Player Matchup

King Arthur
King Arthur
Ethmatic
King Arthur
Level 159
God Stats
2W - 1L
1,626 SR
Queue Stats
59W - 72L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
FatRaccoooon
Danzaburou
Level 75
God Stats
58W - 37L
1,667 SR
Queue Stats
176W - 149L
1,569 Elo+
Party 1
Artio
Artio
HanzoTheNinjaATP
Artio
Level 215
God Stats
70W - 40L
1,571 SR
Queue Stats
97W - 89L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
Jollin
Hun Batz
Level 57
God Stats
3W - 3L
1,705 SR
Queue Stats
66W - 67L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
PikadorahTTV
Nu Wa
Level 88
God Stats
7W - 2L
1,748 SR
Queue Stats
129W - 126L
1,498 Elo+
Party 2
Team Averages
Level 119
1,663 SR
1,524 Elo+

VS

Team Averages
Level 113
1,581 SR
1,485 Elo+
Tiamat
Tiamat
Braddachu
Tiamat
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 146L
1,380 Elo+
Solo
Neith
Neith
Chernobolz
Neith
Level 85
God Stats
0W - 4L
1,563 SR
Queue Stats
193W - 191L
1,489 Elo+
Party 3
Osiris
Osiris
WDGTj33
Osiris
Level 62
God Stats
1W - 4L
1,471 SR
Queue Stats
269W - 254L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
ldextra
Kumbhakarna
Level 164
God Stats
2W - 3L
1,873 SR
Queue Stats
615W - 531L
1,546 Elo+
Party 3
Ne Zha
Ne Zha
myfirstclip
Ne Zha
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
280W - 262L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ethmatic
King Arthur
14
3 / 1 / 1
8,410
647
10,183
11,374
11,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FatRaccoooon
Danzaburou
14
0 / 1 / 0
8,009
616
6,555
9,236
4,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
6,468
498
4,699
10,060
8,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Jollin
Hun Batz
13
1 / 0 / 0
6,872
529
2,733
11,453
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 0
6,592
507
5,559
7,156
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Braddachu
Tiamat
12
0 / 0 / 0
6,791
522
5,423
6,777
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
1 / 0 / 0
6,766
520
7,932
8,097
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
WDGTj33
Osiris
13
1 / 3 / 0
7,093
546
6,550
16,389
19,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kumbhakarna
ldextra
Kumbhakarna
10
0 / 0 / 1
6,316
486
3,158
10,421
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
0 / 2 / 0
5,845
450
4,846
10,919
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Braddachu
Tiamat
0
0
0
0
L
Neith
1
0
0
1
W
King Arthur
Ethmatic
King Arthur
3
1
1
3.5
W
Danzaburou
FatRaccoooon
Danzaburou
0
1
0
0
W
0
0
1
0.5
W
Hun Batz
Jollin
Hun Batz
1
0
0
1
W
0
0
0
0
L
Osiris
WDGTj33
Osiris
1
3
0
0.33
L
Kumbhakarna
ldextra
Kumbhakarna
0
0
1
0.5
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,729
Damage
27,909
49,279
Taken
52,603
32,368
Mitigated
37,832
17,097
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Braddachu
Tiamat
5,423
577
0
1,762
6,777
3,296
0
3,113
3,336
55,404
885
L
Neith
7,932
2,883
0
1,789
8,097
3,173
0
422
7,625
0
66,352
W
King Arthur
Ethmatic
King Arthur
10,183
1,770
0
1,305
11,374
11,811
0
1,122
10,252
0
69,617
W
Danzaburou
FatRaccoooon
Danzaburou
6,555
2,858
0
3,967
9,236
4,430
885
860
8,376
0
77,083
W
4,699
0
848
3,480
10,060
8,989
0
2,487
7,573
23,099
2,223
W
Hun Batz
Jollin
Hun Batz
2,733
736
0
6,247
11,453
4,642
0
944
10,509
0
67,147
W
5,559
1,718
0
1,250
7,156
2,496
0
4,022
3,134
42,211
1,882
L
Osiris
WDGTj33
Osiris
6,550
3,073
0
6,145
16,389
19,644
0
257
16,082
1,980
54,222
L
Kumbhakarna
ldextra
Kumbhakarna
3,158
100
0
3,236
10,421
7,620
0
3,972
6,319
20,530
0
L
Ne Zha
4,846
1,212
0
5,910
10,919
4,099
0
1,423
9,440
0
48,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,351
Gold Earned
32,811
490
Minions Killed
445
0
Camps Cleared
0
1,336,125
Distance Traveled
1,386,765
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,791
522
114
9
0
270,536
1
L
Neith
6,766
520
121
9
0
245,325
0
W
King Arthur
8,410
647
112
9
0
243,901
0
W
Danzaburou
8,009
616
147
11
0
249,316
2
W
Artio
6,468
498
29
2
0
306,087
5
W
Hun Batz
6,872
529
111
9
0
294,431
3
W
Nu Wa
6,592
507
91
7
0
242,390
0
L
Osiris
7,093
546
103
8
0
272,729
6
L
Kumbhakarna
6,316
486
31
2
0
269,499
4
L
Ne Zha
5,845
450
76
6
0
328,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role