Player Matchup

Izanami
Izanami
AerospaceN8
Izanami
Level 107
God Stats
5W - 1L
1,313 SR
Queue Stats
59W - 48L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AllowableJam
Tsukuyomi
Level 117
God Stats
28W - 14L
1,436 SR
Queue Stats
84W - 69L
1,483 Elo+
Party 1
Ymir
Ymir
Avilatreo
Ymir
Level 112
God Stats
3W - 2L
1,419 SR
Queue Stats
75W - 62L
1,458 Elo+
Party 1
Ra
Ra
ONLYSURVIVOR777
Ra
Level 68
God Stats
6W - 6L
1,573 SR
Queue Stats
191W - 177L
1,445 Elo+
Party 1
Loki
Loki
OwO_ZeN
Loki
Level 69
God Stats
15W - 13L
1,569 SR
Queue Stats
90W - 71L
1,450 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,461 Elo+

VS

Team Averages
Level 59
1,498 SR
1,464 Elo+
Izanami
Izanami
BurntBrainz
Izanami
Level 53
God Stats
3W - 3L
1,449 SR
Queue Stats
7W - 12L
1,472 Elo+
Party 2
Thanatos
Thanatos
Dorian_AngeloCM
Thanatos
Level 66
God Stats
10W - 9L
1,551 SR
Queue Stats
100W - 106L
1,444 Elo+
Solo
Bellona
Bellona
JurasicTark
Bellona
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Cerberus
Cerberus
MRM33K
Cerberus
Level 66
God Stats
4W - 3L
1,585 SR
Queue Stats
53W - 52L
1,421 Elo+
Party 2
Merlin
Merlin
TORTIRXN
Merlin
Level 85
God Stats
0W - 3L
1,405 SR
Queue Stats
84W - 79L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AerospaceN8
Izanami
13
2 / 2 / 2
8,185
512
7,037
8,396
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
AllowableJam
Tsukuyomi
15
5 / 1 / 2
8,527
533
4,659
9,885
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ymir
13
2 / 1 / 7
8,676
542
6,072
12,602
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 5
8,198
512
5,243
8,701
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
OwO_ZeN
Loki
15
5 / 0 / 5
9,391
587
9,073
10,970
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurntBrainz
Izanami
13
2 / 1 / 2
7,562
473
7,309
9,899
3,876
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
3 / 4 / 3
7,304
457
5,897
13,741
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
JurasicTark
Bellona
11
0 / 3 / 0
6,754
422
1,814
8,003
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
MRM33K
Cerberus
11
1 / 3 / 4
7,492
468
5,281
15,853
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
TORTIRXN
Merlin
14
1 / 3 / 2
8,235
515
6,201
8,740
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
AerospaceN8
Izanami
2
2
2
1.5
W
Tsukuyomi
AllowableJam
Tsukuyomi
5
1
2
6
W
Ymir
2
1
7
5.5
L
Izanami
BurntBrainz
Izanami
2
1
2
3
L
Thanatos
3
4
3
1.13
L
Bellona
JurasicTark
Bellona
0
3
0
0
L
Cerberus
MRM33K
Cerberus
1
3
4
1
W
0
3
5
0.83
W
Loki
OwO_ZeN
Loki
5
0
5
7.5
L
Merlin
TORTIRXN
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
26,502
50,554
Taken
56,236
25,475
Mitigated
32,175
12,057
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AerospaceN8
Izanami
7,037
4,847
0
500
8,396
2,660
1,745
1,053
7,343
0
60,053
W
Tsukuyomi
AllowableJam
Tsukuyomi
4,659
1,184
23
5,246
9,885
3,441
569
1,061
8,824
0
58,742
W
Ymir
6,072
1,551
0
2,103
12,602
11,804
279
3,747
8,855
30,094
0
L
Izanami
BurntBrainz
Izanami
7,309
5,009
0
3,722
9,899
3,876
1,052
2,428
7,471
0
62,225
L
Thanatos
5,897
1,842
0
11,339
13,741
5,384
0
1,350
12,391
0
51,556
L
Bellona
JurasicTark
Bellona
1,814
617
0
464
8,003
7,921
36
0
8,003
0
29,332
L
Cerberus
MRM33K
Cerberus
5,281
351
0
5,384
15,853
11,698
0
3,111
12,742
35,824
452
W
5,243
269
158
1,963
8,701
3,240
0
4,952
3,749
51,067
1,608
W
Loki
OwO_ZeN
Loki
9,073
2,978
0
2,064
10,970
4,330
1,330
642
10,042
0
68,899
L
Merlin
TORTIRXN
Merlin
6,201
761
0
2,068
8,740
3,296
0
3,928
4,666
61,690
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
37,347
441
Minions Killed
411
0
Camps Cleared
0
1,581,819
Distance Traveled
1,371,795
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,185
512
95
6
0
278,821
0
W
Tsukuyomi
8,527
533
90
6
0
346,761
0
W
Ymir
8,676
542
55
3
0
303,623
3
L
Izanami
7,562
473
100
6
0
289,093
0
L
Thanatos
7,304
457
86
5
0
269,567
0
L
Bellona
6,754
422
55
3
0
248,778
0
L
Cerberus
7,492
468
63
4
0
296,314
0
W
Ra
8,198
512
115
7
0
322,360
2
W
Loki
9,391
587
86
5
0
330,254
3
L
Merlin
8,235
515
107
7
0
268,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role