Player Matchup

Gilgamesh
Gilgamesh
BartierBandit
Gilgamesh
Level 28
God Stats
2W - 0L
1,687 SR
Queue Stats
4W - 0L
1,854 Elo+
Party 1
Zeus
Zeus
Báck
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 102L
1,803 Elo+
Party 1
Geb
Geb
poojy
Geb
Level 83
God Stats
1W - 0L
1,549 SR
Queue Stats
71W - 84L
1,549 Elo+
Party 1
Team Averages
Level 67
1,578 SR
1,736 Elo+

VS

Team Averages
Level 58
1,711 SR
1,603 Elo+
Sylvanus
Sylvanus
MagicPhiAngies
Sylvanus
Level 65
God Stats
3W - 3L
2,056 SR
Queue Stats
231W - 184L
1,677 Elo+
Solo
Eset
Eset
Nateyboiy
Eset
Level 59
God Stats
0W - 4L
1,278 SR
Queue Stats
107W - 109L
1,610 Elo+
Solo
Apollo
Apollo
sruill
Apollo
Level 49
God Stats
12W - 19L
1,800 SR
Queue Stats
282W - 303L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BartierBandit
Gilgamesh
14
4 / 2 / 6
8,731
728
9,159
11,855
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Báck
Zeus
14
6 / 3 / 6
10,062
839
17,406
10,808
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
poojy
Geb
13
2 / 2 / 8
8,760
730
7,416
8,761
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 5 / 5
7,315
610
5,888
19,684
18,050
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
12
2 / 1 / 2
8,021
668
9,854
6,625
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
sruill
Apollo
13
5 / 6 / 2
8,915
743
6,512
11,926
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
7
7
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BartierBandit
Gilgamesh
4
2
6
3.5
W
Zeus
Báck
Zeus
6
3
6
3
L
Sylvanus
0
5
5
0.5
L
Eset
2
1
2
3
W
Geb
poojy
Geb
2
2
8
3
L
Apollo
sruill
Apollo
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
22,254
31,424
Taken
38,235
17,762
Mitigated
26,301
4,860
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BartierBandit
Gilgamesh
9,159
2,102
0
1,183
11,855
10,196
0
6,180
5,163
0
14,989
W
Zeus
Báck
Zeus
17,406
6,709
0
3,223
10,808
3,624
0
5,347
5,101
56,887
205
L
Sylvanus
5,888
829
1,358
5,296
19,684
18,050
0
11,649
7,253
11,627
0
L
Eset
9,854
35
310
305
6,625
2,842
0
4,621
1,775
26,658
0
W
Geb
poojy
Geb
7,416
780
0
454
8,761
3,942
123
3,157
5,368
30,356
530
L
Apollo
sruill
Apollo
6,512
3,337
0
72
11,926
5,409
0
7,976
3,684
0
22,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
24,251
144
Minions Killed
96
0
Camps Cleared
0
701,701
Distance Traveled
598,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,731
728
19
2
0
235,758
0
W
Zeus
10,062
839
84
7
0
220,841
0
L
Sylvanus
7,315
610
15
1
0
171,345
0
L
Eset
8,021
668
41
3
0
213,419
0
W
Geb
8,760
730
41
3
0
245,102
0
L
Apollo
8,915
743
40
3
0
214,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role