Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DragonSaviour
Charon
Level 149
God Stats
2W - 3L
1,717 SR
Queue Stats
39W - 49L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
PonyPlayz
Heimdallr
Level 107
God Stats
0W - 2L
1,299 SR
Queue Stats
44W - 51L
1,514 Elo+
Party 1
Vulcan
Vulcan
TheBigDuurnt
Vulcan
Level 124
God Stats
1W - 1L
1,738 SR
Queue Stats
16W - 22L
1,513 Elo+
Party 1
Team Averages
Level 132
1,551 SR
1,504 Elo+

VS

Team Averages
Level 122
1,520 SR
1,575 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BigUmbraTV
Nox
Level 154
God Stats
3W - 1L
1,602 SR
Queue Stats
57W - 69L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Glorysindori
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,411 Elo+
Party 3
Khepri
Khepri
Mute Baby Rich
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,849 Elo+
Party 2
Vulcan
Vulcan
YeahWeSmurfin
Vulcan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 0
5,547
1,109
1,920
3,344
2,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
 
Cliodhna
5
0 / 0 / 0
4,270
854
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,273
1,055
1,539
5,545
4,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
PonyPlayz
Heimdallr
9
0 / 2 / 2
5,069
1,014
4,177
4,433
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
9
0 / 2 / 1
4,909
982
2,726
3,068
1,211
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
4 / 1 / 1
6,096
1,219
3,249
2,301
1,030
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 0 / 3
5,561
1,112
2,732
1,524
933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
Glorysindori
Jormungandr
9
0 / 0 / 5
5,285
1,057
1,641
2,638
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 1
5,677
1,135
1,027
4,585
2,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 1 / 2
5,639
1,128
5,642
2,919
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
5
5
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
0
0
2
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Chiron
 
Chiron
4
1
1
4.5
W
0
0
3
1.5
L
0
1
2
1
W
Jormungandr
Glorysindori
Jormungandr
0
0
5
2.5
W
0
1
1
0.5
L
Heimdallr
PonyPlayz
Heimdallr
0
2
2
0.5
L
Vulcan
0
2
1
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,362
Damage
14,291
16,390
Taken
13,967
10,003
Mitigated
7,839
4,848
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,920
125
0
974
3,344
2,620
0
1,833
1,349
5,036
0
L
Cliodhna
 
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
 
Chiron
3,249
555
926
152
2,301
1,030
324
487
1,814
0
8,243
W
2,732
124
767
283
1,524
933
450
608
916
10,338
374
L
1,539
144
780
1,310
5,545
4,167
0
3,045
2,458
5,492
0
W
Jormungandr
Glorysindori
Jormungandr
1,641
88
0
332
2,638
1,911
126
1,450
1,188
2,488
277
W
1,027
50
781
1,111
4,585
2,863
168
2,087
2,498
2,543
433
L
Heimdallr
PonyPlayz
Heimdallr
4,177
1,368
526
643
4,433
2,005
0
3,294
1,017
0
11,111
L
Vulcan
2,726
1,140
278
337
3,068
1,211
0
1,952
1,116
10,548
0
W
5,642
1,243
0
0
2,919
1,102
522
1,553
1,366
13,535
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
28,258
56
Minions Killed
68
0
Camps Cleared
0
408,507
Distance Traveled
446,407
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,547
1,109
22
4
0
102,566
0
L
Cliodhna
4,270
854
0
0
0
14,228
0
W
Chiron
6,096
1,219
12
2
0
82,631
0
W
Nox
5,561
1,112
21
4
0
114,374
0
L
Charon
5,273
1,055
6
1
0
103,158
1
W
Jormungandr
5,285
1,057
7
1
0
64,057
0
W
Khepri
5,677
1,135
7
1
0
87,974
0
L
Heimdallr
5,069
1,014
13
3
0
86,406
0
L
Vulcan
4,909
982
15
3
0
102,149
0
W
Vulcan
5,639
1,128
21
4
0
97,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role