Player Matchup

Zeus
Zeus
AchilisKIC
Zeus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,571 Elo+
Party 2
Xbalanque
Xbalanque
IcyhotKIC
Xbalanque
Level 147
God Stats
1W - 1L
1,475 SR
Queue Stats
87W - 78L
1,522 Elo+
Party 2
Vamana
Vamana
fulsomemantis54
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,520 Elo+
Party 2
Ullr
Ullr
jingwack
Ullr
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
melcarti
Nu Wa
Level 95
God Stats
0W - 5L
1,407 SR
Queue Stats
45W - 54L
1,474 Elo+
Party 2
Team Averages
Level 135
1,476 SR
1,536 Elo+

VS

Team Averages
Level 140
1,582 SR
1,548 Elo+
Thoth
Thoth
ApocalypticFEAR
Thoth
Level 148
God Stats
1W - 0L
1,786 SR
Queue Stats
48W - 36L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
Icéé
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,566 Elo+
Party 1
Scylla
Scylla
LordEPickle
Scylla
Level 144
God Stats
1W - 0L
1,212 SR
Queue Stats
6W - 1L
1,728 Elo+
Party 3
Xing Tian
Xing Tian
Rockingsol
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,316 Elo+
Party 3
Shiva
Shiva
yahayabusa
Shiva
Level 165
God Stats
5W - 0L
1,913 SR
Queue Stats
176W - 189L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
9,421
785
16,474
12,534
3,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xbalanque
IcyhotKIC
Xbalanque
15
2 / 5 / 4
8,431
703
10,000
11,665
3,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 8
8,864
739
4,257
11,837
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
15
3 / 4 / 3
8,697
725
5,719
11,968
3,677
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
melcarti
Nu Wa
15
2 / 3 / 6
8,468
706
5,716
8,663
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 4
10,135
845
11,050
7,994
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Icéé
Nu Wa
15
1 / 3 / 12
8,700
725
9,736
8,775
3,720
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Scylla
18
5 / 2 / 8
10,219
852
12,204
9,668
4,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xing Tian
Rockingsol
Xing Tian
12
1 / 3 / 7
8,433
703
4,712
16,017
14,883
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
16
3 / 3 / 12
9,389
782
15,081
15,799
14,294
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
13
Kills
20
21
Deaths
14
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
10
3
4
4
L
Xbalanque
IcyhotKIC
Xbalanque
2
5
4
0.8
W
Nu Wa
Icéé
Nu Wa
1
3
12
2.33
W
Scylla
5
2
8
4.5
W
Xing Tian
Rockingsol
Xing Tian
1
3
7
1.5
L
0
3
8
1.33
L
Ullr
3
4
3
1.13
L
Nu Wa
melcarti
Nu Wa
2
3
6
1.67
W
Shiva
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,166
Damage
52,783
56,667
Taken
58,253
23,248
Mitigated
40,158
14,077
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,474
454
0
1,287
12,534
3,356
0
8,982
3,236
28,386
0
W
11,050
0
834
992
7,994
3,185
0
4,588
3,214
22,757
674
L
Xbalanque
IcyhotKIC
Xbalanque
10,000
4,903
0
1,152
11,665
3,298
0
7,651
3,757
0
25,164
W
Nu Wa
Icéé
Nu Wa
9,736
2,700
218
887
8,775
3,720
134
4,581
3,844
20,424
0
W
Scylla
12,204
491
486
2,062
9,668
4,076
1,138
3,416
6,074
33,532
325
W
Xing Tian
Rockingsol
Xing Tian
4,712
137
1,920
3,582
16,017
14,883
125
3,289
12,476
9,464
139
L
4,257
1,579
320
1,782
11,837
10,379
350
7,192
4,281
0
11,272
L
Ullr
5,719
1,434
1,558
2,758
11,968
3,677
1,110
7,685
4,131
0
18,589
L
Nu Wa
melcarti
Nu Wa
5,716
1,152
2,587
2,633
8,663
2,538
100
6,078
2,497
28,668
134
W
Shiva
15,081
1,333
1,935
1,671
15,799
14,294
392
4,989
10,499
1,709
23,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
46,876
173
Minions Killed
146
0
Camps Cleared
0
970,604
Distance Traveled
1,144,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,421
785
34
3
0
193,836
0
W
Thoth
10,135
845
33
3
0
205,560
0
L
Xbalanque
8,431
703
44
4
0
186,832
0
W
Nu Wa
8,700
725
35
3
0
203,804
0
W
Scylla
10,219
852
56
5
0
263,334
0
W
Xing Tian
8,433
703
5
0
0
234,195
0
L
Vamana
8,864
739
8
1
0
199,501
0
L
Ullr
8,697
725
36
3
0
199,815
0
L
Nu Wa
8,468
706
51
4
0
190,620
0
W
Shiva
9,389
782
17
1
0
237,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role