Player Matchup

Achilles
Achilles
BakaPotato
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,428 Elo+
Party 2
Chang'e
Chang'e
Dattrollz
Chang'e
Level 98
God Stats
2W - 2L
1,908 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 2
Mulan
Mulan
MrDankRanch
Mulan
Level 48
God Stats
2W - 3L
1,551 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
RisKy_B00ts69
Cthulhu
Level 146
God Stats
1W - 4L
1,435 SR
Queue Stats
86W - 81L
1,534 Elo+
Party 2
Nut
Nut
xContainmentx
Nut
Level 135
God Stats
4W - 7L
1,551 SR
Queue Stats
11W - 19L
1,421 Elo+
Party 2
Team Averages
Level 110
1,589 SR
1,522 Elo+

VS

Team Averages
Level 114
1,472 SR
1,493 Elo+
Nu Wa
Nu Wa
CHINAV1RUS
Nu Wa
Level 95
God Stats
46W - 36L
1,622 SR
Queue Stats
115W - 131L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
Griess920
Sylvanus
Level 109
God Stats
24W - 26L
1,513 SR
Queue Stats
111W - 107L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
H0neyBadgerDGAF9
Amaterasu
Level 129
God Stats
11W - 3L
1,207 SR
Queue Stats
38W - 34L
1,485 Elo+
Solo
Hachiman
Hachiman
LucidDaemon
Hachiman
Level 148
God Stats
14W - 13L
1,495 SR
Queue Stats
147W - 142L
1,489 Elo+
Solo
Ra
Ra
YouthanizeKids
Ra
Level 89
God Stats
9W - 8L
1,520 SR
Queue Stats
71W - 57L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BakaPotato
Achilles
13
0 / 0 / 1
7,275
728
4,341
11,367
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Dattrollz
Chang'e
14
0 / 1 / 1
7,937
794
4,520
8,423
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 4 / 1
7,202
720
5,123
10,865
7,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
13
1 / 1 / 0
7,447
745
5,859
10,389
7,432
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 5 / 0
7,778
778
4,244
10,845
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 0 / 4
9,109
911
10,422
4,886
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Griess920
Sylvanus
15
3 / 0 / 5
8,743
874
6,614
5,325
4,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
16
5 / 0 / 4
9,250
925
12,308
11,259
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
LucidDaemon
Hachiman
15
1 / 1 / 5
8,786
879
8,273
9,794
4,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 6
8,693
869
7,540
4,012
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
11
11
Deaths
1
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
BakaPotato
Achilles
0
0
1
0.5
W
Nu Wa
1
0
4
3
L
Chang'e
Dattrollz
Chang'e
0
1
1
0.5
W
Sylvanus
Griess920
Sylvanus
3
0
5
5.5
W
Amaterasu
5
0
4
7
W
Hachiman
LucidDaemon
Hachiman
1
1
5
3.5
L
0
4
1
0.13
L
Cthulhu
1
1
0
1
W
1
0
6
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
45,157
51,889
Taken
35,276
34,693
Mitigated
23,566
11,725
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BakaPotato
Achilles
4,341
1,464
0
2,957
11,367
12,268
0
4,400
6,735
0
13,892
W
Nu Wa
10,422
3,256
50
219
4,886
1,954
927
1,596
3,028
36,988
765
L
Chang'e
Dattrollz
Chang'e
4,520
149
2,952
4,366
8,423
3,195
0
4,093
4,020
31,652
0
W
Sylvanus
Griess920
Sylvanus
6,614
1,641
4,554
3,359
5,325
4,199
929
1,182
4,020
18,869
588
W
Amaterasu
12,308
5,117
112
5,138
11,259
10,793
1,216
2,907
7,899
0
22,695
W
Hachiman
LucidDaemon
Hachiman
8,273
3,981
0
3,525
9,794
4,740
1,252
3,283
6,084
0
35,516
L
5,123
1,049
104
199
10,865
7,702
0
4,759
5,875
0
11,120
L
Cthulhu
5,859
666
74
583
10,389
7,432
0
5,092
5,112
16,989
0
W
7,540
963
2,435
1,651
4,012
1,880
386
750
3,122
29,944
0
L
4,244
1,866
0
490
10,845
4,096
0
5,410
5,013
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
44,581
161
Minions Killed
225
0
Camps Cleared
0
960,606
Distance Traveled
1,117,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,275
728
13
1
0
183,591
0
W
Nu Wa
9,109
911
55
6
0
195,516
0
L
Chang'e
7,937
794
57
6
0
220,540
0
W
Sylvanus
8,743
874
30
3
0
226,370
0
W
Amaterasu
9,250
925
25
3
0
241,910
0
W
Hachiman
8,786
879
61
6
0
216,102
0
L
Mulan
7,202
720
11
1
0
197,721
0
L
Cthulhu
7,447
745
25
3
0
184,447
0
W
Ra
8,693
869
54
5
0
237,563
3
L
Nut
7,778
778
55
6
0
174,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role