Player Matchup

Hercules
Hercules
ChowLowMane
Hercules
Level 199
God Stats
14W - 10L
1,561 SR
Queue Stats
352W - 337L
1,609 Elo+
Solo
Izanami
Izanami
CryptoDegenApe
Izanami
Level 83
God Stats
38W - 43L
1,492 SR
Queue Stats
543W - 539L
1,503 Elo+
Solo
Nu Wa
Nu Wa
DeepTheta
Nu Wa
Level 89
God Stats
43W - 30L
1,700 SR
Queue Stats
129W - 137L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
SpecialSock
Kukulkan
Level 123
God Stats
10W - 6L
1,651 SR
Queue Stats
31W - 27L
1,559 Elo+
Solo
Bastet
Bastet
SupelPR
Bastet
Level 148
God Stats
31W - 23L
1,581 SR
Queue Stats
127W - 127L
1,619 Elo+
Party 1
Team Averages
Level 128
1,597 SR
1,569 Elo+

VS

Team Averages
Level 126
1,536 SR
1,510 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DesktopFlipper
Sylvanus
Level 148
God Stats
5W - 2L
1,712 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 2
Janus
Janus
M14 SNIPE
Janus
Level 119
God Stats
10W - 10L
1,579 SR
Queue Stats
36W - 39L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
ReapingSpirit
Danzaburou
Level 127
God Stats
12W - 12L
1,390 SR
Queue Stats
380W - 345L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChowLowMane
Hercules
12
1 / 0 / 0
7,331
611
7,333
10,063
9,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 2
6,289
524
2,316
7,312
2,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
DeepTheta
Nu Wa
12
0 / 0 / 4
6,319
527
5,750
2,864
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SpecialSock
Kukulkan
13
1 / 0 / 0
7,188
599
5,223
5,938
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
SupelPR
Bastet
12
4 / 0 / 0
6,605
550
8,636
6,800
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 0
6,339
528
5,207
13,899
13,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
 
Izanami
11
0 / 2 / 0
5,889
491
2,893
9,140
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
11
0 / 2 / 0
6,167
514
3,139
11,400
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
M14 SNIPE
Janus
12
0 / 1 / 0
6,678
557
1,043
6,867
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ReapingSpirit
Danzaburou
11
0 / 0 / 0
6,191
516
2,152
6,855
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Izanami
 
Izanami
0
2
0
0
W
Hercules
ChowLowMane
Hercules
1
0
0
1
W
0
0
2
1
W
Nu Wa
DeepTheta
Nu Wa
0
0
4
2
L
Sylvanus
0
2
0
0
L
Janus
M14 SNIPE
Janus
0
1
0
0
L
Danzaburou
ReapingSpirit
Danzaburou
0
0
0
0
W
Kukulkan
SpecialSock
Kukulkan
1
0
0
1
W
Bastet
SupelPR
Bastet
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
14,434
32,977
Taken
48,161
18,920
Mitigated
29,072
10,445
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,207
2,040
0
3,659
13,899
13,055
0
333
13,566
0
49,983
L
Izanami
 
Izanami
2,893
1,898
0
3,147
9,140
3,430
0
1,261
7,879
0
61,089
W
Hercules
ChowLowMane
Hercules
7,333
2,482
0
4,339
10,063
9,749
0
0
10,063
0
58,460
W
2,316
1,668
0
1,833
7,312
2,585
0
141
7,171
0
54,757
W
Nu Wa
DeepTheta
Nu Wa
5,750
1,560
0
656
2,864
1,493
382
699
2,165
49,554
0
L
Sylvanus
3,139
427
2,505
4,257
11,400
7,160
0
3,809
7,591
24,059
2,789
L
Janus
M14 SNIPE
Janus
1,043
188
0
1,100
6,867
2,459
0
4,952
1,915
59,207
293
L
Danzaburou
ReapingSpirit
Danzaburou
2,152
882
0
2,554
6,855
2,968
0
444
6,411
0
55,821
W
Kukulkan
SpecialSock
Kukulkan
5,223
197
0
875
5,938
2,498
0
1,785
4,153
58,818
1,042
W
Bastet
SupelPR
Bastet
8,636
2,810
0
2,742
6,800
2,595
728
1,224
5,576
0
38,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
31,264
445
Minions Killed
446
0
Camps Cleared
0
1,247,762
Distance Traveled
1,143,815
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,339
528
83
7
0
235,586
3
L
Izanami
5,889
491
110
9
0
198,927
0
W
Hercules
7,331
611
111
9
0
239,007
1
W
Izanami
6,289
524
90
8
0
242,292
0
W
Nu Wa
6,319
527
70
6
0
226,623
0
L
Sylvanus
6,167
514
51
4
0
219,871
0
L
Janus
6,678
557
108
9
0
221,852
6
L
Danzaburou
6,191
516
94
8
0
267,579
0
W
Kukulkan
7,188
599
108
9
0
232,555
2
W
Bastet
6,605
550
66
6
0
307,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role