2
8,171
545
7,145
10,326
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WitchBoyJay
Thanatos
11
2 / 4 / 2
6,837
456
6,477
12,051
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
6
6
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
5
4.5
W
Neith
3
0
6
6
W
Anubis
Caneschs
Anubis
4
5
4
1.2
L
Apollo
0
4
0
0
L
0
2
1
0.25
L
Aphrodite
MrSlapYoNuts
Aphrodite
1
3
0
0.33
W
Serqet
Mxlanie
Serqet
6
1
6
9
W
Cthulhu
Scynn
Cthulhu
2
0
2
3
L
Anubis
3
5
2
0.8
L
Thanatos
WitchBoyJay
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,595
Damage
33,063
59,723
Taken
63,314
34,628
Mitigated
32,706
23,536
Healing
28,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,164
6,936
0
7,295
11,062
4,503
2,598
370
10,692
0
78,891
W
Neith
7,181
2,423
0
6,005
13,056
9,523
472
3,469
9,587
0
34,971
W
Anubis
Caneschs
Anubis
6,759
144
0
2,980
11,960
5,525
139
6,377
5,583
55,259
218
L
Apollo
8,018
3,845
0
4,636
12,789
4,958
0
0
12,633
0
59,927
L
4,520
1,064
0
2,725
14,460
12,879
0
1,666
12,302
25,122
0
L
Aphrodite
MrSlapYoNuts
Aphrodite
6,903
366
294
9,061
13,688
5,780
0
4,988
7,489
65,802
0
W
Serqet
Mxlanie
Serqet
11,317
4,493
0
4,780
13,332
5,428
0
3,745
9,587
0
53,310
W
Cthulhu
Scynn
Cthulhu
8,174
224
481
1,995
10,313
9,649
0
4,432
5,881
64,893
1,621
L
Anubis
7,145
394
0
3,272
10,326
4,716
0
5,100
4,868
70,890
1,262
L
Thanatos
WitchBoyJay
Thanatos
6,477
2,434
0
8,043
12,051
4,373
0
1,487
10,423
0
42,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
36,139
485
Minions Killed
451
0
Camps Cleared
0
1,439,839
Distance Traveled
1,288,342
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,387
559
134
9
0
274,548
3
W
Neith
8,239
549
38
3
0
281,189
5
W
Anubis
8,719
581
104
7
0
242,363
4
L
Apollo
6,555
437
90
6
0
253,232
0
L
Ymir
6,622
441
35
2
0
289,240
2
L
Aphrodite
7,954
530
129
9
0
245,927
4
W
Serqet
8,373
558
87
6
0
347,508
0
W
Cthulhu
9,241
616
122
8
0
294,231
0
L
Anubis
8,171
545
134
9
0
258,711
5
L
Thanatos
6,837
456
63
4
0
241,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role