Player Matchup

Tyr
Tyr
Fabledlord4657
Tyr
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 73L
1,259 Elo+
Party 1
Ra
Ra
GavinSmith43
Ra
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 75L
1,258 Elo+
Party 1
Ganesha
Ganesha
SonOvOsiris
Ganesha
Level 108
God Stats
1W - 1L
1,730 SR
Queue Stats
68W - 56L
1,618 Elo+
Party 2
Kali
Kali
Tubbs
Kali
Level 10
God Stats
1W - 1L
1,760 SR
Queue Stats
94W - 98L
1,481 Elo+
Party 2
Chang'e
Chang'e
WigglyMitten409
Chang'e
Level 20
God Stats
19W - 50L
1,276 SR
Queue Stats
22W - 63L
1,244 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,372 Elo+

VS

Team Averages
Level 28
1,587 SR
1,511 Elo+
Chaac
Chaac
RBombo
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 88L
1,434 Elo+
Solo
Nemesis
Nemesis
SoggyCatBandit
Nemesis
Level 17
God Stats
20W - 8L
1,844 SR
Queue Stats
74W - 59L
1,565 Elo+
Solo
Cthulhu
Cthulhu
jbek11
Cthulhu
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 52L
1,495 Elo+
Party 3
Neith
Neith
madMcGRUFF
Neith
Level 18
God Stats
25W - 18L
1,592 SR
Queue Stats
25W - 19L
1,543 Elo+
Party 3
Ix Chel
Ix Chel
nnzze
Ix Chel
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 84L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
6,920
692
4,396
14,275
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 0
7,287
729
5,750
10,557
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
SonOvOsiris
Ganesha
14
1 / 3 / 0
7,977
798
5,272
9,796
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Tubbs
Kali
13
1 / 6 / 0
7,195
720
5,665
11,627
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,250
725
6,415
9,932
4,492
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RBombo
Chaac
14
3 / 2 / 5
8,130
813
7,346
11,207
11,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 0 / 3
9,409
941
10,804
8,199
4,784
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
jbek11
Cthulhu
16
7 / 1 / 7
9,137
914
10,449
7,247
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
3 / 0 / 10
8,276
828
6,866
5,400
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
nnzze
Ix Chel
17
7 / 1 / 7
9,577
958
13,228
8,598
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
26
26
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
1
5
0
0.2
W
Chaac
RBombo
Chaac
3
2
5
2.75
W
6
0
3
7.5
L
Ganesha
SonOvOsiris
Ganesha
1
3
0
0.33
L
Kali
Tubbs
Kali
1
6
0
0.17
L
1
5
1
0.3
W
Cthulhu
jbek11
Cthulhu
7
1
7
10.5
W
Neith
3
0
10
8
W
Ix Chel
nnzze
Ix Chel
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,498
Damage
48,693
56,187
Taken
40,651
36,470
Mitigated
29,715
9,968
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,396
1,172
0
500
14,275
12,799
180
6,767
7,197
0
11,373
L
5,750
274
1,852
2,206
10,557
4,435
0
5,650
4,445
18,511
0
W
Chaac
RBombo
Chaac
7,346
1,005
0
2,335
11,207
11,900
138
4,212
6,995
0
19,052
W
10,804
5,009
0
767
8,199
4,784
0
3,104
4,953
286
34,564
L
Ganesha
SonOvOsiris
Ganesha
5,272
443
0
1,060
9,796
8,829
0
2,797
6,558
20,012
0
L
Kali
Tubbs
Kali
5,665
2,593
0
1,002
11,627
5,915
0
2,472
8,696
0
8,652
L
6,415
599
1,554
1,794
9,932
4,492
289
4,411
5,142
17,207
0
W
Cthulhu
jbek11
Cthulhu
10,449
245
173
500
7,247
6,455
0
3,222
4,025
25,269
0
W
Neith
6,866
1,890
0
1,267
5,400
2,315
664
2,432
2,900
0
18,340
W
Ix Chel
nnzze
Ix Chel
13,228
1,868
899
2,470
8,598
4,261
1,737
4,257
4,341
42,562
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
44,529
111
Minions Killed
241
0
Camps Cleared
0
911,012
Distance Traveled
940,914
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,920
692
9
1
0
170,518
0
L
Ra
7,287
729
33
3
0
197,550
0
W
Chaac
8,130
813
22
2
0
202,217
1
W
Nemesis
9,409
941
62
6
0
179,228
0
L
Ganesha
7,977
798
12
1
0
196,512
0
L
Kali
7,195
720
32
3
0
197,894
0
L
Chang'e
7,250
725
25
3
0
148,538
0
W
Cthulhu
9,137
914
39
4
0
194,350
0
W
Neith
8,276
828
38
4
0
179,644
0
W
Ix Chel
9,577
958
80
8
0
185,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role