Player Matchup

Ra
Ra
RabiosoArtaud
Ra
Level 19
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 4L
1,228 Elo+
Party 2
Tiamat
Tiamat
UsedSocks--
Tiamat
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
292W - 286L
1,560 Elo+
Party 3
Chaac
Chaac
gonzaMyM
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,349 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yakkuruerp
Ah Muzen Cab
Level 79
God Stats
8W - 2L
1,943 SR
Queue Stats
134W - 145L
1,536 Elo+
Solo
Sol
Sol
zCloudcastle
Sol
Level 104
God Stats
13W - 7L
1,296 SR
Queue Stats
297W - 328L
1,517 Elo+
Party 3
Team Averages
Level 92
1,599 SR
1,438 Elo+

VS

Team Averages
Level 105
1,439 SR
1,465 Elo+
Khepri
Khepri
Djwarbs
Khepri
Level 146
God Stats
0W - 2L
1,291 SR
Queue Stats
31W - 31L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
Ninjax-514
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,486 Elo+
Party 1
Charybdis
Charybdis
PainkillerBlade
Charybdis
Level 125
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Ra
Ra
XenialDad1
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
ZVDDY
Hercules
Level 106
God Stats
5W - 5L
1,724 SR
Queue Stats
264W - 265L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
10,815
773
11,239
12,791
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
18
3 / 2 / 12
10,588
756
12,907
10,098
9,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
gonzaMyM
Chaac
19
12 / 2 / 15
12,025
859
16,114
19,689
28,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
yakkuruerp
Ah Muzen Cab
18
3 / 1 / 18
10,886
778
18,296
15,093
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 12
11,389
814
17,933
13,790
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Djwarbs
Khepri
17
1 / 6 / 4
9,356
668
8,912
23,360
36,100
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Ninjax-514
Jing Wei
17
4 / 8 / 4
9,875
705
9,925
15,974
9,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
PainkillerBlade
Charybdis
17
0 / 5 / 3
8,901
636
7,749
13,884
10,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
7,713
551
2,490
7,921
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hercules
ZVDDY
Hercules
16
3 / 4 / 5
9,747
696
12,655
18,395
21,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
29
Kills
8
9
Deaths
29
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
Djwarbs
Khepri
1
6
4
0.5
L
Jing Wei
Ninjax-514
Jing Wei
4
8
4
0.75
L
Charybdis
PainkillerBlade
Charybdis
0
5
3
0.3
W
5
2
10
5
W
Tiamat
3
2
12
4.5
L
0
6
1
0.08
L
Hercules
ZVDDY
Hercules
3
4
5
1.38
W
Chaac
gonzaMyM
Chaac
12
2
15
9.75
W
Ah Muzen Cab
yakkuruerp
Ah Muzen Cab
3
1
18
12
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,489
Damage
41,731
71,461
Taken
79,534
59,635
Mitigated
80,244
36,704
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Djwarbs
Khepri
8,912
143
1,049
2,576
23,360
36,100
0
13,027
10,233
20,019
0
L
Jing Wei
Ninjax-514
Jing Wei
9,925
6,245
460
746
15,974
9,293
0
7,706
8,208
0
24,309
L
Charybdis
PainkillerBlade
Charybdis
7,749
4,030
881
2,255
13,884
10,146
0
6,391
7,334
0
26,750
W
11,239
1,066
7,368
5,475
12,791
6,947
997
3,175
9,616
26,675
0
W
Tiamat
12,907
1,394
1,808
1,315
10,098
9,899
693
1,874
8,224
23,917
621
L
2,490
123
2,566
569
7,921
3,375
0
4,001
3,820
12,008
0
L
Hercules
ZVDDY
Hercules
12,655
2,789
1,199
6,085
18,395
21,330
0
9,960
8,322
600
18,616
W
Chaac
gonzaMyM
Chaac
16,114
1,385
1,310
6,599
19,689
28,826
885
2,453
17,236
0
25,528
W
Ah Muzen Cab
yakkuruerp
Ah Muzen Cab
18,296
5,486
1,007
2,647
15,093
7,776
2,292
2,708
12,385
0
35,838
W
17,933
3,907
868
8,307
13,790
6,187
2,286
1,701
12,089
38,368
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
45,592
186
Minions Killed
149
0
Camps Cleared
0
1,389,808
Distance Traveled
1,091,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,356
668
20
1
0
253,092
0
L
Jing Wei
9,875
705
43
3
0
205,595
0
L
Charybdis
8,901
636
53
4
0
199,329
0
W
Ra
10,815
773
43
3
0
269,907
0
W
Tiamat
10,588
756
35
3
0
264,477
0
L
Ra
7,713
551
17
1
0
191,554
0
L
Hercules
9,747
696
16
1
0
241,622
0
W
Chaac
12,025
859
24
2
0
303,948
0
W
Ah Muzen Cab
10,886
778
36
3
0
285,147
0
W
Sol
11,389
814
48
3
0
266,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role