Player Matchup

Olorun
Olorun
KingDoubleX
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 186L
1,499 Elo+
Party 1
Surtr
Surtr
NVenomed
Surtr
Level 87
God Stats
8W - 6L
1,672 SR
Queue Stats
68W - 87L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
UnderwaterSoup
Sylvanus
Level 108
God Stats
3W - 3L
1,524 SR
Queue Stats
81W - 100L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
umbermon
Danzaburou
Level 120
God Stats
1W - 1L
1,810 SR
Queue Stats
81W - 99L
1,517 Elo+
Party 1
Mercury
Mercury
xXBa115ackerXx
Mercury
Level 65
God Stats
26W - 26L
1,583 SR
Queue Stats
86W - 96L
1,523 Elo+
Party 1
Team Averages
Level 102
1,618 SR
1,509 Elo+

VS

Team Averages
Level 95
1,498 SR
1,653 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BenjaminsDLuffy
Hun Batz
Level 108
God Stats
2W - 1L
1,340 SR
Queue Stats
127W - 118L
1,548 Elo+
Solo
Xing Tian
Xing Tian
Feelmyted
Xing Tian
Level 69
God Stats
1W - 0L
1,679 SR
Queue Stats
38W - 12L
2,024 Elo+
Solo
Hou Yi
Hou Yi
Topgunn14
Hou Yi
Level 69
God Stats
4W - 3L
1,684 SR
Queue Stats
143W - 123L
1,582 Elo+
Party 2
Horus
Horus
Trenticussleeish
Horus
Level 104
God Stats
1W - 1L
1,287 SR
Queue Stats
92W - 89L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 3 / 0
5,452
545
2,204
8,130
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
NVenomed
Surtr
8
0 / 3 / 0
4,909
491
4,561
8,756
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
8
0 / 3 / 1
4,526
453
3,841
7,307
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
umbermon
Danzaburou
9
1 / 4 / 2
5,572
557
3,980
8,014
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 2
5,496
550
4,335
9,535
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 1
6,568
657
4,582
3,555
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
11
3 / 1 / 4
6,010
601
5,791
8,718
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Feelmyted
Xing Tian
12
2 / 0 / 2
6,660
666
7,045
9,362
8,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
Topgunn14
Hou Yi
11
7 / 1 / 1
6,489
649
8,909
6,675
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 6
6,159
616
3,481
8,817
6,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
15
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Hun Batz
3
1
4
5
W
Xing Tian
Feelmyted
Xing Tian
2
0
2
3
L
Olorun
1
3
0
0.33
L
Surtr
NVenomed
Surtr
0
3
0
0
W
Hou Yi
Topgunn14
Hou Yi
7
1
1
7.5
W
1
1
6
4
L
Sylvanus
0
3
1
0.17
L
Danzaburou
umbermon
Danzaburou
1
4
2
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
29,808
41,742
Taken
37,127
19,636
Mitigated
22,305
9,483
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,582
919
0
1,150
3,555
1,551
477
1,525
2,030
50,723
0
W
Hun Batz
5,791
1,475
0
3,612
8,718
3,353
0
1,464
7,254
0
42,428
W
Xing Tian
Feelmyted
Xing Tian
7,045
493
0
1,647
9,362
8,186
0
407
8,234
40,457
2,384
L
Olorun
2,204
828
0
1,932
8,130
2,887
0
3,995
4,135
31,174
0
L
Surtr
NVenomed
Surtr
4,561
1,524
0
2,285
8,756
5,323
0
5,344
2,736
1,142
25,711
W
Hou Yi
Topgunn14
Hou Yi
8,909
4,329
0
3,251
6,675
2,434
0
1,386
5,289
0
44,959
W
3,481
1,531
768
3,886
8,817
6,781
0
2,351
6,466
0
26,046
L
Sylvanus
3,841
1,346
1,529
2,235
7,307
4,762
0
0
7,307
15,929
5,365
L
Danzaburou
umbermon
Danzaburou
3,980
1,542
0
927
8,014
2,972
0
0
8,014
0
30,968
L
4,335
2,267
0
575
9,535
3,692
0
1,399
8,072
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
31,886
257
Minions Killed
351
0
Camps Cleared
0
958,648
Distance Traveled
963,139
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,568
657
90
9
0
182,721
0
W
Hun Batz
6,010
601
71
7
0
234,245
0
W
Xing Tian
6,660
666
95
10
0
180,374
2
L
Olorun
5,452
545
61
6
0
171,104
0
L
Surtr
4,909
491
49
5
0
188,369
0
W
Hou Yi
6,489
649
70
7
0
168,218
0
W
Horus
6,159
616
25
3
0
197,581
2
L
Sylvanus
4,526
453
38
4
0
189,728
0
L
Danzaburou
5,572
557
47
5
0
178,028
0
L
Mercury
5,496
550
62
6
0
231,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role