Player Matchup

Loki
Loki
BootyRampager
Loki
Level 5
God Stats
3W - 1L
1,748 SR
Queue Stats
13W - 6L
1,875 Elo+
Party 3
Sylvanus
Sylvanus
PorkBunsDottCom
Sylvanus
Level 127
God Stats
1W - 0L
1,433 SR
Queue Stats
23W - 11L
1,717 Elo+
Party 3
Zeus
Zeus
Scrubdoughnut
Zeus
Level 135
God Stats
2W - 0L
1,559 SR
Queue Stats
21W - 10L
1,723 Elo+
Party 3
Nut
Nut
xTrippyswan
Nut
Level 4
God Stats
4W - 2L
1,745 SR
Queue Stats
6W - 6L
1,680 Elo+
Party 1
Chronos
Chronos
zwanu
Chronos
Level 73
God Stats
4W - 4L
1,296 SR
Queue Stats
134W - 123L
1,503 Elo+
Party 1
Team Averages
Level 69
1,556 SR
1,700 Elo+

VS

Team Averages
Level 40
1,549 SR
1,671 Elo+
Nemesis
Nemesis
FakerDopaChance
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,831 Elo+
Party 2
Sol
Sol
Pixel212
Sol
Level 7
God Stats
2W - 3L
1,868 SR
Queue Stats
7W - 8L
1,925 Elo+
Party 2
Khepri
Khepri
Plinkerton
Khepri
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,504 Elo+
Party 4
Hercules
Hercules
kjz54
Hercules
Level 138
God Stats
2W - 1L
1,577 SR
Queue Stats
106W - 76L
1,596 Elo+
Party 2
Chernobog
Chernobog
trentlmao
Chernobog
Level 30
God Stats
2W - 2L
1,302 SR
Queue Stats
43W - 43L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,666
556
8,687
7,923
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
14
4 / 1 / 2
8,419
702
5,140
9,423
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 2
7,698
642
10,287
4,227
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 3 / 3
6,623
552
4,490
9,904
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
zwanu
Chronos
12
2 / 1 / 6
6,953
579
6,340
11,805
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,240
520
5,782
13,275
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 0
6,747
562
5,593
9,254
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
Plinkerton
Khepri
9
0 / 3 / 1
5,092
424
1,624
8,062
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
kjz54
Hercules
10
1 / 1 / 1
5,851
488
2,888
12,191
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
trentlmao
Chernobog
9
1 / 4 / 0
5,651
471
7,897
10,454
3,673
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
6
6
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
2
4
0
0.5
L
2
3
0
0.67
L
Khepri
Plinkerton
Khepri
0
3
1
0.17
W
Sylvanus
4
1
2
5
W
5
0
2
6
L
Hercules
kjz54
Hercules
1
1
1
1.5
L
Chernobog
trentlmao
Chernobog
1
4
0
0.25
W
1
3
3
0.83
W
Chronos
zwanu
Chronos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
23,784
43,282
Taken
53,236
18,939
Mitigated
27,104
15,610
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,687
1,930
0
1,648
7,923
2,775
115
2,373
5,550
0
40,430
L
5,782
2,756
0
5,420
13,275
5,515
0
4,860
8,415
0
46,706
L
5,593
3,460
0
2,803
9,254
3,227
0
3,040
6,214
53,590
4,785
L
Khepri
Plinkerton
Khepri
1,624
201
0
1,536
8,062
5,529
0
3,667
4,395
17,476
0
W
Sylvanus
5,140
2,125
406
4,798
9,423
6,438
86
3,222
6,201
39,964
16,201
W
10,287
3,485
0
2,124
4,227
1,399
614
1,198
3,029
54,565
227
L
Hercules
kjz54
Hercules
2,888
947
0
4,206
12,191
9,160
0
5,002
7,189
0
17,558
L
Chernobog
trentlmao
Chernobog
7,897
4,886
0
2,648
10,454
3,673
0
4,594
5,860
0
33,768
W
4,490
1,940
0
712
9,904
3,804
490
215
9,689
0
42,093
W
Chronos
zwanu
Chronos
6,340
2,337
0
5,922
11,805
4,523
0
55
11,750
50,856
2,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
29,581
414
Minions Killed
291
0
Camps Cleared
0
1,191,459
Distance Traveled
1,225,214
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,666
556
57
5
0
268,891
0
L
Nemesis
6,240
520
80
7
0
268,542
0
L
Sol
6,747
562
103
9
0
241,842
0
L
Khepri
5,092
424
29
2
0
230,087
0
W
Sylvanus
8,419
702
100
8
0
182,623
2
W
Zeus
7,698
642
103
9
0
239,836
2
L
Hercules
5,851
488
25
2
0
271,500
1
L
Chernobog
5,651
471
54
5
0
213,243
0
W
Nut
6,623
552
69
6
0
230,997
2
W
Chronos
6,953
579
85
7
0
269,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role