Player Matchup

Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
ByOcTaufik
Anhur
Gold V
Level 163
God Stats
13W - 17L
1,520 SR
Queue Stats
155W - 163L
1,335 MMR
Party 1
Sobek
Sobek
Silver II
Paganific
Sobek
Silver II
Level 131
God Stats
1W - 0L
1,480 SR
Queue Stats
19W - 27L
1,347 MMR
Solo
Pele
Pele
Gold III
TFXAdinho
Pele
Gold III
Level 124
God Stats
29W - 15L
1,618 SR
Queue Stats
185W - 187L
1,407 MMR
Solo
Agni
Agni
Gold IV
ßËlµ
Agni
Gold IV
Level 219
God Stats
42W - 23L
1,656 SR
Queue Stats
184W - 187L
1,510 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,555 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,508 SR
1,426 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Burningspike94
Sylvanus
Gold V
Level 177
God Stats
1W - 2L
1,723 SR
Queue Stats
69W - 72L
1,413 MMR
Party 2
Artemis
Artemis
Gold V
ELMarianPass
Artemis
Gold V
Level 107
God Stats
1W - 3L
1,473 SR
Queue Stats
69W - 72L
1,367 MMR
Party 2
Thor
Thor
Silver I
Lonzkar
Thor
Silver I
Level 106
God Stats
0W - 2L
1,343 SR
Queue Stats
27W - 26L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 1 / 0
3,979
796
3,710
4,817
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
7
3 / 0 / 2
4,036
807
3,070
3,414
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Paganific
Sobek
6
0 / 0 / 5
4,008
802
1,825
5,121
2,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
7
2 / 0 / 1
3,780
756
1,899
4,053
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
ßËlµ
Agni
7
1 / 0 / 0
3,698
740
1,632
1,340
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
SusanoSun WukongThothKuzenbo

VS

Bans
AthenaGebBastetCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 1 / 0
3,606
721
2,794
5,852
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,143
629
415
2,249
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
5
0 / 2 / 0
2,891
578
1,565
4,570
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artemis
ELMarianPass
Artemis
5
0 / 2 / 0
2,904
581
2,349
3,191
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Thor
Lonzkar
Thor
6
0 / 1 / 0
3,252
650
1,568
4,752
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
0
1
L
Horus
 
Horus
1
1
0
1
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Sylvanus
0
2
0
0
W
Anhur
3
0
2
4
L
Artemis
ELMarianPass
Artemis
0
2
0
0
L
Thor
Lonzkar
Thor
0
1
0
0
W
Sobek
Paganific
Sobek
0
0
5
2.5
W
Pele
2
0
1
2.5
W
Agni
ßËlµ
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
8,691
18,745
Taken
20,614
8,957
Mitigated
7,970
8,464
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,710
1,598
0
2,400
4,817
3,149
0
0
4,422
0
22,997
L
Horus
 
Horus
2,794
1,496
40
2,995
5,852
3,908
0
0
5,420
0
16,190
L
Nu Wa
 
Nu Wa
415
142
0
500
2,249
582
0
1,158
1,003
14,281
0
L
Sylvanus
1,565
699
240
1,258
4,570
1,500
0
992
3,578
7,987
3,420
W
Anhur
3,070
2,334
0
2,056
3,414
973
68
650
2,764
0
24,237
L
Artemis
ELMarianPass
Artemis
2,349
1,034
0
688
3,191
572
0
654
2,537
0
10,986
L
Thor
Lonzkar
Thor
1,568
313
0
2,270
4,752
1,408
0
521
4,187
0
16,491
W
Sobek
Paganific
Sobek
1,825
306
0
2,435
5,121
2,983
0
759
4,362
8,376
0
W
Pele
1,899
631
0
911
4,053
1,528
0
298
3,755
0
25,828
W
Agni
ßËlµ
Agni
1,632
616
0
662
1,340
324
0
117
1,223
15,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
15,796
177
Minions Killed
130
0
Camps Cleared
0
530,201
Distance Traveled
510,993
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,979
796
43
9
0
97,141
0
L
Horus
3,606
721
27
5
0
101,567
0
L
Nu Wa
3,143
629
23
5
0
78,336
1
L
Sylvanus
2,891
578
22
4
0
111,474
0
W
Anhur
4,036
807
39
8
0
89,879
0
L
Artemis
2,904
581
13
3
0
109,234
0
L
Thor
3,252
650
45
9
0
110,382
0
W
Sobek
4,008
802
10
2
0
103,633
0
W
Pele
3,780
756
47
9
0
128,531
0
W
Agni
3,698
740
38
8
0
111,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role