Player Matchup

Set
Set
ByteofSin
Set
Level 99
God Stats
1W - 4L
1,288 SR
Queue Stats
61W - 74L
1,403 Elo+
Party 2
Nut
Nut
JerknMagurkn
Nut
Level 46
God Stats
1W - 1L
1,660 SR
Queue Stats
14W - 7L
1,569 Elo+
Solo
Ymir
Ymir
T3X4S M4D3 0
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,459 Elo+
Party 3
Tsukuyomi
Tsukuyomi
failingfish
Tsukuyomi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 223L
1,516 Elo+
Party 3
Chiron
Chiron
itshazel
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,394 Elo+
Party 2
Team Averages
Level 65
1,490 SR
1,468 Elo+

VS

Team Averages
Level 98
1,477 SR
1,450 Elo+
Hera
Hera
EmryssXXI
Hera
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 60L
1,466 Elo+
Solo
Cabrakan
Cabrakan
Gorunks
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Shaad Spartan
Jormungandr
Level 125
God Stats
1W - 1L
1,298 SR
Queue Stats
96W - 90L
1,479 Elo+
Solo
Odin
Odin
TrashTalkGuy
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,418 Elo+
Party 1
Ymir
Ymir
mortymortecian
Ymir
Level 106
God Stats
3W - 1L
1,588 SR
Queue Stats
18W - 21L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
7,949
723
9,018
13,755
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 4
8,184
744
8,699
8,200
4,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 5
8,086
735
6,157
13,293
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
failingfish
Tsukuyomi
13
1 / 5 / 3
7,338
667
9,679
11,061
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
itshazel
Chiron
13
2 / 5 / 4
7,380
671
7,544
10,666
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 1 / 14
9,334
849
14,193
4,502
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Gorunks
Cabrakan
13
0 / 2 / 15
7,799
709
4,592
11,659
15,895
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Shaad Spartan
Jormungandr
17
5 / 0 / 15
9,315
847
12,522
10,745
12,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 4 / 10
9,076
825
10,637
12,670
11,440
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 1 / 11
8,979
816
8,833
17,205
15,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
8
Kills
21
21
Deaths
8
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Hera
5
1
14
12
W
Cabrakan
Gorunks
Cabrakan
0
2
15
3.75
L
2
3
4
1.33
W
Jormungandr
Shaad Spartan
Jormungandr
5
0
15
12.5
L
0
1
5
2.5
W
6
4
10
2.75
L
Tsukuyomi
failingfish
Tsukuyomi
1
5
3
0.5
L
Chiron
itshazel
Chiron
2
5
4
0.8
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
50,777
56,975
Taken
56,781
36,039
Mitigated
56,918
15,270
Healing
25,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,018
4,171
726
2,244
13,755
8,335
0
9,478
4,277
0
14,281
W
Hera
14,193
3,961
581
383
4,502
1,991
667
230
4,272
30,909
0
W
Cabrakan
Gorunks
Cabrakan
4,592
217
2,361
1,839
11,659
15,895
551
1,434
10,225
7,502
1,289
L
8,699
3,840
903
1,242
8,200
4,061
400
6,024
2,176
0
23,036
W
Jormungandr
Shaad Spartan
Jormungandr
12,522
972
4,079
4,411
10,745
12,223
167
564
10,181
28,879
1,370
L
6,157
856
594
5,174
13,293
13,789
28
9,063
4,230
11,516
940
W
10,637
1,509
2,993
1,245
12,670
11,440
770
719
11,951
0
19,380
L
Tsukuyomi
failingfish
Tsukuyomi
9,679
1,897
922
1,318
11,061
4,945
189
7,424
3,637
0
19,628
L
Chiron
itshazel
Chiron
7,544
2,852
922
1,225
10,666
4,909
0
7,191
3,475
0
19,243
W
8,833
1,074
954
6,748
17,205
15,369
572
2,598
14,607
13,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
44,503
99
Minions Killed
119
0
Camps Cleared
0
902,199
Distance Traveled
1,057,162
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,949
723
5
0
0
178,589
0
W
Hera
9,334
849
46
4
0
199,439
0
W
Cabrakan
7,799
709
12
1
0
195,409
0
L
Nut
8,184
744
34
3
0
171,392
0
W
Jormungandr
9,315
847
30
3
0
246,748
0
L
Ymir
8,086
735
15
1
0
194,074
0
W
Odin
9,076
825
22
2
0
211,215
5
L
Tsukuyomi
7,338
667
14
1
0
194,937
0
L
Chiron
7,380
671
31
3
0
163,207
0
W
Ymir
8,979
816
9
1
0
204,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role