Player Matchup

King Arthur
King Arthur
Chino8231
King Arthur
Level 109
God Stats
3W - 4L
1,550 SR
Queue Stats
33W - 47L
1,423 Elo+
Solo
Atlas
Atlas
D-Jay30
Atlas
Level 28
God Stats
7W - 5L
1,634 SR
Queue Stats
39W - 37L
1,436 Elo+
Party 2
Janus
Janus
Jimmy03677
Janus
Level 156
God Stats
1W - 3L
1,667 SR
Queue Stats
55W - 67L
1,403 Elo+
Solo
Charybdis
Charybdis
LALARIKU
Charybdis
Level 108
God Stats
0W - 1L
1,386 SR
Queue Stats
129W - 126L
1,396 Elo+
Party 2
Thor
Thor
killercaleb1
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,388 Elo+
Party 2
Team Averages
Level 90
1,547 SR
1,409 Elo+

VS

Team Averages
Level 108
1,501 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Contcoyk u l
Nemesis
Level 44
God Stats
3W - 2L
1,701 SR
Queue Stats
16W - 9L
1,695 Elo+
Party 1
Athena
Athena
alonebydefault
Athena
Level 127
God Stats
1W - 0L
1,304 SR
Queue Stats
23W - 19L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
xWHiTeHoRSe9018
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 3
Amaterasu
Amaterasu
xdMaurilio
Amaterasu
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 79L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chino8231
King Arthur
10
2 / 3 / 3
5,736
574
5,162
9,254
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
D-Jay30
Atlas
7
0 / 3 / 2
4,907
491
2,471
9,255
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
11
3 / 0 / 1
6,260
626
6,742
5,031
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
LALARIKU
Charybdis
9
2 / 2 / 3
5,301
530
3,149
8,167
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
4,937
494
1,377
9,912
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 3 / 3
6,117
612
9,233
6,893
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Contcoyk u l
Nemesis
9
5 / 1 / 2
5,896
590
4,978
7,447
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 7
5,503
550
2,597
4,759
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xWHiTeHoRSe9018
Baron Samedi
10
1 / 1 / 3
5,227
523
2,749
2,728
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
xdMaurilio
Amaterasu
11
2 / 3 / 3
6,783
678
5,753
8,499
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
13
13
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
3
1.83
L
King Arthur
Chino8231
King Arthur
2
3
3
1.17
W
Nemesis
Contcoyk u l
Nemesis
5
1
2
6
L
Atlas
D-Jay30
Atlas
0
3
2
0.33
L
Janus
3
0
1
3.5
L
Charybdis
LALARIKU
Charybdis
2
2
3
1.75
W
1
0
7
4.5
L
1
5
0
0.2
W
Baron Samedi
xWHiTeHoRSe9018
Baron Samedi
1
1
3
2.5
W
Amaterasu
xdMaurilio
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
25,310
41,619
Taken
30,326
19,245
Mitigated
16,276
9,942
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,233
903
0
2,355
6,893
3,073
0
2,114
4,739
50,365
0
L
King Arthur
Chino8231
King Arthur
5,162
833
0
0
9,254
6,855
0
946
8,308
523
29,752
W
Nemesis
Contcoyk u l
Nemesis
4,978
2,253
0
1,462
7,447
2,866
0
2,968
4,283
0
36,099
L
Atlas
D-Jay30
Atlas
2,471
1,168
305
2,529
9,255
5,287
0
5,437
3,818
12,732
1,518
L
Janus
6,742
511
0
630
5,031
1,703
0
1,822
3,209
48,402
1,241
L
Charybdis
LALARIKU
Charybdis
3,149
1,053
0
3,610
8,167
2,292
212
2,617
5,550
0
28,193
W
2,597
900
0
1,302
4,759
3,921
32
1,610
3,039
10,669
0
L
1,377
461
0
2,868
9,912
3,108
0
3,737
6,175
0
21,966
W
Baron Samedi
xWHiTeHoRSe9018
Baron Samedi
2,749
298
330
602
2,728
879
114
1,234
1,318
29,565
490
W
Amaterasu
xdMaurilio
Amaterasu
5,753
2,757
0
1,366
8,499
5,537
0
928
7,525
0
52,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
29,526
223
Minions Killed
290
0
Camps Cleared
0
1,050,128
Distance Traveled
1,020,906
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,117
612
73
7
0
168,118
0
L
King Arthur
5,736
574
54
5
0
214,711
6
W
Nemesis
5,896
590
59
6
0
257,468
0
L
Atlas
4,907
491
14
1
0
210,150
0
L
Janus
6,260
626
87
9
0
222,340
1
L
Charybdis
5,301
530
30
3
0
193,047
2
W
Athena
5,503
550
15
2
0
230,581
0
L
Thor
4,937
494
38
4
0
209,880
0
W
Baron Samedi
5,227
523
49
5
0
189,275
0
W
Amaterasu
6,783
678
94
9
0
175,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role